1e7bf8de3b
I get exactly the same kind of artefacts as in the Android app, which I guess is good as it is at least consistent, as the implementation at the LO layer is identical... Change-Id: Icf0690fd2c48a133cb66de2ab7977b7088d2199e
442 lines
14 KiB
C++
442 lines
14 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <premac.h>
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#include <UIKit/UIKit.h>
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#include <postmac.h>
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#include <osl/detail/ios-bootstrap.h>
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#include "ios/iosinst.hxx"
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#include "headless/svpdummies.hxx"
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#include "generic/gendata.hxx"
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#include <basebmp/scanlineformats.hxx>
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#include <vcl/msgbox.hxx>
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// Horrible hack
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static int viewWidth = 1, viewHeight = 1;
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class IosSalData : public SalGenericData
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{
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public:
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IosSalData( SalInstance *pInstance ) : SalGenericData( SAL_DATA_IOS, pInstance ) {}
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virtual void ErrorTrapPush() {}
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virtual bool ErrorTrapPop( bool ) { return false; }
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};
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void IosSalInstance::damaged( IosSalFrame */* frame */,
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const basegfx::B2IBox& rDamageRect )
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{
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lo_damaged( CGRectMake( rDamageRect.getMinX(), rDamageRect.getMinY(), rDamageRect.getWidth(), rDamageRect.getHeight() ));
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}
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void IosSalInstance::GetWorkArea( Rectangle& rRect )
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{
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rRect = Rectangle( Point( 0, 0 ),
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Size( viewWidth, viewHeight ) );
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}
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/*
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* Try too hard to get a frame, in the absence of anything better to do
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*/
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SalFrame *IosSalInstance::getFocusFrame() const
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{
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SalFrame *pFocus = SvpSalFrame::GetFocusFrame();
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if (!pFocus) {
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const std::list< SalFrame* >& rFrames( getFrames() );
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for( std::list< SalFrame* >::const_iterator it = rFrames.begin(); it != rFrames.end(); ++it )
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{
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SvpSalFrame *pFrame = const_cast<SvpSalFrame*>(static_cast<const SvpSalFrame*>(*it));
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if( pFrame->IsVisible() )
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{
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pFrame->GetFocus();
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pFocus = pFrame;
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break;
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}
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}
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}
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return pFocus;
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}
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IosSalInstance *IosSalInstance::getInstance()
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{
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if (!ImplGetSVData())
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return NULL;
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IosSalData *pData = static_cast<IosSalData *>(ImplGetSVData()->mpSalData);
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if (!pData)
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return NULL;
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return static_cast<IosSalInstance *>(pData->m_pInstance);
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}
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IosSalInstance::IosSalInstance( SalYieldMutex *pMutex )
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: SvpSalInstance( pMutex )
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{
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int rc;
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rc = pthread_cond_init( &m_aRenderCond, NULL );
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SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_cond_init failed: " << strerror( rc ) );
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#if OSL_DEBUG_LEVEL > 0
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pthread_mutexattr_t mutexattr;
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rc = pthread_mutexattr_init( &mutexattr );
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SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutexattr_init failed: " << strerror( rc ) );
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rc = pthread_mutexattr_settype( &mutexattr, PTHREAD_MUTEX_ERRORCHECK );
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SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutexattr_settype failed: " << strerror( rc ) );
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rc = pthread_mutex_init( &m_aRenderMutex, &mutexattr );
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SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_init failed: " << strerror( rc ) );
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#else
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rc = pthread_mutex_init( &m_aRenderMutex, NULL );
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SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_init failed: " << strerror( rc ) );
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#endif
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}
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IosSalInstance::~IosSalInstance()
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{
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pthread_cond_destroy( &m_aRenderCond );
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pthread_mutex_destroy( &m_aRenderMutex );
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}
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#if 0
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bool IosSalInstance::AnyInput( sal_uInt16 nType )
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{
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if( (nType & VCL_INPUT_TIMER) != 0 )
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return CheckTimeout( false );
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// Unfortunately there is no way to check for a specific type of
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// input being queued. That information is too hidden, sigh.
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return SvpSalInstance::s_pDefaultInstance->PostedEventsInQueue();
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}
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#endif
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class IosSalSystem : public SvpSalSystem {
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public:
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IosSalSystem() : SvpSalSystem() {}
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virtual ~IosSalSystem() {}
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virtual int ShowNativeDialog( const OUString& rTitle,
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const OUString& rMessage,
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const std::list< OUString >& rButtons,
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int nDefButton );
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};
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SalSystem *IosSalInstance::CreateSalSystem()
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{
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return new IosSalSystem();
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}
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class IosSalFrame : public SvpSalFrame
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{
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public:
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IosSalFrame( IosSalInstance *pInstance,
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SalFrame *pParent,
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sal_uLong nSalFrameStyle,
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SystemParentData *pSysParent )
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: SvpSalFrame( pInstance, pParent, nSalFrameStyle,
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true, basebmp::Format::THIRTYTWO_BIT_TC_MASK_RGBA,
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pSysParent )
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{
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enableDamageTracker();
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if (pParent == NULL && viewWidth > 1 && viewHeight > 1)
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SetPosSize(0, 0, viewWidth, viewHeight, SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT);
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}
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virtual void GetWorkArea( Rectangle& rRect )
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{
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IosSalInstance::getInstance()->GetWorkArea( rRect );
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}
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void ShowFullScreen( sal_Bool, sal_Int32 )
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{
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SetPosSize( 0, 0, viewWidth, viewHeight,
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SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT );
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}
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virtual void damaged( const basegfx::B2IBox& rDamageRect )
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{
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if (rDamageRect.isEmpty())
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return;
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IosSalInstance::getInstance()->damaged( this, rDamageRect );
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}
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virtual void UpdateSettings( AllSettings &rSettings )
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{
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// Clobber the UI fonts
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Font aFont( OUString( "Helvetica" ), Size( 0, 14 ) );
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StyleSettings aStyleSet = rSettings.GetStyleSettings();
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aStyleSet.SetAppFont( aFont );
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aStyleSet.SetHelpFont( aFont );
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aStyleSet.SetMenuFont( aFont );
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aStyleSet.SetToolFont( aFont );
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aStyleSet.SetLabelFont( aFont );
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aStyleSet.SetInfoFont( aFont );
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aStyleSet.SetRadioCheckFont( aFont );
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aStyleSet.SetPushButtonFont( aFont );
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aStyleSet.SetFieldFont( aFont );
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aStyleSet.SetIconFont( aFont );
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aStyleSet.SetGroupFont( aFont );
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rSettings.SetStyleSettings( aStyleSet );
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}
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};
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SalFrame *IosSalInstance::CreateChildFrame( SystemParentData* pParent, sal_uLong nStyle )
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{
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return new IosSalFrame( this, NULL, nStyle, pParent );
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}
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SalFrame *IosSalInstance::CreateFrame( SalFrame* pParent, sal_uLong nStyle )
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{
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return new IosSalFrame( this, pParent, nStyle, NULL );
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}
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// All the interesting stuff is slaved from the IosSalInstance
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void InitSalData() {}
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void DeInitSalData() {}
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void InitSalMain() {}
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void SalAbort( const OUString& rErrorText, bool bDumpCore )
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{
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(void) bDumpCore;
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NSLog(@"SalAbort: %s", OUStringToOString(rErrorText, osl_getThreadTextEncoding()).getStr() );
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}
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const OUString& SalGetDesktopEnvironment()
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{
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static OUString aEnv( "iOS" );
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return aEnv;
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}
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SalData::SalData() :
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m_pInstance( 0 ),
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m_pPlugin( 0 ),
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m_pPIManager(0 ),
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mpFontList( 0 )
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{
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}
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SalData::~SalData()
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{
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}
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// This is our main entry point:
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SalInstance *CreateSalInstance()
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{
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IosSalInstance* pInstance = new IosSalInstance( new SalYieldMutex() );
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new IosSalData( pInstance );
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pInstance->AcquireYieldMutex(1);
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return pInstance;
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}
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void DestroySalInstance( SalInstance *pInst )
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{
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pInst->ReleaseYieldMutex();
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delete pInst;
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}
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int IosSalSystem::ShowNativeDialog( const OUString& rTitle,
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const OUString& rMessage,
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const std::list< OUString >& rButtons,
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int nDefButton )
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{
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(void)rButtons;
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(void)nDefButton;
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if (IosSalInstance::getInstance() != NULL)
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{
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// Temporary...
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ErrorBox aVclErrBox( NULL, WB_OK, rTitle );
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aVclErrBox.SetText( rMessage );
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aVclErrBox.Execute();
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}
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return 0;
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}
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IMPL_LINK( IosSalInstance, DisplayConfigurationChanged, void*, )
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{
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for( std::list< SalFrame* >::const_iterator it = getFrames().begin();
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it != getFrames().end();
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it++ ) {
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(*it)->Show( sal_False, sal_False );
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(*it)->CallCallback( SALEVENT_SETTINGSCHANGED, 0 );
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(*it)->SetPosSize(0, 0, viewWidth, viewHeight, SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT);
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(*it)->Show( sal_True, sal_False );
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}
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lo_damaged( CGRectMake( 0, 0, viewWidth, viewHeight ) );
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return 0;
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}
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extern "C"
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void lo_set_view_size(int width, int height)
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{
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int oldWidth = viewWidth;
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viewWidth = width;
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viewHeight = height;
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if (oldWidth > 1) {
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// Inform about change in display size (well, just orientation
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// presumably).
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IosSalInstance *pInstance = IosSalInstance::getInstance();
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if ( pInstance == NULL )
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return;
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Application::PostUserEvent( LINK( pInstance, IosSalInstance, DisplayConfigurationChanged ), NULL );
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}
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}
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IMPL_LINK( IosSalInstance, RenderWindows, RenderWindowsArg*, arg )
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{
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int rc;
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rc = pthread_mutex_lock( &m_aRenderMutex );
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SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_lock failed: " << strerror( rc ) );
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for( std::list< SalFrame* >::const_iterator it = getFrames().begin();
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it != getFrames().end();
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it++ ) {
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SvpSalFrame *pFrame = static_cast<SvpSalFrame *>(*it);
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SalFrameGeometry aGeom = pFrame->GetGeometry();
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CGRect bbox = CGRectMake( aGeom.nX, aGeom.nY, aGeom.nWidth, aGeom.nHeight );
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if ( pFrame->IsVisible() &&
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CGRectIntersectsRect( arg->rect, bbox ) ) {
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const basebmp::BitmapDeviceSharedPtr aDevice = pFrame->getDevice();
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CGDataProviderRef provider =
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CGDataProviderCreateWithData( NULL,
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aDevice->getBuffer().get(),
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aDevice->getSize().getY() * aDevice->getScanlineStride(),
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NULL );
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CGImage *image =
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CGImageCreate( aDevice->getSize().getX(), aDevice->getSize().getY(),
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8, 32, aDevice->getScanlineStride(),
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CGColorSpaceCreateDeviceRGB(),
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kCGImageAlphaNoneSkipLast,
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provider,
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NULL,
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false,
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kCGRenderingIntentDefault );
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CGContextDrawImage( arg->context, bbox, image );
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}
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}
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arg->done = true;
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rc = pthread_cond_signal( &m_aRenderCond );
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SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_cond_signal failed:" << strerror( rc ) );
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rc = pthread_mutex_unlock( &m_aRenderMutex );
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SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_unlock failed: " << strerror( rc ) );
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return 0;
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}
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extern "C"
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void lo_render_windows( CGContextRef context, CGRect rect )
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{
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int rc;
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IosSalInstance *pInstance = IosSalInstance::getInstance();
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if ( pInstance == NULL )
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return;
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rc = pthread_mutex_lock( &pInstance->m_aRenderMutex );
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if (rc != 0) {
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SAL_WARN( "vcl.ios", "pthread_mutex_lock failed: " << strerror( rc ) );
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return;
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}
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IosSalInstance::RenderWindowsArg arg = { false, context, rect };
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Application::PostUserEvent( LINK( pInstance, IosSalInstance, RenderWindows), &arg );
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while (!arg.done) {
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rc = pthread_cond_wait( &pInstance->m_aRenderCond, &pInstance->m_aRenderMutex );
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SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_cond_wait failed: " << strerror( rc ) );
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}
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rc = pthread_mutex_unlock( &pInstance->m_aRenderMutex );
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SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_unlock failed: " << strerror( rc ) );
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}
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extern "C"
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void lo_tap(int x, int y)
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{
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SalFrame *pFocus = IosSalInstance::getInstance()->getFocusFrame();
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if (pFocus) {
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MouseEvent aEvent;
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sal_uLong nEvent;
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aEvent = MouseEvent(Point(x, y), 1, MOUSE_SIMPLECLICK, MOUSE_LEFT);
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nEvent = VCLEVENT_WINDOW_MOUSEBUTTONDOWN;
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Application::PostMouseEvent(nEvent, pFocus->GetWindow(), &aEvent);
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nEvent = VCLEVENT_WINDOW_MOUSEBUTTONUP;
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Application::PostMouseEvent(nEvent, pFocus->GetWindow(), &aEvent);
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}
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}
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extern "C"
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void lo_pan(int x, int y)
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{
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SalFrame *pFocus = IosSalInstance::getInstance()->getFocusFrame();
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if (pFocus) {
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SAL_INFO( "vcl.ios", "scroll: " << "(" << x << "," << y << ")" );
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ScrollEvent aEvent( x, y );
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Application::PostScrollEvent(VCLEVENT_WINDOW_SCROLL, pFocus->GetWindow(), &aEvent);
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}
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}
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extern "C"
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void lo_keyboard_input(int c)
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{
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SalFrame *pFocus = IosSalInstance::getInstance()->getFocusFrame();
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if (pFocus) {
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KeyEvent aEvent(c, c, 0);
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Application::PostKeyEvent(VCLEVENT_WINDOW_KEYINPUT, pFocus->GetWindow(), &aEvent);
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Application::PostKeyEvent(VCLEVENT_WINDOW_KEYUP, pFocus->GetWindow(), &aEvent);
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}
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}
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extern "C"
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void lo_keyboard_did_hide()
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{
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// Tell LO it has lost "focus", which will cause it to stop
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// displaying any text insertion cursor etc
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SalFrame *pFocus = IosSalInstance::getInstance()->getFocusFrame();
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if (pFocus) {
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MouseEvent aEvent;
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aEvent = MouseEvent(Point(0, 0), 0, MOUSE_LEAVEWINDOW, MOUSE_LEFT);
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Application::PostMouseEvent(VCLEVENT_WINDOW_MOUSEMOVE, pFocus->GetWindow(), &aEvent);
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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