office-gobmx/sd/source/ui/toolpanel/TitledControl.cxx

512 lines
12 KiB
C++

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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_sd.hxx"
#include "taskpane/TitledControl.hxx"
#include "AccessibleTreeNode.hxx"
#include "taskpane/ControlContainer.hxx"
#include "TaskPaneFocusManager.hxx"
#include "taskpane/TaskPaneControlFactory.hxx"
#include <vcl/ctrl.hxx>
#include <vcl/svapp.hxx>
namespace sd { namespace toolpanel {
TitledControl::TitledControl (
TreeNode* pParent,
::std::auto_ptr<TreeNode> pControl,
const String& rTitle,
const ClickHandler& rClickHandler,
TitleBar::TitleBarType eType)
: ::Window (pParent->GetWindow(), WB_TABSTOP),
TreeNode(pParent),
msTitle(rTitle),
mbVisible(true),
mpUserData(NULL),
mpControlFactory(NULL),
mpClickHandler(new ClickHandler(rClickHandler)),
mbExpansionModeIsToggle(eType!=TitleBar::TBT_CONTROL_TITLE)
{
if (pControl.get() != NULL)
{
mpControlContainer->AddControl (::std::auto_ptr<TreeNode> (
new TitleBar (this, rTitle, eType, pControl->IsExpandable())));
pControl->SetParentNode (this);
}
mpControlContainer->AddControl (pControl);
FocusManager::Instance().RegisterDownLink(this, GetControl()->GetWindow());
FocusManager::Instance().RegisterUpLink(GetControl()->GetWindow(), this);
SetBackground (Wallpaper());
GetTitleBar()->GetWindow()->Show ();
GetTitleBar()->GetWindow()->AddEventListener (
LINK(this,TitledControl,WindowEventListener));
UpdateStates ();
}
TitledControl::TitledControl (
TreeNode* pParent,
::std::auto_ptr<ControlFactory> pControlFactory,
const String& rTitle,
const ClickHandler& rClickHandler,
TitleBar::TitleBarType eType)
: ::Window (pParent->GetWindow(), WB_TABSTOP),
TreeNode(pParent),
msTitle (rTitle),
mbVisible (true),
mpUserData (NULL),
mpControlFactory(pControlFactory),
mpClickHandler(new ClickHandler(rClickHandler)),
mbExpansionModeIsToggle(eType!=TitleBar::TBT_CONTROL_TITLE)
{
mpControlContainer->AddControl (::std::auto_ptr<TreeNode> (
new TitleBar (this, rTitle, eType, true)));
// The second control is created on demand, i.e. when GetControl(true)
// is called the first time.
SetBackground (Wallpaper());
GetTitleBar()->GetWindow()->Show ();
GetTitleBar()->GetWindow()->AddEventListener (
LINK(this,TitledControl,WindowEventListener));
UpdateStates ();
}
TitledControl::~TitledControl (void)
{
GetTitleBar()->GetWindow()->RemoveEventListener (
LINK(this,TitledControl,WindowEventListener));
}
Size TitledControl::GetPreferredSize (void)
{
Size aPreferredSize;
if (GetControl(false) != NULL)
{
aPreferredSize = GetControl()->GetPreferredSize();
if ( ! IsExpanded())
aPreferredSize.Height() = 0;
}
else
aPreferredSize = Size (GetSizePixel().Width(), 0);
if (aPreferredSize.Width() == 0)
aPreferredSize.Width() = 300;
aPreferredSize.Height() += GetTitleBar()->GetPreferredHeight(
aPreferredSize.Width());
return aPreferredSize;
}
sal_Int32 TitledControl::GetPreferredWidth (sal_Int32 nHeight)
{
int nPreferredWidth = 0;
if (GetControl(false) != NULL)
