office-gobmx/vcl
Matúš Kukan 01207ca985 vcl/Library_vcl.mk: fix typo
Change-Id: I4156bfdb9926a18e7e545d3e7684b87349a66528
2012-09-21 14:51:59 +02:00
..
android
aqua/source Fix fdo#55142 - wrong character pos calculation on mac. 2012-09-21 14:13:08 +02:00
generic
headless
inc Fix fdo#55142 - wrong character pos calculation on mac. 2012-09-21 14:13:08 +02:00
ios/source
null
prj
qa/complex
source do not use invalid Directory instance (OSL_ASSERT about a NULL pointer) 2012-09-19 15:27:58 +02:00
test
unx cups: initialize thread running member 2012-09-20 12:01:09 +01:00
win/source
workben
AllLangResTarget_vcl.mk
CustomTarget_afm_hash.mk
CustomTarget_kde4_moc.mk
CustomTarget_kde_moc.mk
CustomTarget_tde_moc.mk
Executable_kdefilepicker.mk
Executable_tdefilepicker.mk
Library_desktop_detector.mk
Library_vcl.mk vcl/Library_vcl.mk: fix typo 2012-09-21 14:51:59 +02:00
Library_vclplug_gen.mk
Library_vclplug_gtk.mk
Library_vclplug_gtk3.mk
Library_vclplug_kde.mk
Library_vclplug_kde4.mk
Library_vclplug_svp.mk
Library_vclplug_tde.mk
Makefile
Module_vcl.mk
Package_inc.mk
README
StaticLibrary_headless.mk
StaticLibrary_vclmain.mk
vcl.android.component
vcl.headless.component
vcl.ios.component
vcl.macosx.component
vcl.unx.component
vcl.windows.component
WinResTarget_vcl.mk
Zip_osxres.mk

Visual Components Library is responsible for the widgets (windowing, buttons, controls, file-pickers etc.) operating system abstraction, including basic rendering (e.g. the output device).

Welcome to the Visual Class Libraries (vcl) code

source/
	+ the main cross-platform chunk of source
inc/
	+ cross-platform abstraction headers / definition
	vcl/
		+ external headers
generic/
	+ shared helper code for backends,
	  actually built into vcl
headless/
	+ a backend renderer that draws to bitmaps
aqua/
	+ OS/X backend
ios/
	+ skeleton Android backend
win/
	+ windows backend
unx/
	+ unix specific platform backend code and its' sub-platforms
	plugadapt/
		+ pluggable framework to select correct unx backend
	gtk/
		+ gtk2 support
	gtk3/
		+ gtk3.2+ support
	kde/
		+ kde3 support
	kde4/
		+ kde4 support
	generic/
		+ raw X support


How the platform abstraction works

	+ InitVCL calls 'CreateSalInstance'
		+ ths is implemented by the compiled-in platform backend
		+ it stores various bits of global state in the
		  'SalData' (inc/saldatabasic.hxx) structure but:
	+ the SalInstance vtable is the primary outward facing gateway
	  API for platform backends
		+ It is a factory for:
		  SalFrames, SalVirtualDevices, SalPrinters,
		  Timers, the SolarMutexe, Drag&Drop and other
		  objects, as well as the primary event loop wrapper.