83ba7b4e8f
Compiles, but I obviously have no idea how it works yet. Yes, eventually we should factor out common parts from the iOS and MacOSX code.
90 lines
3.2 KiB
C++
90 lines
3.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef _VCL_IOS_CORETEXT_SALCORETEXTLAYOUT_HXX
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#define _VCL_IOS_CORETEXT_SALCORETEXTLAYOUT_HXX
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#include <tools/poly.hxx>
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#include "sallayout.hxx"
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class IosSalGraphics;
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class CoreTextStyleInfo;
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class CoreTextLayout : public SalLayout
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{
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public:
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CoreTextLayout( IosSalGraphics* graphics, CoreTextStyleInfo* style);
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virtual ~CoreTextLayout();
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virtual void AdjustLayout( ImplLayoutArgs& );
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virtual void DrawText( SalGraphics& ) const;
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virtual void DropGlyph( int nStart );
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virtual long FillDXArray( long* pDXArray ) const;
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virtual bool GetBoundRect( SalGraphics&, Rectangle& ) const;
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virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const;
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virtual bool GetGlyphOutlines( SalGraphics&, PolyPolyVector& ) const;
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virtual int GetNextGlyphs( int nLen, sal_GlyphId* pGlyphs, Point& rPos, int&,
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sal_Int32* pGlyphAdvances, int* pCharIndexes ) const;
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virtual int GetTextBreak( long nMaxWidth, long nCharExtra, int nFactor ) const;
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virtual long GetTextWidth() const;
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virtual void InitFont() const;
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virtual bool LayoutText( ImplLayoutArgs& );
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virtual void MoveGlyph( int nStart, long nNewXPos );
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virtual void Simplify( bool bIsBase );
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private:
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void Clean();
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bool InitGIA() const;
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IosSalGraphics* m_graphics;
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CoreTextStyleInfo* m_style;
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mutable int m_glyphs_count;
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mutable int m_chars_count;
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mutable int* m_chars2glyphs;
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mutable int* m_glyphs2chars;
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mutable CGGlyph* m_glyphs;
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mutable int* m_char_widths;
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mutable int* m_glyph_advances;
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mutable CGPoint* m_glyph_positions;
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CTTypesetterRef m_typesetter;
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CTLineRef m_line;
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mutable bool m_has_bound_rec;
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mutable Rectangle m_bound_rect;
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CGFloat m_base_advance;
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mutable CGFloat m_cached_width;
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mutable CFIndex m_current_run_index;
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mutable CFIndex m_current_glyph_index;
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mutable CFIndex m_current_glyphrun_index;
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mutable CFArrayRef m_runs;
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};
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#endif // _VCL_IOS_CORETEXT_SALCORETEXTLAYOUT_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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