bc2ff9daf5
Use #pragma once instead of header guards Change-Id: Iba43f2103628ed184933cf2611991e7aef9f0173 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/173369 Reviewed-by: Tomaž Vajngerl <quikee@gmail.com> Tested-by: Jenkins
438 lines
14 KiB
C++
438 lines
14 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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/*
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This file has been autogenerated by update_pch.sh. It is possible to edit it
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manually (such as when an include file has been moved/renamed/removed). All such
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manual changes will be rewritten by the next run of update_pch.sh (which presumably
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also fixes all possible problems, so it's usually better to use it).
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Generated on 2024-10-12 19:40:59 using:
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./bin/update_pch svx svx --cutoff=3 --exclude:system --exclude:module --include:local
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If after updating build fails, use the following command to locate conflicting headers:
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./bin/update_pch_bisect ./svx/inc/pch/precompiled_svx.hxx "make svx.build" --find-conflicts
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*/
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#include <sal/config.h>
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#if PCH_LEVEL >= 1
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#include <algorithm>
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#include <array>
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#include <cassert>
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#include <climits>
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#include <cmath>
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#include <cstddef>
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#include <cstdlib>
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#include <functional>
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#include <limits.h>
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#include <limits>
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#include <map>
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#include <memory>
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#include <mutex>
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#include <numeric>
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#include <optional>
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#include <ostream>
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#include <set>
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#include <span>
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#include <stddef.h>
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#include <stdexcept>
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#include <string>
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#include <string_view>
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#include <type_traits>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include <boost/property_tree/ptree.hpp>
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#include <boost/property_tree/ptree_fwd.hpp>
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#endif // PCH_LEVEL >= 1
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#if PCH_LEVEL >= 2
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#include <osl/diagnose.h>
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#include <osl/endian.h>
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#include <osl/file.hxx>
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#include <osl/interlck.h>
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#include <osl/mutex.h>
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#include <osl/mutex.hxx>
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#include <osl/thread.h>
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#include <rtl/alloc.h>
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#include <rtl/bootstrap.hxx>
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#include <rtl/math.hxx>
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#include <rtl/ref.hxx>
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#include <rtl/strbuf.hxx>
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#include <rtl/string.hxx>
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#include <rtl/tencinfo.h>
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#include <rtl/textenc.h>
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#include <rtl/ustrbuf.hxx>
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#include <rtl/ustring.hxx>
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#include <rtl/uuid.h>
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#include <sal/log.hxx>
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#include <sal/macros.h>
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#include <sal/saldllapi.h>
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#include <sal/types.h>
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#include <sal/typesizes.h>
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#include <vcl/EnumContext.hxx>
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#include <vcl/GraphicObject.hxx>
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#include <vcl/InterimItemWindow.hxx>
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#include <vcl/Scanline.hxx>
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#include <vcl/alpha.hxx>
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#include <vcl/bitmap/BitmapFilter.hxx>
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#include <vcl/bitmapex.hxx>
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#include <vcl/canvastools.hxx>
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#include <vcl/commandevent.hxx>
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#include <vcl/commandinfoprovider.hxx>
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#include <vcl/customweld.hxx>
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#include <vcl/dllapi.h>
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#include <vcl/errinf.hxx>
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#include <vcl/event.hxx>
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#include <vcl/fieldvalues.hxx>
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#include <vcl/font.hxx>
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#include <vcl/gdimtf.hxx>
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#include <vcl/graph.hxx>
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#include <vcl/idle.hxx>
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#include <vcl/image.hxx>
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#include <vcl/imap.hxx>
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#include <vcl/imapobj.hxx>
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#include <vcl/metric.hxx>
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#include <vcl/outdev.hxx>