nPreferredWidth = GetControl()->GetPreferredWidth(
nHeight - GetTitleBar()->GetWindow()->GetSizePixel().Height());
else
nPreferredWidth = GetSizePixel().Width();
if (nPreferredWidth == 0)
nPreferredWidth = 300;
return nPreferredWidth;
}
sal_Int32 TitledControl::GetPreferredHeight (sal_Int32 nWidth)
{
int nPreferredHeight = 0;
if (IsExpanded() && GetControl(false)!=NULL)
nPreferredHeight = GetControl()->GetPreferredHeight(nWidth);
nPreferredHeight += GetTitleBar()->GetPreferredHeight(nWidth);
return nPreferredHeight;
}
bool TitledControl::IsResizable (void)
{
return IsExpanded()
&& GetControl()->IsResizable();
}
::Window* TitledControl::GetWindow (void)
{
return this;
}
void TitledControl::Resize (void)
{
Size aWindowSize (GetOutputSizePixel());
int nTitleBarHeight
= GetTitleBar()->GetPreferredHeight(aWindowSize.Width());
GetTitleBar()->GetWindow()->SetPosSizePixel (
Point (0,0),
Size (aWindowSize.Width(), nTitleBarHeight));
TreeNode* pControl = GetControl(false);
if (pControl != NULL
&& pControl->GetWindow() != NULL
&& pControl->GetWindow()->IsVisible())
{
pControl->GetWindow()->SetPosSizePixel (
Point (0,nTitleBarHeight),
Size (aWindowSize.Width(), aWindowSize.Height()-nTitleBarHeight));
}
}
void TitledControl::GetFocus (void)
{
::Window::GetFocus();
if (GetTitleBar() != NULL)
GetTitleBar()->SetFocus (true);
}
void TitledControl::LoseFocus (void)
{
::Window::LoseFocus();
if (GetTitleBar() != NULL)
GetTitleBar()->SetFocus (false);
}
void TitledControl::KeyInput (const KeyEvent& rEvent)
{
KeyCode nCode = rEvent.GetKeyCode();
if (nCode == KEY_SPACE)
{
// Toggle the expansion state of the control (when toggling is
// supported.) The focus remains on this control.
GetParentNode()->GetControlContainer().SetExpansionState (
this,
ControlContainer::ES_TOGGLE);
}
else if (nCode == KEY_RETURN)
{
// Return, also called enter, enters the control and puts the
// focus to the first child. If the control is not yet
// expanded then do that first.
GetParentNode()->GetControlContainer().SetExpansionState (
this,
ControlContainer::ES_EXPAND);
if ( ! FocusManager::Instance().TransferFocus(this,nCode))
{
// When already expanded then put focus on first child.
TreeNode* pControl = GetControl(false);
if (pControl!=NULL && IsExpanded())
if (pControl->GetWindow() != NULL)
pControl->GetWindow()->GrabFocus();
}
}
else if (nCode == KEY_ESCAPE)
{
if ( ! FocusManager::Instance().TransferFocus(this,nCode))
// Put focus to parent.
GetParent()->GrabFocus();
}
else
Window::KeyInput (rEvent);
}
const String& TitledControl::GetTitle (void) const
{
return msTitle;
}
bool TitledControl::Expand (bool bExpanded)
{
bool bExpansionStateChanged (false);
if (IsExpandable() && IsEnabled())
{
if (GetTitleBar()->IsExpanded() != bExpanded)
bExpansionStateChanged |= GetTitleBar()->Expand (bExpanded);
// Get the control. Use the bExpanded parameter as argument to
// indicate that a control is created via its factory only when it
// is to be expanded. When it is collapsed this is not necessary.
