office-gobmx/sd/inc/animations.hxx
Jens-Heiner Rechtien 764ec723a1 INTEGRATION: CWS impress49 (1.2.172); FILE MERGED
2005/06/10 15:51:07 cl 1.2.172.1: #i41546# reworked after effects
2005-09-23 09:41:01 +00:00

28 lines
1 KiB
C++

#ifndef _SD_ANIMATIONS_HXX_
#define _SD_ANIMATIONS_HXX_
namespace sd
{
/** stores the link between an after effect node and its master for later insertion
into the timing hierarchie
*/
struct AfterEffectNode
{
::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > mxNode;
::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > mxMaster;
bool mbOnNextEffect;
AfterEffectNode( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode, const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xMaster, bool bOnNextEffect )
: mxNode( xNode ), mxMaster( xMaster ), mbOnNextEffect( bOnNextEffect ) {}
};
typedef std::list< AfterEffectNode > AfterEffectNodeList;
/** inserts the animation node in the given AfterEffectNode at the correct position
in the timing hierarchie of its master */
void stl_process_after_effect_node_func(AfterEffectNode& rNode);
}; // namespace sd;
#endif