office-gobmx/canvas/source/vcl/bitmapbackbuffer.cxx
Armin Le Grand 9bb96049ad Resolves: #i121534# Reintegrating changes for rotated bitmap support
(cherry picked from commit b2cc0de3fc9adee90787ca760e86869f9255b380)

Conflicts:
	canvas/source/vcl/spritecanvashelper.cxx
	drawinglayer/Library_drawinglayer.mk
	drawinglayer/source/processor2d/vclhelperbitmaprender.cxx
	drawinglayer/source/processor2d/vclhelperbitmaprender.hxx
	drawinglayer/source/processor2d/vclhelperbitmaptransform.cxx
	drawinglayer/source/processor2d/vclhelperbitmaptransform.hxx
	drawinglayer/source/processor2d/vclprocessor2d.cxx
	officecfg/registry/schema/org/openoffice/Office/Draw.xcs
	svx/source/svdraw/svdograf.cxx
	vcl/aqua/source/gdi/salgdi.cxx
	vcl/inc/aqua/salgdi.h
	vcl/inc/os2/salgdi.h
	vcl/inc/salgdi.hxx
	vcl/inc/unx/pspgraphics.h
	vcl/inc/vcl/bitmapex.hxx
	vcl/inc/vcl/outdev.hxx
	vcl/inc/vcl/salbtype.hxx
	vcl/os2/source/gdi/salgdi2.cxx
	vcl/source/gdi/bitmapex.cxx
	vcl/source/gdi/outdev2.cxx
	vcl/source/gdi/salgdilayout.cxx
	vcl/source/gdi/salmisc.cxx
	vcl/unx/generic/gdi/pspgraphics.cxx
	vcl/unx/generic/gdi/salgdi2.cxx
	vcl/unx/headless/svpgdi.cxx
	vcl/unx/headless/svpgdi.hxx
	vcl/unx/headless/svppspgraphics.cxx
	vcl/unx/headless/svppspgraphics.hxx
	vcl/win/source/gdi/salbmp.cxx
	vcl/win/source/gdi/salgdi.cxx
	vcl/win/source/gdi/salgdi3.cxx
	vcl/win/source/gdi/salgdi_gdiplus.cxx
	vcl/win/source/gdi/winlayout.cxx

Change-Id: I871d1d107b019758f3913e5eb63bc9bc0ba403fd

Do not name unused arguments to prevent compiler warnings.

(cherry picked from commit f3118889a0cd941f193e9b6557c0792015d77a34)

Change-Id: I482d1f96d695c7bf9912ec464bb39e7fdd14adef

Related: #i121534# fix graphite-enabled windows build

(cherry picked from commit c90a6ca92b1239d01a2892e15488e4a183a88b1a)

Conflicts:
	vcl/win/source/gdi/winlayout.cxx

Change-Id: I95fd41ad6f7187f34ba9474674a471fb4fc65314
2013-06-14 16:00:13 +01:00

158 lines
5.2 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include "bitmapbackbuffer.hxx"
#include <osl/mutex.hxx>
#include <vcl/svapp.hxx>
#include <vcl/bitmapex.hxx>
#include <vcl/bmpacc.hxx>
namespace vclcanvas
{
BitmapBackBuffer::BitmapBackBuffer( const BitmapEx& rBitmap,
const OutputDevice& rRefDevice ) :
maBitmap( rBitmap ),
mpVDev( NULL ),
mrRefDevice( rRefDevice ),
mbBitmapContentIsCurrent( false ),
mbVDevContentIsCurrent( false )
{
}
BitmapBackBuffer::~BitmapBackBuffer()
{
// make sure solar mutex is held on deletion (other methods
// are supposed to be called with already locked solar mutex)
SolarMutexGuard aGuard;
if( mpVDev )
delete mpVDev;
}
OutputDevice& BitmapBackBuffer::getOutDev()
{
createVDev();
updateVDev();
return *mpVDev;
}
const OutputDevice& BitmapBackBuffer::getOutDev() const
{
createVDev();
updateVDev();
return *mpVDev;
}
void BitmapBackBuffer::clear()
{
// force current content to bitmap, make all transparent white
getBitmapReference().Erase(COL_TRANSPARENT);
}
BitmapEx& BitmapBackBuffer::getBitmapReference()
{
OSL_ENSURE( !mbBitmapContentIsCurrent || !mbVDevContentIsCurrent,
"BitmapBackBuffer::getBitmapReference(): Both bitmap and VDev are valid?!" );
if( mbVDevContentIsCurrent && mpVDev )
{
// VDev content is more current than bitmap - copy contents before!
mpVDev->EnableMapMode( sal_False );
mpVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
const Point aEmptyPoint;
*maBitmap = mpVDev->GetBitmapEx( aEmptyPoint,
mpVDev->GetOutputSizePixel() );
}
// client queries bitmap, and will possibly alter content -
// next time, VDev needs to be updated
mbBitmapContentIsCurrent = true;
mbVDevContentIsCurrent = false;
return *maBitmap;
}
Size BitmapBackBuffer::getBitmapSizePixel() const
{
Size aSize = maBitmap->GetSizePixel();
if( mbVDevContentIsCurrent && mpVDev )
{
mpVDev->EnableMapMode( sal_False );
mpVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
aSize = mpVDev->GetOutputSizePixel();
}
return aSize;
}
void BitmapBackBuffer::createVDev() const
{
if( !mpVDev )
{
// VDev not yet created, do it now. Create an alpha-VDev,
// if bitmap has transparency.
mpVDev = maBitmap->IsTransparent() ?
new VirtualDevice( mrRefDevice, 0, 0 ) :
new VirtualDevice( mrRefDevice );
OSL_ENSURE( mpVDev,
"BitmapBackBuffer::createVDev(): Unable to create VirtualDevice" );
mpVDev->SetOutputSizePixel( maBitmap->GetSizePixel() );
// #i95645#
#if defined( MACOSX )
// use AA on VCLCanvas for Mac
mpVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW | mpVDev->GetAntialiasing() );
#else
// switch off AA for WIN32 and UNIX, the VCLCanvas does not look good with it and
// is not required to do AA. It would need to be adapted to use it correctly
// (especially gradient painting). This will need extra work.
mpVDev->SetAntialiasing(mpVDev->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
#endif
}
}
void BitmapBackBuffer::updateVDev() const
{
OSL_ENSURE( !mbBitmapContentIsCurrent || !mbVDevContentIsCurrent,
"BitmapBackBuffer::updateVDev(): Both bitmap and VDev are valid?!" );
if( mpVDev && mbBitmapContentIsCurrent )
{
// fill with bitmap content
mpVDev->EnableMapMode( sal_False );
mpVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
const Point aEmptyPoint;
mpVDev->DrawBitmapEx( aEmptyPoint, *maBitmap );
}
// canvas queried the VDev, and will possibly paint into
// it. Next time, bitmap must be updated
mbBitmapContentIsCurrent = false;
mbVDevContentIsCurrent = true;
}
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */