97bddf1ec9
2008/06/03 15:29:47 sb 1.7.10.1: #i89553 applied patch by cmc
177 lines
6.8 KiB
C++
177 lines
6.8 KiB
C++
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2008 by Sun Microsystems, Inc.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: anynoderef.hxx,v $
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* $Revision: 1.8 $
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef CONFIGMGR_CONFIGANYNODE_HXX_
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#define CONFIGMGR_CONFIGANYNODE_HXX_
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#include "noderef.hxx"
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namespace configmgr
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{
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namespace configapi { class Factory; }
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namespace node { struct Attributes; }
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namespace configuration
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{
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//-------------------------------------------------------------------------
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class Name;
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//-------------------------------------------------------------------------
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namespace argument { struct NoValidate; }
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typedef com::sun::star::uno::Type UnoType;
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typedef com::sun::star::uno::Any UnoAny;
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//-------------------------------------------------------------------------
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class NodeRef;
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class ValueRef;
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class AnyNodeRef;
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class NodeID;
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class Tree;
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class TreeImpl;
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typedef unsigned int NodeOffset;
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typedef unsigned int TreeDepth;
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//-------------------------------------------------------------------------
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/// represents any node in some tree
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class AnyNodeRef
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{
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public:
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/// constructs an empty (invalid) node
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AnyNodeRef();
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/// converts an inner node
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explicit AnyNodeRef(NodeRef const& aInnerNode);
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/// converts a value node
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explicit AnyNodeRef(ValueRef const& aValueNode);
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/// copy a node (with reference semantics)
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AnyNodeRef(AnyNodeRef const& rOther);
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/// copy a node (with reference semantics)
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AnyNodeRef& operator=(AnyNodeRef const& rOther);
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void swap(AnyNodeRef& rOther);
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~AnyNodeRef();
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/// checks, if this represents an existing node
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inline bool isValid() const;
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/// checks if this a node (rather than a value only)
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bool isNode() const;
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/// converts this, if it is a value
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ValueRef toValue() const;
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/// converts this, if it is a inner node
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NodeRef toNode() const;
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private:
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friend class Tree;
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friend class TreeImplHelper;
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AnyNodeRef(NodeOffset nParentPos, TreeDepth m_nDepth);
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AnyNodeRef(Name const& aName, NodeOffset nParentPos);
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#if OSL_DEBUG_LEVEL > 0
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bool checkValidState() const;
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#endif
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private:
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Name m_sNodeName;
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NodeOffset m_nUsedPos;
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TreeDepth m_nDepth;
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};
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//-------------------------------------------------------------------------
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/** checks whether there is an immediate child of <var>aNode</var> (which is in <var>aTree</var>)
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specified by <var>aName</var>
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@return
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<TRUE/> if the child node exists
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<FALSE/> otherwise
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*/
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inline
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bool hasChildOrElement(Tree const& aTree, AnyNodeRef const& aNode, Name const& aName)
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{ return aNode.isNode() && hasChildOrElement(aTree,aNode.toNode(),aName); }
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/** tries to find the immediate child of <var>aNode</var> (which is in <var>aTree</var>)
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specified by <var>aName</var>
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<p> On return <var>aNode</var> is modified to refer to the node found and
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<var>aTree</var> will then refer to the tree that node is in.
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<p/>
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@return The requested child node, if it exists
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(then <var>aTree</var> refers to the tree containing the desired node),
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*/
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AnyNodeRef getChildOrElement(Tree& aTree, NodeRef const& aParentNode, Name const& aName);
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/** tries to find the descendant of <var>aNode</var> specified by <var>aPath</var> within <var>aTree</var>
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<p> This function follows the given path stepwise, until a requested node is missing in the tree.</p>
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<p> On return <var>aNode</var> is modified to refer to the last inner node found
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and <var>aTree</var> will be unchanged (except for deprecated usage).
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<p/>
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<p> Also, <var>aPath</var> is modified to contain the unresolved part of the original path.
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</p>
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@return the requested node, if the path could be resolved completely
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(so <var>aNode</var> refers to the desired node or its parent,
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and <var>aPath</var> is empty)<BR/>
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an invalid node otherwise
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*/
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AnyNodeRef getLocalDescendant(Tree const& aTree, NodeRef const& aNode, RelativePath const& aPath);
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/** tries to find the descendant of <var>aNode</var> (which is in <var>aTree</var>) specified by <var>aPath</var>
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<p> This function follows the given path stepwise, until a requested node is missing in the tree.</p>
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<p> On return <var>aNode</var> is modified to refer to the last inner node found and
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<var>aTree</var> will then refer to the tree that node is in.
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<p/>
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<p> Also, <var>aPath</var> is modified to contain the unresolved part of the original path.
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</p>
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@return the requested node, if the path could be resolved completely
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(so <var>aNode</var> and <var>aTree</var> refer to the desired node or its parent,
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and <var>aPath</var> is empty)<BR/>
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an invalid node otherwise
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*/
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AnyNodeRef getDeepDescendant(Tree& aTree, NodeRef& aNode, RelativePath& aPath);
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//-------------------------------------------------------------------------
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inline bool AnyNodeRef::isValid() const
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{
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OSL_ASSERT( m_nUsedPos == 0 || checkValidState() );
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return m_nUsedPos != 0;
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}
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//-------------------------------------------------------------------------
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}
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}
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#endif // CONFIGMGR_CONFIGANYNODE_HXX_
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