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#include <vcl/ptrstyle.hxx>
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#include <vcl/settings.hxx>
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#include <vcl/status.hxx>
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#include <vcl/svapp.hxx>
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#include <vcl/task.hxx>
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#include <vcl/timer.hxx>
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#include <vcl/toolbox.hxx>
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#include <vcl/toolboxid.hxx>
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#include <vcl/transfer.hxx>
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#include <vcl/vclenum.hxx>
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#include <vcl/vclptr.hxx>
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#include <vcl/virdev.hxx>
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#include <vcl/weld.hxx>
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#include <vcl/weldutils.hxx>
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#include <vcl/window.hxx>
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#endif // PCH_LEVEL >= 2
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#if PCH_LEVEL >= 3
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#include <basegfx/basegfxdllapi.h>
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#include <basegfx/color/bcolor.hxx>
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#include <basegfx/matrix/b3dhommatrix.hxx>
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#include <basegfx/point/b2dpoint.hxx>
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#include <basegfx/point/b2ipoint.hxx>
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#include <basegfx/point/b3dpoint.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <basegfx/polygon/b2dpolypolygontools.hxx>
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#include <basegfx/polygon/b3dpolypolygon.hxx>
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#include <basegfx/range/b3drange.hxx>
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#include <basegfx/tuple/Size2D.hxx>
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#include <basegfx/tuple/b2dtuple.hxx>
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#include <basegfx/tuple/b3dtuple.hxx>
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#include <basegfx/utils/bgradient.hxx>
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#include <basegfx/vector/b2enums.hxx>
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#include <basegfx/vector/b3dvector.hxx>
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#include <com/sun/star/accessibility/AccessibleEventId.hpp>
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#include <com/sun/star/accessibility/AccessibleRole.hpp>
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#include <com/sun/star/accessibility/AccessibleStateType.hpp>
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#include <com/sun/star/accessibility/XAccessible.hpp>
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#include <com/sun/star/accessibility/XAccessibleContext.hpp>
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#include <com/sun/star/beans/NamedValue.hpp>
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#include <com/sun/star/beans/PropertyValue.hpp>
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#include <com/sun/star/beans/XPropertyChangeListener.hpp>
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#include <com/sun/star/beans/XPropertySet.hpp>
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#include <com/sun/star/container/XIndexAccess.hpp>
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#include <com/sun/star/container/XNameAccess.hpp>
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#include <com/sun/star/container/XNameContainer.hpp>
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#include <com/sun/star/datatransfer/DataFlavor.hpp>
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#include <com/sun/star/datatransfer/XTransferable2.hpp>
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#include <com/sun/star/datatransfer/clipboard/XClipboard.hpp>
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#include <com/sun/star/datatransfer/clipboard/XClipboardOwner.hpp>
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#include <com/sun/star/datatransfer/dnd/DNDConstants.hpp>
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#include <com/sun/star/datatransfer/dnd/DropTargetDragEvent.hpp>
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#include <com/sun/star/datatransfer/dnd/DropTargetDropEvent.hpp>
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#include <com/sun/star/datatransfer/dnd/XDragGestureListener.hpp>
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#include <com/sun/star/datatransfer/dnd/XDragSourceListener.hpp>
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#include <com/sun/star/datatransfer/dnd/XDropTargetListener.hpp>
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#include <com/sun/star/drawing/FillStyle.hpp>
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#include <com/sun/star/drawing/LineCap.hpp>
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#include <com/sun/star/drawing/TextFitToSizeType.hpp>
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#include <com/sun/star/drawing/XShape.hpp>
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#include <com/sun/star/embed/Aspects.hpp>
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#include <com/sun/star/form/FormComponentType.hpp>
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#include <com/sun/star/form/XForm.hpp>
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#include <com/sun/star/form/XFormComponent.hpp>
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#include <com/sun/star/frame/ModuleManager.hpp>
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#include <com/sun/star/frame/XController.hpp>
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#include <com/sun/star/frame/XDispatchProvider.hpp>
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#include <com/sun/star/frame/XFrame.hpp>
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#include <com/sun/star/frame/XLayoutManager.hpp>
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#include <com/sun/star/frame/XStatusListener.hpp>
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#include <com/sun/star/frame/XTerminateListener.hpp>
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#include <com/sun/star/frame/XToolbarController.hpp>
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#include <com/sun/star/graphic/XGraphic.hpp>
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#include <com/sun/star/i18n/BreakIterator.hpp>
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#include <com/sun/star/lang/DisposedException.hpp>
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#include <com/sun/star/lang/EventObject.hpp>
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#include <com/sun/star/lang/IllegalArgumentException.hpp>
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#include <com/sun/star/lang/IndexOutOfBoundsException.hpp>
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#include <com/sun/star/lang/Locale.hpp>
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#include <com/sun/star/lang/XComponent.hpp>
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#include <com/sun/star/lang/XEventListener.hpp>
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#include <com/sun/star/lang/XInitialization.hpp>
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#include <com/sun/star/lang/XServiceInfo.hpp>
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#include <com/sun/star/lang/XTypeProvider.hpp>
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#include <com/sun/star/lang/XUnoTunnel.hpp>
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#include <com/sun/star/sdbc/XResultSet.hpp>
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#include <com/sun/star/sdbcx/XColumnsSupplier.hpp>
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#include <com/sun/star/sdbcx/XRowLocate.hpp>
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#include <com/sun/star/style/NumberingType.hpp>
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#include <com/sun/star/style/XStyle.hpp>
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#include <com/sun/star/table/XTable.hpp>
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#include <com/sun/star/text/DefaultNumberingProvider.hpp>
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#include <com/sun/star/text/WritingMode2.hpp>
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#include <com/sun/star/text/textfield/Type.hpp>
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#include <com/sun/star/uno/Any.hxx>
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#include <com/sun/star/uno/Reference.h>
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#include <com/sun/star/uno/Reference.hxx>
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#include <com/sun/star/uno/Sequence.h>
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#include <com/sun/star/uno/Sequence.hxx>
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#include <com/sun/star/uno/XComponentContext.hpp>
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#include <com/sun/star/uno/XWeak.hpp>
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#include <com/sun/star/util/NumberFormat.hpp>
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#include <com/sun/star/util/URLTransformer.hpp>
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#include <com/sun/star/util/XModifyListener.hpp>
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#include <com/sun/star/util/XUpdatable.hpp>
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#include <com/sun/star/view/XSelectionChangeListener.hpp>
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#include <com/sun/star/view/XSelectionSupplier.hpp>
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#include <comphelper/broadcasthelper.hxx>
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#include <comphelper/compbase.hxx>
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#include <comphelper/comphelperdllapi.h>
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#include <comphelper/diagnose_ex.hxx>
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#include <comphelper/errcode.hxx>
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#include <comphelper/interfacecontainer4.hxx>
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#include <comphelper/lok.hxx>
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#include <comphelper/multicontainer2.hxx>
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#include <comphelper/processfactory.hxx>
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#include <comphelper/proparrhlp.hxx>
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#include <comphelper/propertycontainer.hxx>
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#include <comphelper/propertysequence.hxx>
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#include <comphelper/propertyvalue.hxx>
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#include <comphelper/sequence.hxx>
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#include <comphelper/servicehelper.hxx>
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#include <comphelper/types.hxx>
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#include <comphelper/unoimplbase.hxx>
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#include <cppuhelper/cppuhelperdllapi.h>
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#include <cppuhelper/implbase.hxx>
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#include <cppuhelper/propshlp.hxx>
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#include <cppuhelper/supportsservice.hxx>
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#include <cppuhelper/weak.hxx>
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#include <docmodel/color/ComplexColor.hxx>
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#include <docmodel/dllapi.h>
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#include <docmodel/theme/ColorSet.hxx>
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#include <docmodel/theme/ThemeColorType.hxx>
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#include <drawinglayer/drawinglayerdllapi.h>
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#include <drawinglayer/primitive2d/Primitive2DContainer.hxx>
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#include <drawinglayer/processor2d/baseprocessor2d.hxx>
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#include <drawinglayer/processor2d/processor2dtools.hxx>
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#include <editeng/borderline.hxx>
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#include <editeng/brushitem.hxx>
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#include <editeng/colritem.hxx>
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#include <editeng/editeng.hxx>
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#include <editeng/editengdllapi.h>
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#include <editeng/eeitem.hxx>
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#include <editeng/fhgtitem.hxx>
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#include <editeng/flditem.hxx>
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#include <editeng/fontitem.hxx>
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#include <editeng/frmdir.hxx>
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#include <editeng/lrspitem.hxx>
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#include <editeng/numdef.hxx>
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#include <editeng/numitem.hxx>
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#include <editeng/outlobj.hxx>
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#include <editeng/postitem.hxx>
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#include <editeng/sizeitem.hxx>
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#include <editeng/svxenum.hxx>
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#include <editeng/udlnitem.hxx>
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#include <editeng/ulspitem.hxx>
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#include <editeng/wghtitem.hxx>
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#include <i18nlangtag/lang.h>
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#include <i18nlangtag/languagetag.hxx>
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#include <i18nlangtag/mslangid.hxx>
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#include <o3tl/cow_wrapper.hxx>
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#include <o3tl/deleter.hxx>
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#include <o3tl/safeint.hxx>
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#include <o3tl/sorted_vector.hxx>
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#include <o3tl/string_view.hxx>
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#include <o3tl/temporary.hxx>
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#include <o3tl/typed_flags_set.hxx>
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#include <o3tl/underlyingenumvalue.hxx>
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#include <o3tl/unit_conversion.hxx>
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#include <officecfg/Office/Common.hxx>
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#include <salhelper/simplereferenceobject.hxx>
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#include <sfx2/app.hxx>
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#include <sfx2/basedlgs.hxx>
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#include <sfx2/bindings.hxx>
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#include <sfx2/chalign.hxx>
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#include <sfx2/childwin.hxx>
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#include <sfx2/ctrlitem.hxx>
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#include <sfx2/dialoghelper.hxx>
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#include <sfx2/dispatch.hxx>
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#include <sfx2/dllapi.h>
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#include <sfx2/dockwin.hxx>
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#include <sfx2/module.hxx>
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#include <sfx2/objsh.hxx>
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#include <sfx2/request.hxx>
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#include <sfx2/shell.hxx>
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#include <sfx2/sidebar/PanelLayout.hxx>
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#include <sfx2/stbitem.hxx>
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#include <sfx2/tabdlg.hxx>
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#include <sfx2/tbxctrl.hxx>
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#include <sfx2/viewfrm.hxx>
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#include <sfx2/viewsh.hxx>
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#include <sfx2/weldutils.hxx>
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#include <sot/exchange.hxx>
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#include <sot/formats.hxx>
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#include <sot/sotdllapi.h>
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#include <svl/SfxBroadcaster.hxx>
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#include <svl/cenumitm.hxx>
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#include <svl/cjkoptions.hxx>
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#include <svl/ctloptions.hxx>
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#include <svl/eitem.hxx>
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#include <svl/hint.hxx>
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#include <svl/intitem.hxx>
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#include <svl/itempool.hxx>
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#include <svl/itemset.hxx>
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#include <svl/lstner.hxx>
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#include <svl/metitem.hxx>
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#include <svl/poolitem.hxx>
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#include <svl/srchitem.hxx>
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#include <svl/stritem.hxx>
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#include <svl/style.hxx>
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#include <svl/stylesheetuser.hxx>
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#include <svl/svldllapi.h>
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#include <svl/typedwhich.hxx>
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#include <svl/whiter.hxx>
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#include <svl/zforlist.hxx>
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#include <svtools/colorcfg.hxx>
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#include <svtools/ehdl.hxx>
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#include <svtools/popupwindowcontroller.hxx>
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#include <svtools/svtdllapi.h>
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#include <svtools/svtresid.hxx>
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#include <svtools/toolbarmenu.hxx>
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#include <svtools/toolboxcontroller.hxx>
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#include <svtools/unitconv.hxx>
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#include <svtools/valueset.hxx>
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#include <toolkit/helper/vclunohelper.hxx>
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#include <tools/UnitConversion.hxx>
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#include <tools/color.hxx>
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#include <tools/date.hxx>
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#include <tools/datetime.hxx>
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#include <tools/debug.hxx>
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#include <tools/degree.hxx>
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#include <tools/fldunit.hxx>
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#include <tools/fontenum.hxx>
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#include <tools/fract.hxx>
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#include <tools/gen.hxx>
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#include <tools/globname.hxx>
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#include <tools/helpers.hxx>
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#include <tools/json_writer.hxx>
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#include <tools/link.hxx>
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#include <tools/long.hxx>
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#include <tools/mapunit.hxx>
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#include <tools/poly.hxx>
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#include <tools/resary.hxx>
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#include <tools/solar.h>
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#include <tools/stream.hxx>
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#include <tools/time.hxx>
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#include <tools/toolsdllapi.h>
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#include <tools/urlobj.hxx>
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#include <unotools/fontcvt.hxx>
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#include <unotools/localedatawrapper.hxx>
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#include <unotools/resmgr.hxx>
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#include <unotools/syslocale.hxx>
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#include <unotools/unotoolsdllapi.h>
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#include <unotools/viewoptions.hxx>
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#include <unotools/weakref.hxx>
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#endif // PCH_LEVEL >= 3
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#if PCH_LEVEL >= 4
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#include <cell.hxx>
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#include <charmapacc.hxx>
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#include <fmprop.hxx>
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#include <fmservs.hxx>
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#include <helpids.h>
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#include <svx/algitem.hxx>
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#include <svx/charmap.hxx>
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#include <svx/colorbox.hxx>
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#include <svx/deflt3d.hxx>
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#include <svx/dialmgr.hxx>
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#include <svx/dlgctrl.hxx>
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#include <svx/dlgutil.hxx>
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#include <svx/drawitem.hxx>
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#include <svx/e3ditem.hxx>
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#include <svx/fmmodel.hxx>
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#include <svx/fmshell.hxx>
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#include <svx/fmtools.hxx>
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#include <svx/framebordertype.hxx>
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#include <svx/galmisc.hxx>
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#include <svx/itemwin.hxx>
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#include <svx/itextprovider.hxx>
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#include <svx/labelitemwindow.hxx>
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#include <svx/numvset.hxx>
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#include <svx/obj3d.hxx>
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#include <svx/pageitem.hxx>
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#include <svx/rotmodit.hxx>
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#include <svx/rulritem.hxx>
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#include <svx/sdmetitm.hxx>
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#include <svx/sdooitm.hxx>
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#include <svx/sdprcitm.hxx>
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#include <svx/sdshitm.hxx>
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#include <svx/sdtaditm.hxx>
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#include <svx/sdtaitm.hxx>
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#include <svx/sdtakitm.hxx>
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#include <svx/srchdlg.hxx>
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#include <svx/strarray.hxx>
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#include <svx/svddef.hxx>
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#include <svx/svdetc.hxx>
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#include <svx/svdgeodata.hxx>
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#include <svx/svditer.hxx>
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#include <svx/svdmark.hxx>
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#include <svx/svdmodel.hxx>
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#include <svx/svdoashp.hxx>
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#include <svx/svdoattr.hxx>
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#include <svx/svdobj.hxx>
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#include <svx/svdopath.hxx>
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#include <svx/svdorect.hxx>
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#include <svx/svdotable.hxx>
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#include <svx/svdotext.hxx>
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#include <svx/svdoutl.hxx>
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#include <svx/svdpage.hxx>
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#include <svx/svdpagv.hxx>
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#include <svx/svdtext.hxx>
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#include <svx/svdtrans.hxx>
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#include <svx/svdtypes.hxx>
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#include <svx/svdview.hxx>
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#include <svx/svx3ditems.hxx>
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#include <svx/svxdlg.hxx>
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#include <svx/svxdllapi.h>
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#include <svx/ucsubset.hxx>
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#include <svx/unomid.hxx>
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#include <svx/view3d.hxx>
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#include <svx/viewpt3d.hxx>
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#include <svx/xcolit.hxx>
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#include <svx/xdef.hxx>
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#include <svx/xenum.hxx>
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#include <svx/xfillit0.hxx>
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#include <svx/xflclit.hxx>
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#include <svx/xflftrit.hxx>
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#include <svx/xfltrit.hxx>
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#include <svx/xit.hxx>
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#include <svx/xlineit0.hxx>
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#include <svx/xlnclit.hxx>
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#include <svx/xlntrit.hxx>
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#include <svx/xlnwtit.hxx>
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#include <svx/xpoly.hxx>
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#include <svx/xtable.hxx>
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#include <uiobject.hxx>
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#endif // PCH_LEVEL >= 4
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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