office-gobmx/svx/inc/dragmt3d.hxx
Takeshi Abe 79d386f001 removed unnecessary forward declarations of class
except moving 'class SfxStringItem' to cui/source/inc/acccfg.hxx

Change-Id: I11d3803ebcfa02658d376bacf28b3d6030ee9d1b
2012-07-07 10:09:22 +09:00

154 lines
4.8 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
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* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
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************************************************************************/
#ifndef _E3D_DRAGMT3D_HXX
#define _E3D_DRAGMT3D_HXX
#include <svx/svddrgmt.hxx>
#include <svx/view3d.hxx>
#include <basegfx/polygon/b3dpolypolygon.hxx>
#include <vcl/timer.hxx>
#include <basegfx/matrix/b3dhommatrix.hxx>
/*************************************************************************
|*
|* Parameters for the interaction of a 3D object
|*
\************************************************************************/
class E3dDragMethodUnit
{
public:
E3dObject* mp3DObj;
basegfx::B3DPolyPolygon maWireframePoly;
basegfx::B3DHomMatrix maDisplayTransform;
basegfx::B3DHomMatrix maInvDisplayTransform;
basegfx::B3DHomMatrix maInitTransform;
basegfx::B3DHomMatrix maTransform;
sal_Int32 mnStartAngle;
sal_Int32 mnLastAngle;
E3dDragMethodUnit()
: mp3DObj(0),
maWireframePoly(),
maDisplayTransform(),
maInvDisplayTransform(),
maInitTransform(),
maTransform(),
mnStartAngle(0),
mnLastAngle(0)
{}
};
/*************************************************************************
|*
|* Derivative of SdrDragMethod for 3D objects
|*
\************************************************************************/
class E3dDragMethod : public SdrDragMethod
{
protected:
::std::vector< E3dDragMethodUnit > maGrp;
E3dDragConstraint meConstraint;
Point maLastPos;
Rectangle maFullBound;
bool mbMoveFull;
bool mbMovedAtAll;
public:
TYPEINFO();
E3dDragMethod(
SdrDragView &rView,
const SdrMarkList& rMark,
E3dDragConstraint eConstr = E3DDRAG_CONSTR_XYZ,
sal_Bool bFull = sal_False);
virtual void TakeSdrDragComment(String& rStr) const;
virtual bool BeginSdrDrag();
virtual void MoveSdrDrag(const Point& rPnt);
virtual void CancelSdrDrag();
virtual bool EndSdrDrag(bool bCopy);
E3dView& Get3DView() { return (E3dView&)getSdrDragView(); }
// for migration from XOR to overlay
virtual void CreateOverlayGeometry(::sdr::overlay::OverlayManager& rOverlayManager);
};
/*************************************************************************
|*
|* Derivative of SdrDragMethod for spinning 3D objects
|*
\************************************************************************/
class E3dDragRotate : public E3dDragMethod
{
basegfx::B3DPoint maGlobalCenter;
public:
TYPEINFO();
E3dDragRotate(
SdrDragView &rView,
const SdrMarkList& rMark,
E3dDragConstraint eConstr = E3DDRAG_CONSTR_XYZ,
sal_Bool bFull = sal_False);
virtual void MoveSdrDrag(const Point& rPnt);
virtual Pointer GetSdrDragPointer() const;
};
/*************************************************************************
|*
|* Derivative of SdrDragMethod for moving 3D sub-objects
|*
\************************************************************************/
class E3dDragMove : public E3dDragMethod
{
SdrHdlKind meWhatDragHdl;
Point maScaleFixPos;
public:
TYPEINFO();
E3dDragMove(
SdrDragView &rView,
const SdrMarkList& rMark,
SdrHdlKind eDrgHdl = HDL_MOVE,
E3dDragConstraint eConstr = E3DDRAG_CONSTR_XYZ,
sal_Bool bFull = sal_False);
virtual void MoveSdrDrag(const Point& rPnt);
virtual Pointer GetSdrDragPointer() const;
};
#endif // _E3D_DRAGMT3D_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */