b93769c666
Found with bin/find-unneeded-includes Only removal proposals are dealt with here. Change-Id: Ifd59a5d93cfe7dc232891a681002014cd825035a Reviewed-on: https://gerrit.libreoffice.org/61546 Tested-by: Jenkins Reviewed-by: Miklos Vajna <vmiklos@collabora.co.uk>
77 lines
2.7 KiB
C++
77 lines
2.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
|
|
/*
|
|
* This file is part of the LibreOffice project.
|
|
*
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
|
*
|
|
* This file incorporates work covered by the following license notice:
|
|
*
|
|
* Licensed to the Apache Software Foundation (ASF) under one or more
|
|
* contributor license agreements. See the NOTICE file distributed
|
|
* with this work for additional information regarding copyright
|
|
* ownership. The ASF licenses this file to you under the Apache
|
|
* License, Version 2.0 (the "License"); you may not use this file
|
|
* except in compliance with the License. You may obtain a copy of
|
|
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
|
|
*/
|
|
|
|
#ifndef INCLUDED_BASEGFX_POLYGON_B2DPOLYGONTRIANGULATOR_HXX
|
|
#define INCLUDED_BASEGFX_POLYGON_B2DPOLYGONTRIANGULATOR_HXX
|
|
|
|
#include <basegfx/polygon/b2dpolygon.hxx>
|
|
#include <basegfx/point/b2dpoint.hxx>
|
|
#include <basegfx/basegfxdllapi.h>
|
|
|
|
#include <vector>
|
|
|
|
namespace basegfx { class B2DPolyPolygon; }
|
|
|
|
namespace basegfx
|
|
{
|
|
namespace triangulator
|
|
{
|
|
// Simple B2D-based triangle. Main reason is to
|
|
// keep the data types separated (before a B2DPolygon
|
|
// was used with the convention that three points in
|
|
// a row define a triangle)
|
|
class BASEGFX_DLLPUBLIC B2DTriangle
|
|
{
|
|
// positions
|
|
basegfx::B2DPoint maA;
|
|
basegfx::B2DPoint maB;
|
|
basegfx::B2DPoint maC;
|
|
|
|
public:
|
|
B2DTriangle(
|
|
const basegfx::B2DPoint& rA,
|
|
const basegfx::B2DPoint& rB,
|
|
const basegfx::B2DPoint& rC)
|
|
: maA(rA),
|
|
maB(rB),
|
|
maC(rC)
|
|
{
|
|
}
|
|
|
|
// get positions
|
|
const basegfx::B2DPoint& getA() const { return maA; }
|
|
const basegfx::B2DPoint& getB() const { return maB; }
|
|
const basegfx::B2DPoint& getC() const { return maC; }
|
|
};
|
|
|
|
// typedef for a vector of B2DTriangle
|
|
typedef ::std::vector< B2DTriangle > B2DTriangleVector;
|
|
|
|
// triangulate given polygon
|
|
BASEGFX_DLLPUBLIC B2DTriangleVector triangulate(const ::basegfx::B2DPolygon& rCandidate);
|
|
|
|
// triangulate given PolyPolygon
|
|
BASEGFX_DLLPUBLIC B2DTriangleVector triangulate(const ::basegfx::B2DPolyPolygon& rCandidate);
|
|
|
|
} // end of namespace triangulator
|
|
} // end of namespace basegfx
|
|
|
|
#endif // INCLUDED_BASEGFX_POLYGON_B2DPOLYGONTRIANGULATOR_HXX
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|