office-gobmx/svx/inc/sdr/primitive2d/sdrcustomshapeprimitive2d.hxx
Noel Grandin f2beebbfe7 reduce copying when decomposing drawinglayer primitives
instead of returning a Primitive2DContainer from each method which we
are then going to immediately append to another container, pass down a
single container by reference which we can append to

Change-Id: I0f28a499d2ec54f7111a7044c30099767aa079e1
Reviewed-on: https://gerrit.libreoffice.org/30258
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2016-11-08 10:40:57 +00:00

81 lines
3.3 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
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* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
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* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
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* ownership. The ASF licenses this file to you under the Apache
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#ifndef INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRCUSTOMSHAPEPRIMITIVE2D_HXX
#define INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRCUSTOMSHAPEPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <svx/sdr/attribute/sdrshadowtextattribute.hxx>
// predefines
namespace drawinglayer
{
namespace primitive2d
{
class SdrCustomShapePrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
attribute::SdrShadowTextAttribute maSdrSTAttribute;
Primitive2DContainer maSubPrimitives;
basegfx::B2DHomMatrix maTextBox;
// defines if SdrTextWordWrapItem was set at SdrObjCustomShape which means
// that the text needs to be block formatted
bool mbWordWrap : 1;
// defines that the object contains/is a 3D AutoShape. Needed for
// making exceptions with shadow generation
bool mb3DShape : 1;
protected:
// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& aViewInformation) const override;
public:
SdrCustomShapePrimitive2D(
const attribute::SdrShadowTextAttribute& rSdrSTAttribute,
const Primitive2DContainer& rSubPrimitives,
const basegfx::B2DHomMatrix& rTextBox,
bool bWordWrap,
bool b3DShape);
// data access
const attribute::SdrShadowTextAttribute& getSdrSTAttribute() const { return maSdrSTAttribute; }
const Primitive2DContainer& getSubPrimitives() const { return maSubPrimitives; }
const basegfx::B2DHomMatrix& getTextBox() const { return maTextBox; }
bool getWordWrap() const { return mbWordWrap; }
bool get3DShape() const { return mb3DShape; }
// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
// provide unique ID
DeclPrimitive2DIDBlock()
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
#endif // INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRCUSTOMSHAPEPRIMITIVE2D_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */