34569eb28f
Change-Id: Idda2852c3e96ce15fde75d5a95369ec50a012410
158 lines
8.2 KiB
C++
158 lines
8.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <drawinglayer/processor3d/geometry2dextractor.hxx>
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#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
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#include <drawinglayer/primitive3d/transformprimitive3d.hxx>
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#include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx>
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#include <drawinglayer/primitive3d/polygonprimitive3d.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
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#include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx>
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#include <basegfx/polygon/b2dpolypolygontools.hxx>
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#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
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#include <drawinglayer/primitive3d/textureprimitive3d.hxx>
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//////////////////////////////////////////////////////////////////////////////
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using namespace com::sun::star;
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace processor3d
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{
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// as tooling, the process() implementation takes over API handling and calls this
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// virtual render method when the primitive implementation is BasePrimitive3D-based.
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void Geometry2DExtractingProcessor::processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate)
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{
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// it is a BasePrimitive3D implementation, use getPrimitive3DID() call for switch
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switch(rCandidate.getPrimitive3DID())
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{
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case PRIMITIVE3D_ID_TRANSFORMPRIMITIVE3D :
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{
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// transform group. Remember current transformations
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const primitive3d::TransformPrimitive3D& rPrimitive = static_cast< const primitive3d::TransformPrimitive3D& >(rCandidate);
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const geometry::ViewInformation3D aLastViewInformation3D(getViewInformation3D());
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// create new transformation; add new object transform from right side
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const geometry::ViewInformation3D aNewViewInformation3D(
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aLastViewInformation3D.getObjectTransformation() * rPrimitive.getTransformation(),
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aLastViewInformation3D.getOrientation(),
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aLastViewInformation3D.getProjection(),
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aLastViewInformation3D.getDeviceToView(),
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aLastViewInformation3D.getViewTime(),
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aLastViewInformation3D.getExtendedInformationSequence());
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updateViewInformation(aNewViewInformation3D);
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// let break down recursively
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process(rPrimitive.getChildren());
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// restore transformations
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updateViewInformation(aLastViewInformation3D);
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break;
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}
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case PRIMITIVE3D_ID_MODIFIEDCOLORPRIMITIVE3D :
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{
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// ModifiedColorPrimitive3D; push, process and pop
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const primitive3d::ModifiedColorPrimitive3D& rModifiedCandidate = static_cast< const primitive3d::ModifiedColorPrimitive3D& >(rCandidate);
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const primitive3d::Primitive3DSequence& rSubSequence = rModifiedCandidate.getChildren();
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if(rSubSequence.hasElements())
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{
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maBColorModifierStack.push(rModifiedCandidate.getColorModifier());
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process(rModifiedCandidate.getChildren());
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maBColorModifierStack.pop();
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}
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break;
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}
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case PRIMITIVE3D_ID_POLYGONHAIRLINEPRIMITIVE3D :
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{
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// PolygonHairlinePrimitive3D
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const primitive3d::PolygonHairlinePrimitive3D& rPrimitive = static_cast< const primitive3d::PolygonHairlinePrimitive3D& >(rCandidate);
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basegfx::B2DPolygon a2DHairline(basegfx::tools::createB2DPolygonFromB3DPolygon(rPrimitive.getB3DPolygon(), getViewInformation3D().getObjectToView()));
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if(a2DHairline.count())
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{
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a2DHairline.transform(getObjectTransformation());
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const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(rPrimitive.getBColor()));
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const primitive2d::Primitive2DReference xRef(new primitive2d::PolygonHairlinePrimitive2D(a2DHairline, aModifiedColor));
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primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(maPrimitive2DSequence, xRef);
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}
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break;
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}
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case PRIMITIVE3D_ID_POLYPOLYGONMATERIALPRIMITIVE3D :
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{
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// PolyPolygonMaterialPrimitive3D
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const primitive3d::PolyPolygonMaterialPrimitive3D& rPrimitive = static_cast< const primitive3d::PolyPolygonMaterialPrimitive3D& >(rCandidate);
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basegfx::B2DPolyPolygon a2DFill(basegfx::tools::createB2DPolyPolygonFromB3DPolyPolygon(rPrimitive.getB3DPolyPolygon(), getViewInformation3D().getObjectToView()));
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if(a2DFill.count())
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{
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a2DFill.transform(getObjectTransformation());
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const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(rPrimitive.getMaterial().getColor()));
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const primitive2d::Primitive2DReference xRef(new primitive2d::PolyPolygonColorPrimitive2D(a2DFill, aModifiedColor));
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primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(maPrimitive2DSequence, xRef);
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}
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break;
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}
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case PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D :
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case PRIMITIVE3D_ID_HATCHTEXTUREPRIMITIVE3D :
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case PRIMITIVE3D_ID_BITMAPTEXTUREPRIMITIVE3D :
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case PRIMITIVE3D_ID_TRANSPARENCETEXTUREPRIMITIVE3D :
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case PRIMITIVE3D_ID_UNIFIEDTRANSPARENCETEXTUREPRIMITIVE3D :
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{
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// TexturePrimitive3D: Process children, do not try to decompose
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const primitive3d::TexturePrimitive3D& rTexturePrimitive = static_cast< const primitive3d::TexturePrimitive3D& >(rCandidate);
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const primitive3d::Primitive3DSequence aChildren(rTexturePrimitive.getChildren());
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if(aChildren.hasElements())
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{
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process(aChildren);
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}
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break;
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}
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case PRIMITIVE3D_ID_SHADOWPRIMITIVE3D :
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{
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// accept but ignore labels and shadow; these should be extracted seperately
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break;
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}
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default :
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{
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// process recursively
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process(rCandidate.get3DDecomposition(getViewInformation3D()));
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break;
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}
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}
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}
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Geometry2DExtractingProcessor::Geometry2DExtractingProcessor(
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const geometry::ViewInformation3D& rViewInformation,
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const basegfx::B2DHomMatrix& rObjectTransformation)
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: BaseProcessor3D(rViewInformation),
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maPrimitive2DSequence(),
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maObjectTransformation(rObjectTransformation),
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maBColorModifierStack()
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{
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}
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} // end of namespace processor3d
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} // end of namespace drawinglayer
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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