office-gobmx/svx/inc/extrusioncontrols.hxx
Rüdiger Timm 1a5085d98f INTEGRATION: CWS changefileheader (1.9.354); FILE MERGED
2008/04/01 15:49:13 thb 1.9.354.3: #i85898# Stripping all external header guards
2008/04/01 12:46:19 thb 1.9.354.2: #i85898# Stripping all external header guards
2008/03/31 14:17:54 rt 1.9.354.1: #i87441# Change license header to LPGL v3.
2008-04-10 17:31:05 +00:00

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12 KiB
C++

/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: extrusioncontrols.hxx,v $
* $Revision: 1.10 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SVX_EXTRUSION_CONTROLS_HXX
#define _SVX_EXTRUSION_CONTROLS_HXX
#include <svtools/valueset.hxx>
#include <svtools/lstner.hxx>
#include <sfx2/tbxctrl.hxx>
#include <svtools/svtreebx.hxx>
#ifndef _SV_BUTTON_HXX
#include <vcl/button.hxx>
#endif
#include <vcl/dialog.hxx>
#include <vcl/field.hxx>
#include <com/sun/star/frame/XFrame.hpp>
#include "svx/svxdllapi.h"
class SfxBindings;
class ToolbarMenu;
class SfxStatusForwarder;
//========================================================================
namespace svx
{
class ToolboxButtonColorUpdater;
class ExtrusionDirectionWindow : public SfxPopupWindow
{
using FloatingWindow::StateChanged;
private:
ToolbarMenu* mpMenu;
ValueSet* mpDirectionSet;
::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame > mxFrame;
SfxStatusForwarder* mpDirectionForewarder;
SfxStatusForwarder* mpProjectionForewarder;
Image maImgDirection[9];
Image maImgDirectionH[9];
Image maImgPerspective;
Image maImgPerspectiveH;
Image maImgParallel;
Image maImgParallelH;
bool mbPopupMode;
DECL_LINK( SelectHdl, void * );
void FillValueSet();
void implSetDirection( sal_Int32 nSkew, bool bEnabled = true );
void implSetProjection( sal_Int32 nProjection, bool bEnabled = true );
void implInit();
protected:
virtual BOOL Close();
virtual void PopupModeEnd();
/** This function is called when the window gets the focus. It grabs
the focus to the line ends value set so that it can be controlled with
the keyboard.
*/
virtual void GetFocus (void);
public:
ExtrusionDirectionWindow( USHORT nId,
const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& rFrame );
ExtrusionDirectionWindow( USHORT nId,
const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& rFrame,
Window* pParentWindow );
~ExtrusionDirectionWindow();
void StartSelection();
virtual SfxPopupWindow* Clone() const;
virtual void StateChanged( USHORT nSID, SfxItemState eState, const SfxPoolItem* pState );
virtual void DataChanged( const DataChangedEvent& rDCEvt );
};
//========================================================================
class SVX_DLLPUBLIC ExtrusionDirectionControl : public SfxToolBoxControl
{
public:
SFX_DECL_TOOLBOX_CONTROL();
ExtrusionDirectionControl( USHORT nSlotId, USHORT nId, ToolBox& rTbx );
~ExtrusionDirectionControl();
virtual void StateChanged( USHORT nSID, SfxItemState eState,
const SfxPoolItem* pState );
virtual SfxPopupWindowType GetPopupWindowType() const;
virtual SfxPopupWindow* CreatePopupWindow();
};
//========================================================================
class ExtrusionDepthWindow : public SfxPopupWindow
{
using FloatingWindow::StateChanged;
private:
ToolbarMenu* mpMenu;
Image maImgDepth0;
Image maImgDepth1;
Image maImgDepth2;
Image maImgDepth3;
Image maImgDepth4;
Image maImgDepthInfinity;
Image maImgDepth0h;
Image maImgDepth1h;
Image maImgDepth2h;
Image maImgDepth3h;
Image maImgDepth4h;
Image maImgDepthInfinityh;
SfxStatusForwarder* mpDepthForewarder;
SfxStatusForwarder* mpMetricForewarder;
::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame > mxFrame;
bool mbPopupMode;
FieldUnit meUnit;
double mfDepth;
bool mbEnabled;
DECL_LINK( SelectHdl, void * );
void implFillStrings( FieldUnit eUnit );
void implSetDepth( double fDepth, bool bEnabled );
void implInit();
protected:
virtual BOOL Close();
virtual void PopupModeEnd();
/** This function is called when the window gets the focus. It grabs
the focus to the line ends value set so that it can be controlled with
the keyboard.
*/
virtual void GetFocus (void);
public:
ExtrusionDepthWindow( USHORT nId,
const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& rFrame );
ExtrusionDepthWindow( USHORT nId,
const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& rFrame,
Window* pParentWindow );
~ExtrusionDepthWindow();
void StartSelection();
virtual SfxPopupWindow* Clone() const;
virtual void StateChanged( USHORT nSID, SfxItemState eState, const SfxPoolItem* pState );
virtual void DataChanged( const DataChangedEvent& rDCEvt );
};
//========================================================================
class SVX_DLLPUBLIC ExtrusionDepthControl : public SfxToolBoxControl
{
public:
SFX_DECL_TOOLBOX_CONTROL();
ExtrusionDepthControl( USHORT nSlotId, USHORT nId, ToolBox& rTbx );
~ExtrusionDepthControl();
virtual void StateChanged( USHORT nSID, SfxItemState eState,
const SfxPoolItem* pState );
virtual SfxPopupWindowType GetPopupWindowType() const;
virtual SfxPopupWindow* CreatePopupWindow();
};
//========================================================================
class ExtrusionLightingWindow : public SfxPopupWindow
{
using FloatingWindow::StateChanged;
private:
ToolbarMenu* mpMenu;
ValueSet* mpLightingSet;
Image maImgLightingOff[9];
Image maImgLightingOn[9];
Image maImgLightingPreview[9];
Image maImgLightingOffh[9];
Image maImgLightingOnh[9];
Image maImgLightingPreviewh[9];
Image maImgBright;
Image maImgNormal;
Image maImgDim;
Image maImgBrighth;
Image maImgNormalh;
Image maImgDimh;
SfxStatusForwarder* mpLightingDirectionForewarder;
SfxStatusForwarder* mpLightingIntensityForewarder;
::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame > mxFrame;
bool mbPopupMode;
int mnLevel;
bool mbLevelEnabled;
int mnDirection;
bool mbDirectionEnabled;
void implSetIntensity( int nLevel, bool bEnabled );
void implSetDirection( int nDirection, bool bEnabled );
void implInit();
DECL_LINK( SelectHdl, void * );
protected:
virtual BOOL Close();
virtual void PopupModeEnd();
/** This function is called when the window gets the focus. It grabs
the focus to the line ends value set so that it can be controlled with
the keyboard.
*/
virtual void GetFocus (void);
public:
ExtrusionLightingWindow( USHORT nId,
const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& rFrame );
ExtrusionLightingWindow( USHORT nId,
const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& rFrame,
Window* pParentWindow );
~ExtrusionLightingWindow();
void StartSelection();
virtual SfxPopupWindow* Clone() const;
virtual void StateChanged( USHORT nSID, SfxItemState eState, const SfxPoolItem* pState );
virtual void DataChanged( const DataChangedEvent& rDCEvt );
};
//========================================================================
class SVX_DLLPUBLIC ExtrusionLightingControl : public SfxToolBoxControl
{
public:
SFX_DECL_TOOLBOX_CONTROL();
ExtrusionLightingControl( USHORT nSlotid, USHORT nId, ToolBox& rTbx );
~ExtrusionLightingControl();
virtual void StateChanged( USHORT nSID, SfxItemState eState,
const SfxPoolItem* pState );
virtual SfxPopupWindowType GetPopupWindowType() const;
virtual SfxPopupWindow* CreatePopupWindow();
};
//========================================================================
class ExtrusionSurfaceWindow : public SfxPopupWindow
{
using FloatingWindow::StateChanged;
private:
ToolbarMenu* mpMenu;
Image maImgSurface1;
Image maImgSurface2;
Image maImgSurface3;
Image maImgSurface4;
Image maImgSurface1h;
Image maImgSurface2h;
Image maImgSurface3h;
Image maImgSurface4h;
SfxStatusForwarder* mpSurfaceForewarder;
::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame > mxFrame;
bool mbPopupMode;
DECL_LINK( SelectHdl, void * );
void implSetSurface( int nSurface, bool bEnabled );
void implInit();
protected:
virtual BOOL Close();
virtual void PopupModeEnd();
/** This function is called when the window gets the focus. It grabs
the focus to the line ends value set so that it can be controlled with
the keyboard.
*/
virtual void GetFocus (void);
public:
ExtrusionSurfaceWindow( USHORT nId,
const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& rFrame );
ExtrusionSurfaceWindow( USHORT nId,
const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& rFrame,
Window* pParentWindow );
~ExtrusionSurfaceWindow();
void StartSelection();
virtual SfxPopupWindow* Clone() const;
virtual void StateChanged( USHORT nSID, SfxItemState eState, const SfxPoolItem* pState );
virtual void DataChanged( const DataChangedEvent& rDCEvt );
};
//========================================================================
class SVX_DLLPUBLIC ExtrusionSurfaceControl : public SfxToolBoxControl
{
public:
SFX_DECL_TOOLBOX_CONTROL();
ExtrusionSurfaceControl( USHORT nSlotId, USHORT nId, ToolBox& rTbx );
~ExtrusionSurfaceControl();
virtual void StateChanged( USHORT nSID, SfxItemState eState,
const SfxPoolItem* pState );
virtual SfxPopupWindowType GetPopupWindowType() const;
virtual SfxPopupWindow* CreatePopupWindow();
};
//========================================================================
class SVX_DLLPUBLIC ExtrusionColorControl : public SfxToolBoxControl
{
private:
ToolboxButtonColorUpdater* mpBtnUpdater;
public:
SFX_DECL_TOOLBOX_CONTROL();
ExtrusionColorControl( USHORT nSlotId, USHORT nId, ToolBox& rTbx );
~ExtrusionColorControl();
virtual void StateChanged( USHORT nSID, SfxItemState eState,
const SfxPoolItem* pState );
virtual SfxPopupWindowType GetPopupWindowType() const;
virtual SfxPopupWindow* CreatePopupWindow();
};
//========================================================================
class ExtrusionDepthDialog : public ModalDialog
{
FixedText maFLDepth;
MetricField maMtrDepth;
OKButton maOKButton;
CancelButton maCancelButton;
HelpButton maHelpButton;
FieldUnit meDefaultUnit;
public:
ExtrusionDepthDialog( Window* pParent, double fDepth, FieldUnit eDefaultUnit );
~ExtrusionDepthDialog();
double getDepth() const;
};
}
#endif