e52f1bd7b3
Adds opengl canvas implementation - display-list-based, all rendering done as textured geometry. Needs shader support. Currently compiles and works on Linux, Mac should be ~easy to add, win32 eventually. Change-Id: Ibf3eb88d6a36a91b2960a3a6320d708160e4fc14
55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#include "ogl_canvasbitmap.hxx"
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#include <canvas/debug.hxx>
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#include <canvas/canvastools.hxx>
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#include <tools/diagnose_ex.h>
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using namespace ::com::sun::star;
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namespace oglcanvas
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{
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CanvasBitmap::CanvasBitmap( const geometry::IntegerSize2D& rSize,
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const SpriteCanvasRef& rDevice,
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SpriteDeviceHelper& rDeviceHelper,
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bool bHasAlpha ) :
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mpDevice( rDevice ),
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mbHasAlpha( bHasAlpha )
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{
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ENSURE_OR_THROW( mpDevice.is(),
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"CanvasBitmap::CanvasBitmap(): Invalid surface or device" );
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maCanvasHelper.init( *mpDevice.get(), rDeviceHelper, rSize );
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}
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CanvasBitmap::CanvasBitmap( const CanvasBitmap& rSrc ) :
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mpDevice( rSrc.mpDevice ),
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mbHasAlpha( rSrc.mbHasAlpha )
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{
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maCanvasHelper = rSrc.maCanvasHelper;
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}
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void SAL_CALL CanvasBitmap::disposeThis()
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{
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mpDevice.clear();
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// forward to parent
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CanvasBitmapBaseT::disposeThis();
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}
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bool CanvasBitmap::renderRecordedActions() const
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{
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return maCanvasHelper.renderRecordedActions();
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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