office-gobmx/vcl/ios/iosinst.cxx
Tor Lillqvist 1e7bf8de3b Add pan gesture handling
I get exactly the same kind of artefacts as in the Android app, which
I guess is good as it is at least consistent, as the implementation at
the LO layer is identical...

Change-Id: Icf0690fd2c48a133cb66de2ab7977b7088d2199e
2013-04-19 00:18:33 +03:00

442 lines
14 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <premac.h>
#include <UIKit/UIKit.h>
#include <postmac.h>
#include <osl/detail/ios-bootstrap.h>
#include "ios/iosinst.hxx"
#include "headless/svpdummies.hxx"
#include "generic/gendata.hxx"
#include <basebmp/scanlineformats.hxx>
#include <vcl/msgbox.hxx>
// Horrible hack
static int viewWidth = 1, viewHeight = 1;
class IosSalData : public SalGenericData
{
public:
IosSalData( SalInstance *pInstance ) : SalGenericData( SAL_DATA_IOS, pInstance ) {}
virtual void ErrorTrapPush() {}
virtual bool ErrorTrapPop( bool ) { return false; }
};
void IosSalInstance::damaged( IosSalFrame */* frame */,
const basegfx::B2IBox& rDamageRect )
{
lo_damaged( CGRectMake( rDamageRect.getMinX(), rDamageRect.getMinY(), rDamageRect.getWidth(), rDamageRect.getHeight() ));
}
void IosSalInstance::GetWorkArea( Rectangle& rRect )
{
rRect = Rectangle( Point( 0, 0 ),
Size( viewWidth, viewHeight ) );
}
/*
* Try too hard to get a frame, in the absence of anything better to do
*/
SalFrame *IosSalInstance::getFocusFrame() const
{
SalFrame *pFocus = SvpSalFrame::GetFocusFrame();
if (!pFocus) {
const std::list< SalFrame* >& rFrames( getFrames() );
for( std::list< SalFrame* >::const_iterator it = rFrames.begin(); it != rFrames.end(); ++it )
{
SvpSalFrame *pFrame = const_cast<SvpSalFrame*>(static_cast<const SvpSalFrame*>(*it));
if( pFrame->IsVisible() )
{
pFrame->GetFocus();
pFocus = pFrame;
break;
}
}
}
return pFocus;
}
IosSalInstance *IosSalInstance::getInstance()
{
if (!ImplGetSVData())
return NULL;
IosSalData *pData = static_cast<IosSalData *>(ImplGetSVData()->mpSalData);
if (!pData)
return NULL;
return static_cast<IosSalInstance *>(pData->m_pInstance);
}
IosSalInstance::IosSalInstance( SalYieldMutex *pMutex )
: SvpSalInstance( pMutex )
{
int rc;
rc = pthread_cond_init( &m_aRenderCond, NULL );
SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_cond_init failed: " << strerror( rc ) );
#if OSL_DEBUG_LEVEL > 0
pthread_mutexattr_t mutexattr;
rc = pthread_mutexattr_init( &mutexattr );
SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutexattr_init failed: " << strerror( rc ) );
rc = pthread_mutexattr_settype( &mutexattr, PTHREAD_MUTEX_ERRORCHECK );
SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutexattr_settype failed: " << strerror( rc ) );
rc = pthread_mutex_init( &m_aRenderMutex, &mutexattr );
SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_init failed: " << strerror( rc ) );
#else
rc = pthread_mutex_init( &m_aRenderMutex, NULL );
SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_init failed: " << strerror( rc ) );
#endif
}
IosSalInstance::~IosSalInstance()
{
pthread_cond_destroy( &m_aRenderCond );
pthread_mutex_destroy( &m_aRenderMutex );
}
#if 0
bool IosSalInstance::AnyInput( sal_uInt16 nType )
{
if( (nType & VCL_INPUT_TIMER) != 0 )
return CheckTimeout( false );
// Unfortunately there is no way to check for a specific type of
// input being queued. That information is too hidden, sigh.
return SvpSalInstance::s_pDefaultInstance->PostedEventsInQueue();
}
#endif
class IosSalSystem : public SvpSalSystem {
public:
IosSalSystem() : SvpSalSystem() {}
virtual ~IosSalSystem() {}
virtual int ShowNativeDialog( const OUString& rTitle,
const OUString& rMessage,
const std::list< OUString >& rButtons,
int nDefButton );
};
SalSystem *IosSalInstance::CreateSalSystem()
{
return new IosSalSystem();
}
class IosSalFrame : public SvpSalFrame
{
public:
IosSalFrame( IosSalInstance *pInstance,
SalFrame *pParent,
sal_uLong nSalFrameStyle,
SystemParentData *pSysParent )
: SvpSalFrame( pInstance, pParent, nSalFrameStyle,
true, basebmp::Format::THIRTYTWO_BIT_TC_MASK_RGBA,
pSysParent )
{
enableDamageTracker();
if (pParent == NULL && viewWidth > 1 && viewHeight > 1)
SetPosSize(0, 0, viewWidth, viewHeight, SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT);
}
virtual void GetWorkArea( Rectangle& rRect )
{
IosSalInstance::getInstance()->GetWorkArea( rRect );
}
void ShowFullScreen( sal_Bool, sal_Int32 )
{
SetPosSize( 0, 0, viewWidth, viewHeight,
SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT );
}
virtual void damaged( const basegfx::B2IBox& rDamageRect )
{
if (rDamageRect.isEmpty())
return;
IosSalInstance::getInstance()->damaged( this, rDamageRect );
}
virtual void UpdateSettings( AllSettings &rSettings )
{
// Clobber the UI fonts
Font aFont( OUString( "Helvetica" ), Size( 0, 14 ) );
StyleSettings aStyleSet = rSettings.GetStyleSettings();
aStyleSet.SetAppFont( aFont );
aStyleSet.SetHelpFont( aFont );
aStyleSet.SetMenuFont( aFont );
aStyleSet.SetToolFont( aFont );
aStyleSet.SetLabelFont( aFont );
aStyleSet.SetInfoFont( aFont );
aStyleSet.SetRadioCheckFont( aFont );
aStyleSet.SetPushButtonFont( aFont );
aStyleSet.SetFieldFont( aFont );
aStyleSet.SetIconFont( aFont );
aStyleSet.SetGroupFont( aFont );
rSettings.SetStyleSettings( aStyleSet );
}
};
SalFrame *IosSalInstance::CreateChildFrame( SystemParentData* pParent, sal_uLong nStyle )
{
return new IosSalFrame( this, NULL, nStyle, pParent );
}
SalFrame *IosSalInstance::CreateFrame( SalFrame* pParent, sal_uLong nStyle )
{
return new IosSalFrame( this, pParent, nStyle, NULL );
}
// All the interesting stuff is slaved from the IosSalInstance
void InitSalData() {}
void DeInitSalData() {}
void InitSalMain() {}
void SalAbort( const OUString& rErrorText, bool bDumpCore )
{
(void) bDumpCore;
NSLog(@"SalAbort: %s", OUStringToOString(rErrorText, osl_getThreadTextEncoding()).getStr() );
}
const OUString& SalGetDesktopEnvironment()
{
static OUString aEnv( "iOS" );
return aEnv;
}
SalData::SalData() :
m_pInstance( 0 ),
m_pPlugin( 0 ),
m_pPIManager(0 ),
mpFontList( 0 )
{
}
SalData::~SalData()
{
}
// This is our main entry point:
SalInstance *CreateSalInstance()
{
IosSalInstance* pInstance = new IosSalInstance( new SalYieldMutex() );
new IosSalData( pInstance );
pInstance->AcquireYieldMutex(1);
return pInstance;
}
void DestroySalInstance( SalInstance *pInst )
{
pInst->ReleaseYieldMutex();
delete pInst;
}
int IosSalSystem::ShowNativeDialog( const OUString& rTitle,
const OUString& rMessage,
const std::list< OUString >& rButtons,
int nDefButton )
{
(void)rButtons;
(void)nDefButton;
if (IosSalInstance::getInstance() != NULL)
{
// Temporary...
ErrorBox aVclErrBox( NULL, WB_OK, rTitle );
aVclErrBox.SetText( rMessage );
aVclErrBox.Execute();
}
return 0;
}
IMPL_LINK( IosSalInstance, DisplayConfigurationChanged, void*, )
{
for( std::list< SalFrame* >::const_iterator it = getFrames().begin();
it != getFrames().end();
it++ ) {
(*it)->Show( sal_False, sal_False );
(*it)->CallCallback( SALEVENT_SETTINGSCHANGED, 0 );
(*it)->SetPosSize(0, 0, viewWidth, viewHeight, SAL_FRAME_POSSIZE_WIDTH | SAL_FRAME_POSSIZE_HEIGHT);
(*it)->Show( sal_True, sal_False );
}
lo_damaged( CGRectMake( 0, 0, viewWidth, viewHeight ) );
return 0;
}
extern "C"
void lo_set_view_size(int width, int height)
{
int oldWidth = viewWidth;
viewWidth = width;
viewHeight = height;
if (oldWidth > 1) {
// Inform about change in display size (well, just orientation
// presumably).
IosSalInstance *pInstance = IosSalInstance::getInstance();
if ( pInstance == NULL )
return;
Application::PostUserEvent( LINK( pInstance, IosSalInstance, DisplayConfigurationChanged ), NULL );
}
}
IMPL_LINK( IosSalInstance, RenderWindows, RenderWindowsArg*, arg )
{
int rc;
rc = pthread_mutex_lock( &m_aRenderMutex );
SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_lock failed: " << strerror( rc ) );
for( std::list< SalFrame* >::const_iterator it = getFrames().begin();
it != getFrames().end();
it++ ) {
SvpSalFrame *pFrame = static_cast<SvpSalFrame *>(*it);
SalFrameGeometry aGeom = pFrame->GetGeometry();
CGRect bbox = CGRectMake( aGeom.nX, aGeom.nY, aGeom.nWidth, aGeom.nHeight );
if ( pFrame->IsVisible() &&
CGRectIntersectsRect( arg->rect, bbox ) ) {
const basebmp::BitmapDeviceSharedPtr aDevice = pFrame->getDevice();
CGDataProviderRef provider =
CGDataProviderCreateWithData( NULL,
aDevice->getBuffer().get(),
aDevice->getSize().getY() * aDevice->getScanlineStride(),
NULL );
CGImage *image =
CGImageCreate( aDevice->getSize().getX(), aDevice->getSize().getY(),
8, 32, aDevice->getScanlineStride(),
CGColorSpaceCreateDeviceRGB(),
kCGImageAlphaNoneSkipLast,
provider,
NULL,
false,
kCGRenderingIntentDefault );
CGContextDrawImage( arg->context, bbox, image );
}
}
arg->done = true;
rc = pthread_cond_signal( &m_aRenderCond );
SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_cond_signal failed:" << strerror( rc ) );
rc = pthread_mutex_unlock( &m_aRenderMutex );
SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_unlock failed: " << strerror( rc ) );
return 0;
}
extern "C"
void lo_render_windows( CGContextRef context, CGRect rect )
{
int rc;
IosSalInstance *pInstance = IosSalInstance::getInstance();
if ( pInstance == NULL )
return;
rc = pthread_mutex_lock( &pInstance->m_aRenderMutex );
if (rc != 0) {
SAL_WARN( "vcl.ios", "pthread_mutex_lock failed: " << strerror( rc ) );
return;
}
IosSalInstance::RenderWindowsArg arg = { false, context, rect };
Application::PostUserEvent( LINK( pInstance, IosSalInstance, RenderWindows), &arg );
while (!arg.done) {
rc = pthread_cond_wait( &pInstance->m_aRenderCond, &pInstance->m_aRenderMutex );
SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_cond_wait failed: " << strerror( rc ) );
}
rc = pthread_mutex_unlock( &pInstance->m_aRenderMutex );
SAL_WARN_IF( rc != 0, "vcl.ios", "pthread_mutex_unlock failed: " << strerror( rc ) );
}
extern "C"
void lo_tap(int x, int y)
{
SalFrame *pFocus = IosSalInstance::getInstance()->getFocusFrame();
if (pFocus) {
MouseEvent aEvent;
sal_uLong nEvent;
aEvent = MouseEvent(Point(x, y), 1, MOUSE_SIMPLECLICK, MOUSE_LEFT);
nEvent = VCLEVENT_WINDOW_MOUSEBUTTONDOWN;
Application::PostMouseEvent(nEvent, pFocus->GetWindow(), &aEvent);
nEvent = VCLEVENT_WINDOW_MOUSEBUTTONUP;
Application::PostMouseEvent(nEvent, pFocus->GetWindow(), &aEvent);
}
}
extern "C"
void lo_pan(int x, int y)
{
SalFrame *pFocus = IosSalInstance::getInstance()->getFocusFrame();
if (pFocus) {
SAL_INFO( "vcl.ios", "scroll: " << "(" << x << "," << y << ")" );
ScrollEvent aEvent( x, y );
Application::PostScrollEvent(VCLEVENT_WINDOW_SCROLL, pFocus->GetWindow(), &aEvent);
}
}
extern "C"
void lo_keyboard_input(int c)
{
SalFrame *pFocus = IosSalInstance::getInstance()->getFocusFrame();
if (pFocus) {
KeyEvent aEvent(c, c, 0);
Application::PostKeyEvent(VCLEVENT_WINDOW_KEYINPUT, pFocus->GetWindow(), &aEvent);
Application::PostKeyEvent(VCLEVENT_WINDOW_KEYUP, pFocus->GetWindow(), &aEvent);
}
}
extern "C"
void lo_keyboard_did_hide()
{
// Tell LO it has lost "focus", which will cause it to stop
// displaying any text insertion cursor etc
SalFrame *pFocus = IosSalInstance::getInstance()->getFocusFrame();
if (pFocus) {
MouseEvent aEvent;
aEvent = MouseEvent(Point(0, 0), 0, MOUSE_LEAVEWINDOW, MOUSE_LEFT);
Application::PostMouseEvent(VCLEVENT_WINDOW_MOUSEMOVE, pFocus->GetWindow(), &aEvent);
}
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */