office-gobmx/slideshow
Andrea Gelmini e8b5510a69 Fix typos
Change-Id: I101357736813bfd47fb15d347fd2c0a33133de56
Reviewed-on: https://gerrit.libreoffice.org/43506
Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
Tested-by: Jenkins <ci@libreoffice.org>
2017-10-19 09:49:01 +02:00
..
inc/pch
opengl
qa
source Fix typos 2017-10-19 09:49:01 +02:00
test add << operator for css::uno::Exception 2017-10-04 15:18:00 +02:00
util
CppunitTest_slideshow.mk
Executable_demoshow.mk
Library_OGLTrans.mk
Library_slideshow.mk
Makefile
manifest.txt
Module_slideshow.mk
Package_opengl.mk
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.