a7724966ab
They are practically always useless, often misleading or obsolete. Change-Id: I2d32182a31349c9fb3b982498fd22d93e84c0c0c
248 lines
8.2 KiB
C++
248 lines
8.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <ctype.h>
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#include <vcl/window.hxx>
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#include <canvas/debug.hxx>
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#include <canvas/verbosetrace.hxx>
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#include <canvas/canvastools.hxx>
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#include <tools/diagnose_ex.h>
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#include <osl/mutex.hxx>
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#include <cppuhelper/compbase1.hxx>
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#include <com/sun/star/lang/NoSupportException.hpp>
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#include <toolkit/helper/vclunohelper.hxx>
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#include <basegfx/tools/canvastools.hxx>
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#include "dx_linepolypolygon.hxx"
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#include "dx_spritecanvas.hxx"
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#include "dx_canvasbitmap.hxx"
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#include "dx_spritedevicehelper.hxx"
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#undef WB_LEFT
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#undef WB_RIGHT
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#include "dx_winstuff.hxx"
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#include <vcl/sysdata.hxx>
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using namespace ::com::sun::star;
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namespace dxcanvas
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{
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SpriteDeviceHelper::SpriteDeviceHelper() :
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DeviceHelper(),
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mpSpriteCanvas( NULL ),
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mpSurfaceProxyManager(),
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mpRenderModule(),
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mpBackBuffer()
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{
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}
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void SpriteDeviceHelper::init( Window& rWindow,
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SpriteCanvas& rSpriteCanvas,
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const awt::Rectangle& rRect,
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bool /*bFullscreen*/ )
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{
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// #i60490# ensure backbuffer has sensible minimal size
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const sal_Int32 w( ::std::max(sal_Int32(1),sal_Int32(rRect.Width)));
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const sal_Int32 h( ::std::max(sal_Int32(1),sal_Int32(rRect.Height)));
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rSpriteCanvas.setWindow(
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uno::Reference<awt::XWindow2>(
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VCLUnoHelper::GetInterface(&rWindow),
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uno::UNO_QUERY_THROW) );
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const SystemEnvData *pData = rWindow.GetSystemData();
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const HWND hWnd = reinterpret_cast<HWND>(pData->hWnd);
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if( !IsWindow( hWnd ) )
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throw lang::NoSupportException( "Passed window has invalid system window, or canvas out-of-process!", NULL);
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mpSpriteCanvas = &rSpriteCanvas;
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try
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{
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// setup directx rendermodule
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mpRenderModule = createRenderModule( rWindow );
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}
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catch (...) {
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throw lang::NoSupportException( "Could not create DirectX device!",
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static_cast< ::cppu::OWeakObject* >(&rSpriteCanvas) );
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}
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// create the surfaceproxy manager
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mpSurfaceProxyManager = ::canvas::createSurfaceProxyManager( mpRenderModule );
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// #i60490# ensure backbuffer has sensible minimal size
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mpBackBuffer.reset(new DXSurfaceBitmap(
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::basegfx::B2ISize(w,h),
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mpSurfaceProxyManager,
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mpRenderModule,
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false));
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// Assumes: SystemChildWindow() has CS_OWNDC
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DeviceHelper::init(GetDC(mpRenderModule->getHWND()),
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rSpriteCanvas);
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}
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void SpriteDeviceHelper::disposing()
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{
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// release all references
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mpBackBuffer.reset();
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mpSurfaceProxyManager.reset();
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mpRenderModule.reset();
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mpSpriteCanvas = NULL;
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DeviceHelper::disposing();
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}
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uno::Reference< rendering::XBitmap > SpriteDeviceHelper::createCompatibleBitmap(
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const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/,
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const geometry::IntegerSize2D& size )
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{
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if( !getDevice() )
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return uno::Reference< rendering::XBitmap >(); // we're disposed
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DXSurfaceBitmapSharedPtr pBitmap(
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new DXSurfaceBitmap(
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::basegfx::unotools::b2ISizeFromIntegerSize2D(size),
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mpSurfaceProxyManager,
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mpRenderModule,
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false));
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// create a 24bit RGB system memory surface
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return uno::Reference< rendering::XBitmap >(new CanvasBitmap(pBitmap,getDevice()));
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}
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uno::Reference< rendering::XVolatileBitmap > SpriteDeviceHelper::createVolatileBitmap(
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const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/,
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const geometry::IntegerSize2D& /*size*/ )
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{
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return uno::Reference< rendering::XVolatileBitmap >();
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}
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uno::Reference< rendering::XBitmap > SpriteDeviceHelper::createCompatibleAlphaBitmap(
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const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/,
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const geometry::IntegerSize2D& size )
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{
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if( !getDevice() )
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return uno::Reference< rendering::XBitmap >(); // we're disposed
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DXSurfaceBitmapSharedPtr pBitmap(
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new DXSurfaceBitmap(
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::basegfx::unotools::b2ISizeFromIntegerSize2D(size),
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mpSurfaceProxyManager,
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mpRenderModule,
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true));
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// create a 32bit ARGB system memory surface
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return uno::Reference< rendering::XBitmap >(new CanvasBitmap(pBitmap,getDevice()));
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}
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uno::Reference< rendering::XVolatileBitmap > SpriteDeviceHelper::createVolatileAlphaBitmap(
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const uno::Reference< rendering::XGraphicDevice >& /*rDevice*/,
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const geometry::IntegerSize2D& /*size*/ )
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{
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return uno::Reference< rendering::XVolatileBitmap >();
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}
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sal_Bool SpriteDeviceHelper::hasFullScreenMode()
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{
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// TODO(F3): offer fullscreen mode the XCanvas way
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return false;
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}
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sal_Bool SpriteDeviceHelper::enterFullScreenMode( sal_Bool /*bEnter*/ )
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{
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// TODO(F3): offer fullscreen mode the XCanvas way
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return false;
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}
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::sal_Int32 SpriteDeviceHelper::createBuffers( ::sal_Int32 /*nBuffers*/ )
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{
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// TODO(F3): implement XBufferStrategy interface. For now, we
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// _always_ will have exactly one backbuffer
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return 1;
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}
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void SpriteDeviceHelper::destroyBuffers()
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{
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// TODO(F3): implement XBufferStrategy interface. For now, we
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// _always_ will have exactly one backbuffer
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}
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::sal_Bool SpriteDeviceHelper::showBuffer( bool, ::sal_Bool )
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{
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OSL_FAIL("Not supposed to be called, handled by SpriteCanvas");
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return sal_False;
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}
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::sal_Bool SpriteDeviceHelper::switchBuffer( bool, ::sal_Bool )
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{
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OSL_FAIL("Not supposed to be called, handled by SpriteCanvas");
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return sal_False;
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}
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uno::Any SpriteDeviceHelper::isAccelerated() const
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{
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return ::com::sun::star::uno::makeAny(true);
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}
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void SpriteDeviceHelper::notifySizeUpdate( const awt::Rectangle& rBounds )
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{
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// #i60490# ensure backbuffer has sensible minimal size
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const sal_Int32 x(rBounds.X);
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const sal_Int32 y(rBounds.Y);
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const sal_Int32 w(::std::max(sal_Int32(1),sal_Int32(rBounds.Width)));
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const sal_Int32 h(::std::max(sal_Int32(1),sal_Int32(rBounds.Height)));
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if( mpRenderModule )
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mpRenderModule->resize(::basegfx::B2IRange(x,y,x+w,y+h));
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resizeBackBuffer(::basegfx::B2ISize(w,h));
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}
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void SpriteDeviceHelper::resizeBackBuffer( const ::basegfx::B2ISize& rNewSize )
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{
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// disposed?
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if(!(mpBackBuffer))
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return;
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mpBackBuffer->resize(rNewSize);
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mpBackBuffer->clear();
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}
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HWND SpriteDeviceHelper::getHwnd() const
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{
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if( mpRenderModule )
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return mpRenderModule->getHWND();
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else
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return 0;
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}
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void SpriteDeviceHelper::dumpScreenContent() const
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{
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if( mpRenderModule )
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mpRenderModule->screenShot();
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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