91fef4a475
Change-Id: Ibf912c597896a2ac0bf3ba8108f55c5018115bb0 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/135501 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
202 lines
9 KiB
C++
202 lines
9 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#pragma once
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#include <rtl/ref.hxx>
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#include <tools/gen.hxx>
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#include <cppuhelper/implbase.hxx>
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#include <com/sun/star/uno/Reference.hxx>
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#include <com/sun/star/lang/XServiceInfo.hpp>
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#include <com/sun/star/accessibility/XAccessible.hpp>
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#include <com/sun/star/accessibility/XAccessibleContext.hpp>
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#include <com/sun/star/accessibility/XAccessibleComponent.hpp>
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#include <com/sun/star/accessibility/XAccessibleEventBroadcaster.hpp>
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class SvxEditSource;
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class SvxTextForwarder;
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class SvxViewForwarder;
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namespace utl { class AccessibleStateSetHelper; }
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namespace accessibility
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{
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typedef ::cppu::WeakImplHelper< css::accessibility::XAccessible,
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css::accessibility::XAccessibleContext,
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css::accessibility::XAccessibleComponent,
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css::accessibility::XAccessibleEventBroadcaster,
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css::lang::XServiceInfo > AccessibleImageBulletInterfaceBase;
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/** This class implements the image bullets for the EditEngine/Outliner UAA
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*/
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class AccessibleImageBullet final : public AccessibleImageBulletInterfaceBase
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{
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public:
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/// Create accessible object for given parent
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AccessibleImageBullet ( css::uno::Reference< css::accessibility::XAccessible > xParent );
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virtual ~AccessibleImageBullet () override;
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// XAccessible
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virtual css::uno::Reference< css::accessibility::XAccessibleContext > SAL_CALL getAccessibleContext( ) override;
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// XAccessibleContext
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virtual sal_Int32 SAL_CALL getAccessibleChildCount() override;
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virtual css::uno::Reference< css::accessibility::XAccessible > SAL_CALL getAccessibleChild( sal_Int32 i ) override;
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virtual css::uno::Reference< css::accessibility::XAccessible > SAL_CALL getAccessibleParent() override;
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virtual sal_Int32 SAL_CALL getAccessibleIndexInParent() override;
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virtual sal_Int16 SAL_CALL getAccessibleRole() override;
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virtual OUString SAL_CALL getAccessibleDescription() override;
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virtual OUString SAL_CALL getAccessibleName() override;
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virtual css::uno::Reference< css::accessibility::XAccessibleRelationSet > SAL_CALL getAccessibleRelationSet() override;
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virtual css::uno::Reference< css::accessibility::XAccessibleStateSet > SAL_CALL getAccessibleStateSet() override;
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virtual css::lang::Locale SAL_CALL getLocale() override;
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// XAccessibleEventBroadcaster
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virtual void SAL_CALL addAccessibleEventListener( const css::uno::Reference< css::accessibility::XAccessibleEventListener >& xListener ) override;
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virtual void SAL_CALL removeAccessibleEventListener( const css::uno::Reference< css::accessibility::XAccessibleEventListener >& xListener ) override;
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// XAccessibleComponent
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virtual sal_Bool SAL_CALL containsPoint( const css::awt::Point& aPoint ) override;
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virtual css::uno::Reference< css::accessibility::XAccessible > SAL_CALL getAccessibleAtPoint( const css::awt::Point& aPoint ) override;
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virtual css::awt::Rectangle SAL_CALL getBounds( ) override;
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virtual css::awt::Point SAL_CALL getLocation( ) override;
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virtual css::awt::Point SAL_CALL getLocationOnScreen( ) override;
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virtual css::awt::Size SAL_CALL getSize( ) override;
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virtual void SAL_CALL grabFocus( ) override;
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virtual sal_Int32 SAL_CALL getForeground( ) override;
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virtual sal_Int32 SAL_CALL getBackground( ) override;
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// XServiceInfo
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virtual OUString SAL_CALL getImplementationName() override;
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virtual sal_Bool SAL_CALL supportsService (const OUString& sServiceName) override;
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virtual css::uno::Sequence< OUString> SAL_CALL getSupportedServiceNames() override;
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/** Set the current index in the accessibility parent
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@attention This method does not lock the SolarMutex,
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leaving that to the calling code. This is because only
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there potential deadlock situations can be resolved. Thus,
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make sure SolarMutex is locked when calling this.
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*/
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void SetIndexInParent( sal_Int32 nIndex );
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/** Set the edit engine offset
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@attention This method does not lock the SolarMutex,
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leaving that to the calling code. This is because only
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there potential deadlock situations can be resolved. Thus,
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make sure SolarMutex is locked when calling this.
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*/
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void SetEEOffset( const Point& rOffset );
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/** Set the EditEngine offset
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@attention This method does not lock the SolarMutex,
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leaving that to the calling code. This is because only
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there potential deadlock situations can be resolved. Thus,
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make sure SolarMutex is locked when calling this.
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*/
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void SetEditSource( SvxEditSource* pEditSource );
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/** Dispose this object
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Notifies and deregisters the listeners, drops all references.
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*/
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void Dispose();
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/** Set the current paragraph number
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@attention This method does not lock the SolarMutex,
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leaving that to the calling code. This is because only
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there potential deadlock situations can be resolved. Thus,
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make sure SolarMutex is locked when calling this.
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*/
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void SetParagraphIndex( sal_Int32 nIndex );
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/** Query the current paragraph number (0 - nParas-1)
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@attention This method does not lock the SolarMutex,
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leaving that to the calling code. This is because only
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there potential deadlock situations can be resolved. Thus,
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make sure SolarMutex is locked when calling this.
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*/
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sal_Int32 GetParagraphIndex() const { return mnParagraphIndex; }
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/// Calls all Listener objects to tell them the change. Don't hold locks when calling this!
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void FireEvent(const sal_Int16 nEventId, const css::uno::Any& rNewValue, const css::uno::Any& rOldValue = css::uno::Any() ) const;
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private:
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AccessibleImageBullet( const AccessibleImageBullet& ) = delete;
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AccessibleImageBullet& operator= ( const AccessibleImageBullet& ) = delete;
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// maintain state set and send STATE_CHANGE events
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void SetState( const sal_Int16 nStateId );
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void UnSetState( const sal_Int16 nStateId );
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SvxEditSource& GetEditSource() const;
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int getNotifierClientId() const { return mnNotifierClientId; }
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/** Query the SvxTextForwarder for EditEngine access.
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@attention This method does not lock the SolarMutex,
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leaving that to the calling code. This is because only
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there potential deadlock situations can be resolved. Thus,
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make sure SolarMutex is locked when calling this.
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*/
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SvxTextForwarder& GetTextForwarder() const;
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/** Query the SvxViewForwarder for EditEngine access.
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@attention This method does not lock the SolarMutex,
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leaving that to the calling code. This is because only
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there potential deadlock situations can be resolved. Thus,
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make sure SolarMutex is locked when calling this.
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*/
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SvxViewForwarder& GetViewForwarder() const;
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css::awt::Rectangle implGetBounds();
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// the paragraph index in the edit engine (guarded by solar mutex)
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sal_Int32 mnParagraphIndex;
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// our current index in the parent (guarded by solar mutex)
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sal_Int32 mnIndexInParent;
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// the current edit source (guarded by solar mutex)
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SvxEditSource* mpEditSource;
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// the offset of the underlying EditEngine from the shape/cell (guarded by solar mutex)
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Point maEEOffset;
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// the current state set (updated from SetState/UnSetState and guarded by solar mutex)
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rtl::Reference< utl::AccessibleStateSetHelper > mxStateSet;
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/// The shape we're the accessible for (unguarded)
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css::uno::Reference< css::accessibility::XAccessible > mxParent;
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/// Our listeners (guarded by maMutex)
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int mnNotifierClientId;
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};
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} // end of namespace accessibility
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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