c7e172b2d9
2009-09-17 mb93783 merge commit 2009-09-03 tb121644 #i104748 - slot unification to .uno:PasteSpecial 2009-09-01 mba #101455#: code simplification 2009-08-31 mb93783 iso locales for norwegian builds are nb and nn, not no 2009-08-25 mba merge to m55 2009-07-29 mba cleanup after rebase 2009-07-29 mba #i103200#: wrong order of first and last name in CJK UI 2009-07-27 mba adding dictionary changes from broken svn CWS 2009-07-27 mba adding dictionary changes from broken svn CWS 2009-07-27 mba apply patch from broken svn CWS
167 lines
6.7 KiB
C++
167 lines
6.7 KiB
C++
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2008 by Sun Microsystems, Inc.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: stillinteraction.hxx,v $
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* $Revision: 1.4 $
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef __FRAMEWORK_INTERACTION_QUIETINTERACTION_HXX_
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#define __FRAMEWORK_INTERACTION_QUIETINTERACTION_HXX_
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//_________________________________________________________________________________________________________________
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// my own includes
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//_________________________________________________________________________________________________________________
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#include <threadhelp/threadhelpbase.hxx>
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#include <macros/xinterface.hxx>
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#include <macros/xtypeprovider.hxx>
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#include <general.h>
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//_________________________________________________________________________________________________________________
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// interface includes
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//_________________________________________________________________________________________________________________
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#include <com/sun/star/task/XInteractionHandler.hpp>
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#include <com/sun/star/task/XInteractionRequest.hpp>
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//_________________________________________________________________________________________________________________
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// other includes
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//_________________________________________________________________________________________________________________
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#include <cppuhelper/weak.hxx>
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//_________________________________________________________________________________________________________________
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// namespace
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//_________________________________________________________________________________________________________________
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namespace framework{
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//_________________________________________________________________________________________________________________
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// exported const
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//_________________________________________________________________________________________________________________
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//_________________________________________________________________________________________________________________
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// exported definitions
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//_________________________________________________________________________________________________________________
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/**
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@short handle interactions non visible
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@descr Sometimes it's neccessary to use a non visible interaction handler.
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He can't do anything, which a visible one can handle.
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But it can be used to intercept problems e.g. during loading of documents.
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In current implementation we solve conflicts for following situations only:
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- AmbigousFilterRequest
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- InteractiveIOException
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- InteractiveAugmentedIOException
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All other requests will be aborted.
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@modified 12.07.2002 14:06
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@by Andreas Schl<68>ns
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*/
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class QuietInteraction : public css::lang::XTypeProvider
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, public css::task::XInteractionHandler
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, private ThreadHelpBase
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, public ::cppu::OWeakObject
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{
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//_____________________________________
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// member
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private:
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/// in case an unknown interaction was aborted - we save it for our external user!
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css::uno::Any m_aRequest;
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//_____________________________________
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// uno interface
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public:
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// XInterface, XTypeProvider
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FWK_DECLARE_XINTERFACE
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FWK_DECLARE_XTYPEPROVIDER
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//_________________________________
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/**
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@interface XInteractionHandler
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@short called from outside to handle a problem
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@descr The only interaction we can handle here is to
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decide which of two ambigous filters should be realy used.
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We use the user selected one every time.
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All other request will be aborted and can break the code,
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which use this interaction handler.
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But you can use another method of this class to check for
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some special interactions too: IO Exceptions
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May a ComponentLoader needs that to throw suitable exception
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on his own interface.
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@threadsafe yes
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*/
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virtual void SAL_CALL handle( const css::uno::Reference< css::task::XInteractionRequest >& xRequest ) throw( css::uno::RuntimeException );
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//_____________________________________
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// c++ interface
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public:
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//_________________________________
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/**
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@short ctor to guarantee right initialized instances of this class
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@descr -
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@threadsafe not neccessary
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*/
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QuietInteraction();
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//_________________________________
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/**
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@short return the handled interaction request
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@descr We saved any getted interaction request internaly.
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May the outside user of this class is interessted
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on that. Especialy we gotted an unknown interaction
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and aborted it hard.
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@return [com.sun.star.uno.Any]
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the packed interaction request
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Can be empty if no interaction was used!
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@threadsafe yes
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*/
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css::uno::Any getRequest() const;
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//_________________________________
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/**
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@short returns information if interaction was used
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@descr It can be usefully to know the reason for a failed operation.
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@return [boolean]
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<TRUE/> for used interaction
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<FALSE/> otherwhise
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@threadsafe yes
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*/
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sal_Bool wasUsed() const;
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};
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} // namespace framework
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#endif // #ifndef __FRAMEWORK_INTERACTION_STILLINTERACTION_HXX_
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