office-gobmx/svx/source/svdraw/svdotextpathdecomposition.cxx
2012-01-24 12:55:48 +05:30

823 lines
36 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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*
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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#include <svx/svdotext.hxx>
#include <svx/svdoutl.hxx>
#include <basegfx/vector/b2dvector.hxx>
#include <svx/sdr/primitive2d/sdrtextprimitive2d.hxx>
#include <basegfx/range/b2drange.hxx>
#include <vcl/salbtype.hxx>
#include <svl/itemset.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <algorithm>
#include <svx/xtextit.hxx>
#include <svx/xftshtit.hxx>
#include <vcl/virdev.hxx>
#include <com/sun/star/lang/XMultiServiceFactory.hpp>
#include <com/sun/star/i18n/ScriptType.hdl>
#include <com/sun/star/i18n/XBreakIterator.hpp>
#include <comphelper/processfactory.hxx>
#include <com/sun/star/i18n/CharacterIteratorMode.hdl>
#include <editeng/unolingu.hxx>
#include <drawinglayer/primitive2d/textlayoutdevice.hxx>
#include <drawinglayer/primitive2d/textprimitive2d.hxx>
#include <basegfx/color/bcolor.hxx>
//////////////////////////////////////////////////////////////////////////////
// primitive decomposition helpers
#include <basegfx/polygon/b2dlinegeometry.hxx>
#include <drawinglayer/attribute/strokeattribute.hxx>
#include <svx/xlnclit.hxx>
#include <svx/xlntrit.hxx>
#include <svx/xlnwtit.hxx>
#include <svx/xlinjoit.hxx>
#include <svx/xlndsit.hxx>
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
#include <editeng/editstat.hxx>
#include <svx/unoapi.hxx>
#include <drawinglayer/geometry/viewinformation2d.hxx>
#include <svx/sdr/attribute/sdrformtextoutlineattribute.hxx>
//////////////////////////////////////////////////////////////////////////////
using namespace ::com::sun::star::uno;
using namespace ::com::sun::star::lang;
using namespace ::com::sun::star::i18n;
//////////////////////////////////////////////////////////////////////////////
// PathTextPortion helper
namespace
{
class impPathTextPortion
{
basegfx::B2DVector maOffset;
String maText;
xub_StrLen mnTextStart;
xub_StrLen mnTextLength;
sal_uInt16 mnParagraph;
xub_StrLen mnIndex;
SvxFont maFont;
::std::vector< double > maDblDXArray; // double DXArray, font size independent -> unit coordinate system
::com::sun::star::lang::Locale maLocale;
// bitfield
unsigned mbRTL : 1;
public:
impPathTextPortion(DrawPortionInfo& rInfo)
: maOffset(rInfo.mrStartPos.X(), rInfo.mrStartPos.Y()),
maText(rInfo.mrText),
mnTextStart(rInfo.mnTextStart),
mnTextLength(rInfo.mnTextLen),
mnParagraph(rInfo.mnPara),
mnIndex(rInfo.mnIndex),
maFont(rInfo.mrFont),
maDblDXArray(),
maLocale(rInfo.mpLocale ? *rInfo.mpLocale : ::com::sun::star::lang::Locale()),
mbRTL(rInfo.mrFont.IsVertical() ? false : rInfo.IsRTL())
{
if(mnTextLength && rInfo.mpDXArray)
{
maDblDXArray.reserve(mnTextLength);
for(xub_StrLen a(0); a < mnTextLength; a++)
{
maDblDXArray.push_back((double)rInfo.mpDXArray[a]);
}
}
}
// for ::std::sort
bool operator<(const impPathTextPortion& rComp) const
{
if(mnParagraph < rComp.mnParagraph)
{
return true;
}
if(maOffset.getX() < rComp.maOffset.getX())
{
return true;
}
return (maOffset.getY() < rComp.maOffset.getY());
}
const basegfx::B2DVector& getOffset() const { return maOffset; }
const String& getText() const { return maText; }
xub_StrLen getTextStart() const { return mnTextStart; }
xub_StrLen getTextLength() const { return mnTextLength; }
sal_uInt16 getParagraph() const { return mnParagraph; }
xub_StrLen getIndex() const { return mnIndex; }
const SvxFont& getFont() const { return maFont; }
bool isRTL() const { return mbRTL; }
const ::std::vector< double >& getDoubleDXArray() const { return maDblDXArray; }
const ::com::sun::star::lang::Locale& getLocale() const { return maLocale; }
xub_StrLen getPortionIndex(xub_StrLen nIndex, xub_StrLen nLength) const
{
if(mbRTL)
{
return (mnTextStart + (mnTextLength - (nIndex + nLength)));
}
else
{
return (mnTextStart + nIndex);
}
}
double getDisplayLength(xub_StrLen nIndex, xub_StrLen nLength) const
{
drawinglayer::primitive2d::TextLayouterDevice aTextLayouter;
double fRetval(0.0);
if(maFont.IsVertical())
{
fRetval = aTextLayouter.getTextHeight() * (double)nLength;
}
else
{
fRetval = aTextLayouter.getTextWidth(maText, getPortionIndex(nIndex, nLength), nLength);
}
return fRetval;
}
};
} // end of anonymous namespace
//////////////////////////////////////////////////////////////////////////////
// TextBreakup helper
namespace
{
class impTextBreakupHandler
{
SdrOutliner& mrOutliner;
::std::vector< impPathTextPortion > maPathTextPortions;
DECL_LINK(decompositionPathTextPrimitive, DrawPortionInfo* );
public:
impTextBreakupHandler(SdrOutliner& rOutliner)
: mrOutliner(rOutliner)
{
}
const ::std::vector< impPathTextPortion >& decompositionPathTextPrimitive()
{
// strip portions to maPathTextPortions
mrOutliner.SetDrawPortionHdl(LINK(this, impTextBreakupHandler, decompositionPathTextPrimitive));
mrOutliner.StripPortions();
if(!maPathTextPortions.empty())
{
// sort portions by paragraph, x and y
::std::sort(maPathTextPortions.begin(), maPathTextPortions.end());
}
return maPathTextPortions;
}
};
IMPL_LINK(impTextBreakupHandler, decompositionPathTextPrimitive, DrawPortionInfo*, pInfo)
{
maPathTextPortions.push_back(impPathTextPortion(*pInfo));
return 0;
}
} // end of anonymous namespace
//////////////////////////////////////////////////////////////////////////////
// TextBreakup one poly and one paragraph helper
namespace
{
class impPolygonParagraphHandler
{
const drawinglayer::attribute::SdrFormTextAttribute maSdrFormTextAttribute; // FormText parameters
std::vector< drawinglayer::primitive2d::BasePrimitive2D* >& mrDecomposition; // destination primitive list
std::vector< drawinglayer::primitive2d::BasePrimitive2D* >& mrShadowDecomposition; // destination primitive list for shadow
Reference < com::sun::star::i18n::XBreakIterator > mxBreak; // break iterator
double getParagraphTextLength(const ::std::vector< const impPathTextPortion* >& rTextPortions)
{
drawinglayer::primitive2d::TextLayouterDevice aTextLayouter;
double fRetval(0.0);
for(sal_uInt32 a(0L); a < rTextPortions.size(); a++)
{
const impPathTextPortion* pCandidate = rTextPortions[a];
if(pCandidate && pCandidate->getTextLength())
{
aTextLayouter.setFont(pCandidate->getFont());
fRetval += pCandidate->getDisplayLength(0L, pCandidate->getTextLength());
}
}
return fRetval;
}
xub_StrLen getNextGlyphLen(const impPathTextPortion* pCandidate, xub_StrLen nPosition, const ::com::sun::star::lang::Locale& rFontLocale)
{
xub_StrLen nNextGlyphLen(1);
if(mxBreak.is())
{
sal_Int32 nDone(0L);
nNextGlyphLen = (xub_StrLen)mxBreak->nextCharacters(pCandidate->getText(), nPosition,
rFontLocale, CharacterIteratorMode::SKIPCELL, 1, nDone) - nPosition;
}
return nNextGlyphLen;
}
public:
impPolygonParagraphHandler(
const drawinglayer::attribute::SdrFormTextAttribute& rSdrFormTextAttribute,
std::vector< drawinglayer::primitive2d::BasePrimitive2D* >& rDecomposition,
std::vector< drawinglayer::primitive2d::BasePrimitive2D* >& rShadowDecomposition)
: maSdrFormTextAttribute(rSdrFormTextAttribute),
mrDecomposition(rDecomposition),
mrShadowDecomposition(rShadowDecomposition)
{
// prepare BreakIterator
Reference < XMultiServiceFactory > xMSF = ::comphelper::getProcessServiceFactory();
Reference < XInterface > xInterface = xMSF->createInstance(::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM("com.sun.star.i18n.BreakIterator")));
if(xInterface.is())
{
Any x = xInterface->queryInterface(::getCppuType((const Reference< XBreakIterator >*)0));
x >>= mxBreak;
}
}
void HandlePair(const basegfx::B2DPolygon rPolygonCandidate, const ::std::vector< const impPathTextPortion* >& rTextPortions)
{
// prepare polygon geometry, take into account as many parameters as possible
basegfx::B2DPolygon aPolygonCandidate(rPolygonCandidate);
const double fPolyLength(basegfx::tools::getLength(aPolygonCandidate));
double fPolyEnd(fPolyLength);
double fPolyStart(0.0);
double fAutosizeScaleFactor(1.0);
bool bAutosizeScale(false);
if(maSdrFormTextAttribute.getFormTextMirror())
{
aPolygonCandidate.flip();
}
if(maSdrFormTextAttribute.getFormTextStart()
&& (XFT_LEFT == maSdrFormTextAttribute.getFormTextAdjust()
|| XFT_RIGHT == maSdrFormTextAttribute.getFormTextAdjust()))
{
if(XFT_LEFT == maSdrFormTextAttribute.getFormTextAdjust())
{
fPolyStart += maSdrFormTextAttribute.getFormTextStart();
if(fPolyStart > fPolyEnd)
{
fPolyStart = fPolyEnd;
}
}
else
{
fPolyEnd -= maSdrFormTextAttribute.getFormTextStart();
if(fPolyEnd < fPolyStart)
{
fPolyEnd = fPolyStart;
}
}
}
if(XFT_LEFT != maSdrFormTextAttribute.getFormTextAdjust())
{
// calculate total text length of this paragraph, some layout needs to be done
const double fParagraphTextLength(getParagraphTextLength(rTextPortions));
// check if text is too long for paragraph. If yes, handle as if left aligned (default),
// but still take care of XFT_AUTOSIZE in that case
const bool bTextTooLong(fParagraphTextLength > (fPolyEnd - fPolyStart));
if(XFT_RIGHT == maSdrFormTextAttribute.getFormTextAdjust())
{
if(!bTextTooLong)
{
// if right aligned, add difference to polygon start
fPolyStart += ((fPolyEnd - fPolyStart) - fParagraphTextLength);
}
}
else if(XFT_CENTER == maSdrFormTextAttribute.getFormTextAdjust())
{
if(!bTextTooLong)
{
// if centered, add half of difference to polygon start
fPolyStart += ((fPolyEnd - fPolyStart) - fParagraphTextLength) / 2.0;
}
}
else if(XFT_AUTOSIZE == maSdrFormTextAttribute.getFormTextAdjust())
{
// if scale, prepare scale factor between curve length and text length
if(0.0 != fParagraphTextLength)
{
fAutosizeScaleFactor = (fPolyEnd - fPolyStart) / fParagraphTextLength;
bAutosizeScale = true;
}
}
}
// handle text portions for this paragraph
for(sal_uInt32 a(0L); a < rTextPortions.size() && fPolyStart < fPolyEnd; a++)
{
const impPathTextPortion* pCandidate = rTextPortions[a];
basegfx::B2DVector aFontScaling;
const drawinglayer::attribute::FontAttribute aCandidateFontAttribute(
drawinglayer::primitive2d::getFontAttributeFromVclFont(
aFontScaling,
pCandidate->getFont(),
pCandidate->isRTL(),
false));
if(pCandidate && pCandidate->getTextLength())
{
drawinglayer::primitive2d::TextLayouterDevice aTextLayouter;
aTextLayouter.setFont(pCandidate->getFont());
xub_StrLen nUsedTextLength(0);
while(nUsedTextLength < pCandidate->getTextLength() && fPolyStart < fPolyEnd)
{
xub_StrLen nNextGlyphLen(getNextGlyphLen(pCandidate, pCandidate->getTextStart() + nUsedTextLength, pCandidate->getLocale()));
// prepare portion length. Takes RTL sections into account.
double fPortionLength(pCandidate->getDisplayLength(nUsedTextLength, nNextGlyphLen));
if(bAutosizeScale)
{
// when autosize scaling, expand portion length
fPortionLength *= fAutosizeScaleFactor;
}
// create transformation
basegfx::B2DHomMatrix aNewTransformA, aNewTransformB, aNewShadowTransform;
basegfx::B2DPoint aStartPos(basegfx::tools::getPositionAbsolute(aPolygonCandidate, fPolyStart, fPolyLength));
basegfx::B2DPoint aEndPos(aStartPos);
// add font scaling
aNewTransformA.scale(aFontScaling.getX(), aFontScaling.getY());
// prepare scaling of text primitive
if(bAutosizeScale)
{
// when autosize scaling, expand text primitive scaling to it
aNewTransformA.scale(fAutosizeScaleFactor, fAutosizeScaleFactor);
}
// eventually create shadow primitives from aDecomposition and add to rDecomposition
const bool bShadow(XFTSHADOW_NONE != maSdrFormTextAttribute.getFormTextShadow());
if(bShadow)
{
if(XFTSHADOW_NORMAL == maSdrFormTextAttribute.getFormTextShadow())
{
aNewShadowTransform.translate(
maSdrFormTextAttribute.getFormTextShdwXVal(),
-maSdrFormTextAttribute.getFormTextShdwYVal());
}
else // XFTSHADOW_SLANT
{
double fScaleValue(maSdrFormTextAttribute.getFormTextShdwYVal() / 100.0);
double fShearValue(-maSdrFormTextAttribute.getFormTextShdwXVal() * F_PI1800);
aNewShadowTransform.scale(1.0, fScaleValue);
aNewShadowTransform.shearX(sin(fShearValue));
aNewShadowTransform.scale(1.0, cos(fShearValue));
}
}
switch(maSdrFormTextAttribute.getFormTextStyle())
{
case XFT_ROTATE :
{
aEndPos = basegfx::tools::getPositionAbsolute(aPolygonCandidate, fPolyStart + fPortionLength, fPolyLength);
const basegfx::B2DVector aDirection(aEndPos - aStartPos);
aNewTransformB.rotate(atan2(aDirection.getY(), aDirection.getX()));
aNewTransformB.translate(aStartPos.getX(), aStartPos.getY());
break;
}
case XFT_UPRIGHT :
{
aNewTransformB.translate(aStartPos.getX() - (fPortionLength / 2.0), aStartPos.getY());
break;
}
case XFT_SLANTX :
{
aEndPos = basegfx::tools::getPositionAbsolute(aPolygonCandidate, fPolyStart + fPortionLength, fPolyLength);
const basegfx::B2DVector aDirection(aEndPos - aStartPos);
const double fShearValue(atan2(aDirection.getY(), aDirection.getX()));
const double fSin(sin(fShearValue));
const double fCos(cos(fShearValue));
aNewTransformB.shearX(-fSin);
// Scale may lead to objects without height since fCos == 0.0 is possible.
// Renderers need to handle that, it's not a forbidden value and does not
// need to be avoided
aNewTransformB.scale(1.0, fCos);
aNewTransformB.translate(aStartPos.getX() - (fPortionLength / 2.0), aStartPos.getY());
break;
}
case XFT_SLANTY :
{
aEndPos = basegfx::tools::getPositionAbsolute(aPolygonCandidate, fPolyStart + fPortionLength, fPolyLength);
const basegfx::B2DVector aDirection(aEndPos - aStartPos);
const double fShearValue(atan2(aDirection.getY(), aDirection.getX()));
const double fCos(cos(fShearValue));
const double fTan(tan(fShearValue));
// shear to 'stand' on the curve
aNewTransformB.shearY(fTan);
// scale in X to make as tight as needed. As with XFT_SLANT_X, this may
// lead to primitives without width which the renderers will handle
aNewTransformA.scale(fCos, 1.0);
aNewTransformB.translate(aStartPos.getX(), aStartPos.getY());
break;
}
default : break; // XFT_NONE
}
// distance from path?
if(maSdrFormTextAttribute.getFormTextDistance())
{
if(aEndPos.equal(aStartPos))
{
aEndPos = basegfx::tools::getPositionAbsolute(aPolygonCandidate, fPolyStart + fPortionLength, fPolyLength);
}
// use back vector (aStartPos - aEndPos) here to get mirrored perpendicular as in old stuff
const basegfx::B2DVector aPerpendicular(
basegfx::getNormalizedPerpendicular(aStartPos - aEndPos) *
maSdrFormTextAttribute.getFormTextDistance());
aNewTransformB.translate(aPerpendicular.getX(), aPerpendicular.getY());
}
if(pCandidate->getText().Len() && nNextGlyphLen)
{
const xub_StrLen nPortionIndex(pCandidate->getPortionIndex(nUsedTextLength, nNextGlyphLen));
::std::vector< double > aNewDXArray;
if(nNextGlyphLen > 1 && pCandidate->getDoubleDXArray().size())
{
// copy DXArray for portion
aNewDXArray.insert(
aNewDXArray.begin(),
pCandidate->getDoubleDXArray().begin() + nPortionIndex,
pCandidate->getDoubleDXArray().begin() + (nPortionIndex + nNextGlyphLen));
if(nPortionIndex > 0)
{
// adapt to portion start
double fDXOffset= *(pCandidate->getDoubleDXArray().begin() + (nPortionIndex - 1));
::std::transform(
aNewDXArray.begin(), aNewDXArray.end(),
aNewDXArray.begin(), ::std::bind2nd(::std::minus<double>(), fDXOffset));
}
if(bAutosizeScale)
{
// when autosize scaling, adapt to DXArray, too
::std::transform(
aNewDXArray.begin(), aNewDXArray.end(),
aNewDXArray.begin(), ::std::bind2nd(::std::multiplies<double>(), fAutosizeScaleFactor));
}
}
if(bShadow)
{
// shadow primitive creation
const Color aShadowColor(maSdrFormTextAttribute.getFormTextShdwColor());
const basegfx::BColor aRGBShadowColor(aShadowColor.getBColor());
drawinglayer::primitive2d::TextSimplePortionPrimitive2D* pNew =
new drawinglayer::primitive2d::TextSimplePortionPrimitive2D(
aNewTransformB * aNewShadowTransform * aNewTransformA,
pCandidate->getText(),
nPortionIndex,
nNextGlyphLen,
aNewDXArray,
aCandidateFontAttribute,
pCandidate->getLocale(),
aRGBShadowColor);
mrShadowDecomposition.push_back(pNew);
}
{
// primitive creation
const Color aColor(pCandidate->getFont().GetColor());
const basegfx::BColor aRGBColor(aColor.getBColor());
drawinglayer::primitive2d::TextSimplePortionPrimitive2D* pNew =
new drawinglayer::primitive2d::TextSimplePortionPrimitive2D(
aNewTransformB * aNewTransformA,
pCandidate->getText(),
nPortionIndex,
nNextGlyphLen,
aNewDXArray,
aCandidateFontAttribute,
pCandidate->getLocale(),
aRGBColor);
mrDecomposition.push_back(pNew);
}
}
// consume from portion // no += here, xub_StrLen is sal_uInt16 and the compiler will generate a warning here
nUsedTextLength = nUsedTextLength + nNextGlyphLen;
// consume from polygon
fPolyStart += fPortionLength;
}
}
}
}
};
} // end of anonymous namespace
//////////////////////////////////////////////////////////////////////////////
// primitive decomposition helpers
namespace
{
void impAddPolygonStrokePrimitives(
const basegfx::B2DPolyPolygonVector& rB2DPolyPolyVector,
const basegfx::B2DHomMatrix& rTransform,
const drawinglayer::attribute::LineAttribute& rLineAttribute,
const drawinglayer::attribute::StrokeAttribute& rStrokeAttribute,
std::vector< drawinglayer::primitive2d::BasePrimitive2D* >& rTarget)
{
for(basegfx::B2DPolyPolygonVector::const_iterator aPolygon(rB2DPolyPolyVector.begin()); aPolygon != rB2DPolyPolyVector.end(); ++aPolygon)
{
// prepare PolyPolygons
basegfx::B2DPolyPolygon aB2DPolyPolygon = *aPolygon;
aB2DPolyPolygon.transform(rTransform);
for(sal_uInt32 a(0L); a < aB2DPolyPolygon.count(); a++)
{
// create one primitive per polygon
drawinglayer::primitive2d::PolygonStrokePrimitive2D* pNew =
new drawinglayer::primitive2d::PolygonStrokePrimitive2D(
aB2DPolyPolygon.getB2DPolygon(a), rLineAttribute, rStrokeAttribute);
rTarget.push_back(pNew);
}
}
}
drawinglayer::primitive2d::Primitive2DSequence impAddPathTextOutlines(
const std::vector< drawinglayer::primitive2d::BasePrimitive2D* >& rSource,
const drawinglayer::attribute::SdrFormTextOutlineAttribute& rOutlineAttribute)
{
std::vector< drawinglayer::primitive2d::BasePrimitive2D* > aNewPrimitives;
for(sal_uInt32 a(0L); a < rSource.size(); a++)
{
const drawinglayer::primitive2d::TextSimplePortionPrimitive2D* pTextCandidate = dynamic_cast< const drawinglayer::primitive2d::TextSimplePortionPrimitive2D* >(rSource[a]);
if(pTextCandidate)
{
basegfx::B2DPolyPolygonVector aB2DPolyPolyVector;
basegfx::B2DHomMatrix aPolygonTransform;
// get text outlines and their object transformation
pTextCandidate->getTextOutlinesAndTransformation(aB2DPolyPolyVector, aPolygonTransform);
if(!aB2DPolyPolyVector.empty())
{
// create stroke primitives
std::vector< drawinglayer::primitive2d::BasePrimitive2D* > aStrokePrimitives;
impAddPolygonStrokePrimitives(
aB2DPolyPolyVector,
aPolygonTransform,
rOutlineAttribute.getLineAttribute(),
rOutlineAttribute.getStrokeAttribute(),
aStrokePrimitives);
const sal_uInt32 nStrokeCount(aStrokePrimitives.size());
if(nStrokeCount)
{
if(rOutlineAttribute.getTransparence())
{
// create UnifiedTransparencePrimitive2D
drawinglayer::primitive2d::Primitive2DSequence aStrokePrimitiveSequence(nStrokeCount);
for(sal_uInt32 b(0L); b < nStrokeCount; b++)
{
aStrokePrimitiveSequence[b] = drawinglayer::primitive2d::Primitive2DReference(aStrokePrimitives[b]);
}
drawinglayer::primitive2d::UnifiedTransparencePrimitive2D* pNew2 =
new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(
aStrokePrimitiveSequence,
(double)rOutlineAttribute.getTransparence() / 100.0);
aNewPrimitives.push_back(pNew2);
}
else
{
// add polygons to rDecomposition as polygonStrokePrimitives
aNewPrimitives.insert(aNewPrimitives.end(), aStrokePrimitives.begin(), aStrokePrimitives.end());
}
}
}
}
}
const sal_uInt32 nNewCount(aNewPrimitives.size());
if(nNewCount)
{
drawinglayer::primitive2d::Primitive2DSequence aRetval(nNewCount);
for(sal_uInt32 a(0L); a < nNewCount; a++)
{
aRetval[a] = drawinglayer::primitive2d::Primitive2DReference(aNewPrimitives[a]);
}
return aRetval;
}
else
{
return drawinglayer::primitive2d::Primitive2DSequence();
}
}
} // end of anonymous namespace
//////////////////////////////////////////////////////////////////////////////
// primitive decomposition
void SdrTextObj::impDecomposePathTextPrimitive(
drawinglayer::primitive2d::Primitive2DSequence& rTarget,
const drawinglayer::primitive2d::SdrPathTextPrimitive2D& rSdrPathTextPrimitive,
const drawinglayer::geometry::ViewInformation2D& aViewInformation) const
{
drawinglayer::primitive2d::Primitive2DSequence aRetvalA;
drawinglayer::primitive2d::Primitive2DSequence aRetvalB;
// prepare outliner
SdrOutliner& rOutliner = ImpGetDrawOutliner();
rOutliner.SetUpdateMode(true);
rOutliner.Clear();
rOutliner.SetPaperSize(Size(LONG_MAX,LONG_MAX));
rOutliner.SetText(rSdrPathTextPrimitive.getOutlinerParaObject());
// set visualizing page at Outliner; needed e.g. for PageNumberField decomposition
rOutliner.setVisualizedPage(GetSdrPageFromXDrawPage(aViewInformation.getVisualizedPage()));
// now break up to text portions
impTextBreakupHandler aConverter(rOutliner);
const ::std::vector< impPathTextPortion > rPathTextPortions = aConverter.decompositionPathTextPrimitive();
if(!rPathTextPortions.empty())
{
// get FormText and polygon values
const drawinglayer::attribute::SdrFormTextAttribute& rFormTextAttribute = rSdrPathTextPrimitive.getSdrFormTextAttribute();
const basegfx::B2DPolyPolygon& rPathPolyPolygon(rSdrPathTextPrimitive.getPathPolyPolygon());
// get loop count
sal_uInt32 nLoopCount(rPathPolyPolygon.count());
if(rOutliner.GetParagraphCount() < nLoopCount)
{
nLoopCount = rOutliner.GetParagraphCount();
}
if(nLoopCount)
{
// prepare common decomposition stuff
std::vector< drawinglayer::primitive2d::BasePrimitive2D* > aRegularDecomposition;
std::vector< drawinglayer::primitive2d::BasePrimitive2D* > aShadowDecomposition;
impPolygonParagraphHandler aPolygonParagraphHandler(
rFormTextAttribute,
aRegularDecomposition,
aShadowDecomposition);
sal_uInt32 a;
for(a = 0L; a < nLoopCount; a++)
{
// filter text portions for this paragraph
::std::vector< const impPathTextPortion* > aParagraphTextPortions;
for(sal_uInt32 b(0L); b < rPathTextPortions.size(); b++)
{
const impPathTextPortion& rCandidate = rPathTextPortions[b];
if(rCandidate.getParagraph() == a)
{
aParagraphTextPortions.push_back(&rCandidate);
}
}
// handle data pair polygon/ParagraphTextPortions
if(!aParagraphTextPortions.empty())
{
aPolygonParagraphHandler.HandlePair(rPathPolyPolygon.getB2DPolygon(a), aParagraphTextPortions);
}
}
const sal_uInt32 nShadowCount(aShadowDecomposition.size());
const sal_uInt32 nRegularCount(aRegularDecomposition.size());
if(nShadowCount)
{
// add shadow primitives to decomposition
aRetvalA.realloc(nShadowCount);
for(a = 0L; a < nShadowCount; a++)
{
aRetvalA[a] = drawinglayer::primitive2d::Primitive2DReference(aShadowDecomposition[a]);
}
// if necessary, add shadow outlines
if(rFormTextAttribute.getFormTextOutline()
&& !rFormTextAttribute.getShadowOutline().isDefault())
{
const drawinglayer::primitive2d::Primitive2DSequence aOutlines(
impAddPathTextOutlines(
aShadowDecomposition,
rFormTextAttribute.getShadowOutline()));
drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(aRetvalA, aOutlines);
}
}
if(nRegularCount)
{
// add normal primitives to decomposition
aRetvalB.realloc(nRegularCount);
for(a = 0L; a < nRegularCount; a++)
{
aRetvalB[a] = drawinglayer::primitive2d::Primitive2DReference(aRegularDecomposition[a]);
}
// if necessary, add outlines
if(rFormTextAttribute.getFormTextOutline()
&& !rFormTextAttribute.getOutline().isDefault())
{
const drawinglayer::primitive2d::Primitive2DSequence aOutlines(
impAddPathTextOutlines(
aRegularDecomposition,
rFormTextAttribute.getOutline()));
drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(aRetvalB, aOutlines);
}
}
}
}
// clean up outliner
rOutliner.SetDrawPortionHdl(Link());
rOutliner.Clear();
rOutliner.setVisualizedPage(0);
// concatenate all results
drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(rTarget, aRetvalA);
drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(rTarget, aRetvalB);
}
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