TreeNode* pControl = GetControl(bExpanded);
if (pControl != NULL
&& GetControl()->IsExpanded() != bExpanded)
{
bExpansionStateChanged |= pControl->Expand (bExpanded);
}
if (bExpansionStateChanged)
UpdateStates();
}
return bExpansionStateChanged;
}
bool TitledControl::IsExpandable (void) const
{
const TreeNode* pControl = GetConstControl(false);
if (pControl != NULL)
return pControl->IsExpandable();
else
// When a control factory is given but the control has not yet been
// created we assume that the control is expandable.
return true;
}
bool TitledControl::IsExpanded (void) const
{
const TreeNode* pControl = GetConstControl(false);
if (pControl != NULL)
return pControl->IsExpanded();
else
return false;
}
void TitledControl::SetEnabledState(bool bFlag)
{
if (!bFlag)
{
GetParentNode()->GetControlContainer().SetExpansionState (
this,
ControlContainer::ES_COLLAPSE);
Disable();
}
else
{
/*
GetParentNode()->GetControlContainer().SetExpansionState (
this,
ControlContainer::ES_EXPAND);
*/
Enable();
}
GetTitleBar()->SetEnabledState(bFlag);
}
void TitledControl::SetUserData (void* pUserData)
{
mpUserData = pUserData;
}
void* TitledControl::GetUserData (void) const
{
return mpUserData;
}
bool TitledControl::IsShowing (void) const
{
return mbVisible;
}
void TitledControl::Show (bool bVisible)
{
if (mbVisible != bVisible)
{
mbVisible = bVisible;
UpdateStates ();
}
}
void TitledControl::UpdateStates (void)
{
if (mbVisible)
GetWindow()->Show();
else
GetWindow()->Hide();
TreeNode* pControl = GetControl(false);
if (pControl!=NULL && pControl->GetWindow() != NULL)
{
if (IsVisible() && IsExpanded())
pControl->GetWindow()->Show();
else
pControl->GetWindow()->Hide();
}
}
IMPL_LINK(TitledControl, WindowEventListener,
VclSimpleEvent*, pEvent)
{
if (pEvent!=NULL && pEvent->ISA(VclWindowEvent))
{
VclWindowEvent* pWindowEvent = static_cast<VclWindowEvent*>(pEvent);
switch (pWindowEvent->GetId())
{
case VCLEVENT_WINDOW_MOUSEBUTTONUP:
if (IsEnabled())
(*mpClickHandler)(*this);
break;
}
}
return 0;
}
TreeNode* TitledControl::GetControl (bool bCreate)
{
TreeNode* pNode = mpControlContainer->GetControl(1);
if (pNode==NULL && mpControlFactory.get()!=NULL && bCreate)
{
// We have to create the control with the factory object.
::std::auto_ptr<TreeNode> pControl (mpControlFactory->CreateControl(this));//GetParentNode()));
if (pControl.get() != NULL)
{
pControl->SetParentNode(this);
mpControlContainer->AddControl(pControl);
pNode = mpControlContainer->GetControl(1);
FocusManager::Instance().RegisterDownLink(this, pNode->GetWindow());
FocusManager::Instance().RegisterUpLink(pNode->GetWindow(), this);
}
}
return pNode;
}
const TreeNode* TitledControl::GetConstControl (bool bCreate) const
{
return const_cast<TitledControl*>(this)->GetControl(bCreate);
}
TitleBar* TitledControl::GetTitleBar (void)
{
return static_cast<TitleBar*>(mpControlContainer->GetControl(0));
}
::com::sun::star::uno::Reference<
::com::sun::star::accessibility::XAccessible> TitledControl::CreateAccessibleObject (
const ::com::sun::star::uno::Reference<
::com::sun::star::accessibility::XAccessible>& )
{
return new ::accessibility::AccessibleTreeNode(
*this,
GetTitle(),
GetTitle(),
::com::sun::star::accessibility::AccessibleRole::LIST_ITEM);
}
//===== TitledControlStandardClickHandler =====================================
TitledControlStandardClickHandler::TitledControlStandardClickHandler (
ControlContainer& rControlContainer,
ControlContainer::ExpansionState eExpansionState)
: mrControlContainer(rControlContainer),
meExpansionState(eExpansionState)
{
}
void TitledControlStandardClickHandler::operator () (TitledControl& rTitledControl)
{
// Toggle expansion.
mrControlContainer.SetExpansionState (&rTitledControl, meExpansionState);
}
} } // end of namespace ::sd::toolpanel