office-gobmx/include/svx/svdmodel.hxx
Noel Grandin 516f7dafd0 SdrModel::getUnoModel can use XModel instead of XInterface
Change-Id: Ica10c62066881ba86099d2057ff6fe20e0084a85
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/157632
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2023-10-06 14:13:28 +02:00

645 lines
31 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <functional>
#include <memory>
#include <com/sun/star/uno/Sequence.hxx>
#include <com/sun/star/frame/XModel.hpp>
#include <editeng/forbiddencharacterstable.hxx>
#include <editeng/outliner.hxx>
#include <rtl/ustring.hxx>
#include <tools/weakbase.h>
#include <svl/SfxBroadcaster.hxx>
#include <tools/degree.hxx>
#include <tools/fldunit.hxx>
#include <tools/fract.hxx>
#include <svl/hint.hxx>
#include <o3tl/enumarray.hxx>
#include <svl/style.hxx>
#include <svx/xtable.hxx>
#include <svx/svdtypes.hxx>
#include <svx/svxdllapi.h>
#include <rtl/ref.hxx>
#include <deque>
#ifdef DBG_UTIL
// SdrObjectLifetimeWatchDog
#include <unordered_set>
#endif
class OutputDevice;
class SdrOutliner;
class SdrLayerAdmin;
class SdrObjList;
class SdrObject;
class SdrPage;
class SdrPageView;
class SdrTextObj;
class SdrUndoAction;
class SdrUndoGroup;
class AutoTimer;
class SfxItemPool;
class SfxItemSet;
class SfxRepeatTarget;
class SfxStyleSheet;
class SfxUndoAction;
class SfxUndoManager;
class XBitmapList;
class XColorList;
class XDashList;
class XGradientList;
class XHatchList;
class XLineEndList;
class SvxForbiddenCharactersTable;
class SvNumberFormatter;
class SdrOutlinerCache;
class SdrUndoFactory;
class ImageMap;
class TextChain;
enum class CharCompressType;
enum class SdrCompatibilityFlag;
namespace comphelper
{
class IEmbeddedHelper;
class LifecycleProxy;
}
namespace sfx2
{
class LinkManager;
}
namespace com::sun::star::beans {
struct PropertyValue;
}
namespace model
{
class Theme;
}
namespace svx
{
class IThemeColorChanger;
}
constexpr const sal_Unicode DEGREE_CHAR = u'\x00B0'; /* U+00B0 DEGREE SIGN */
enum class SdrHintKind
{
LayerChange, // changed layer definition
LayerOrderChange, // order of layer changed (Insert/Remove/ChangePos)
PageOrderChange, // order of pages (object pages or master pages) changed (Insert/Remove/ChangePos)
ObjectChange, // object changed
ObjectInserted, // new object inserted
ObjectRemoved, // symbol object removed from list
ModelCleared, // deleted the whole model (no pages exist anymore). not impl.
RefDeviceChange, // RefDevice changed
DefaultTabChange, // Default tabulator width changed
SwitchToPage, // #94278# UNDO/REDO at an object evtl. on another page
BeginEdit, // Is called after the object has entered text edit mode
EndEdit // Is called after the object has left text edit mode
};
class SVXCORE_DLLPUBLIC SdrHint final : public SfxHint
{
private:
SdrHintKind meHint;
const SdrObject* mpObj;
const SdrPage* mpPage;
public:
explicit SdrHint(SdrHintKind eNewHint);
explicit SdrHint(SdrHintKind eNewHint, const SdrObject& rNewObj);
explicit SdrHint(SdrHintKind eNewHint, const SdrPage* pPage);
explicit SdrHint(SdrHintKind eNewHint, const SdrObject& rNewObj, const SdrPage* pPage);
const SdrPage* GetPage() const { return mpPage;}
const SdrObject* GetObject() const { return mpObj;}
SdrHintKind GetKind() const { return meHint;}
};
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// SdrModel
// DlgEdModel
// FmFormModel
// ScDrawLayer
// SdDrawDocument
// SwDrawModel
// OReportModel
struct SdrModelImpl;
class SVXCORE_DLLPUBLIC SdrModel : public SfxBroadcaster, public tools::WeakBase
{
#ifdef DBG_UTIL
// SdrObjectLifetimeWatchDog:
// Use maAllIncarnatedObjects to keep track of all SdrObjects incarnated using this SdrModel
// (what is now possible after the paradigm change that a SdrObject stays at a single SdrModel
// for it's whole lifetime).
// The two methods are exclusive, debug-only, only-accessible-by SdrObject accesses to else
// hidden/non-existing maAllIncarnatedObjects.
// SdrObject::SdrObject uses impAddIncarnatedSdrObjectToSdrModel, while SdrObject::~SdrObject
// uses impRemoveIncarnatedSdrObjectToSdrModel.
// There are two places which may trigger SAL_WARN warnings:
// - impRemoveIncarnatedSdrObjectToSdrModel when the to-be-removed SdrObject is not member of SdrModel
// - SdrModel::~SdrModel after all SdrObjects *should* be cleaned-up.
// SdrModel::~SdrModel will also - for convenience - Free the non-deleted SdrObjects if there
// are any.
// Using std::unordered_set will use quasi constant access times, so this watchdog will not
// be expensive. Nonetheless, only use with debug code. It may be seductive to use this in
// product code, too, especially if it will indeed trigger - but its intention is clearly
// to find/identify MemoryLeaks caused by SdrObjects
friend void impAddIncarnatedSdrObjectToSdrModel(SdrObject& rSdrObject, SdrModel& rSdrModel);
friend void impRemoveIncarnatedSdrObjectToSdrModel(SdrObject& rSdrObject, SdrModel& rSdrModel);
std::unordered_set< SdrObject* > maAllIncarnatedObjects;
#endif
protected:
std::vector<rtl::Reference<SdrPage>> maMasterPages;
std::vector<rtl::Reference<SdrPage>> maPages;
std::function<void(std::unique_ptr<SdrUndoAction>)> m_aUndoLink; // link to a NotifyUndo-Handler
Size m_aMaxObjSize; // e.g. for auto-growing text
MapUnit m_eObjUnit; // see above
FieldUnit m_eUIUnit; // unit, scale (e.g. 1/1000) for the UI (status bar) is set by ImpSetUIUnit()
Fraction m_aUIScale; // see above
OUString m_aUIUnitStr; // see above
Fraction m_aUIUnitFact; // see above
int m_nUIUnitDecimalMark; // see above
std::unique_ptr<SdrLayerAdmin> m_pLayerAdmin;
rtl::Reference<SfxItemPool> m_pItemPool;
comphelper::IEmbeddedHelper* m_pEmbeddedHelper; // helper for embedded objects to get rid of the SfxObjectShell
std::unique_ptr<SdrOutliner> m_pDrawOutliner; // an Outliner for outputting text
std::unique_ptr<SdrOutliner> m_pHitTestOutliner;// an Outliner for the HitTest
std::unique_ptr<SdrOutliner> m_pChainingOutliner; // an Outliner for chaining overflowing text
sal_Int32 mnDefTextHgt; // Default text height in logical units
VclPtr<OutputDevice> m_pRefOutDev; // ReferenceDevice for the EditEngine
rtl::Reference< SfxStyleSheetBasePool > mxStyleSheetPool;
SfxStyleSheet* m_pDefaultStyleSheet;
SfxStyleSheet* mpDefaultStyleSheetForSdrGrafObjAndSdrOle2Obj; // #i119287#
sfx2::LinkManager* m_pLinkManager; // LinkManager
std::deque<std::unique_ptr<SfxUndoAction>> m_aUndoStack;
std::deque<std::unique_ptr<SfxUndoAction>> m_aRedoStack;
std::unique_ptr<SdrUndoGroup> m_pCurrentUndoGroup; // For multi-level
sal_uInt16 m_nUndoLevel; // undo nesting
bool m_bIsWriter:1; // to clean up pMyPool from 303a
bool m_bThemedControls:1; // If false UnoControls should not use theme colors
bool mbUndoEnabled:1; // If false no undo is recorded or we are during the execution of an undo action
bool mbChanged:1;
bool m_bPagNumsDirty:1;
bool m_bMPgNumsDirty:1;
bool m_bTransportContainer:1; // doc is temporary object container, no display (e.g. clipboard)
bool m_bReadOnly:1;
bool m_bTransparentTextFrames:1;
bool m_bSwapGraphics:1;
bool m_bPasteResize:1; // Objects are being resized due to Paste with different MapMode
bool m_bStarDrawPreviewMode:1;
bool mbDisableTextEditUsesCommonUndoManager:1;
bool mbVOCInvalidationIsReliable:1; // does the app reliably invalidate the VOC, or do we need to rebuild the primitives on every render?
sal_uInt16 m_nDefaultTabulator;
sal_uInt32 m_nMaxUndoCount;
std::unique_ptr<TextChain> m_pTextChain;
public:
std::shared_ptr<SvxForbiddenCharactersTable> mpForbiddenCharactersTable;
std::unique_ptr<SdrOutlinerCache> mpOutlinerCache;
//get a vector of all the SdrOutliner belonging to the model
std::vector<SdrOutliner*> GetActiveOutliners() const;
std::unique_ptr<SdrModelImpl> mpImpl;
CharCompressType mnCharCompressType;
sal_uInt16 mnHandoutPageCount;
bool mbModelLocked;
bool mbKernAsianPunctuation;
bool mbAddExtLeading;
bool mbInDestruction;
// Color, Dash, Line-End, Hatch, Gradient, Bitmap property lists ...
o3tl::enumarray<XPropertyListType, XPropertyListRef> maProperties;
sal_uInt16 getHandoutPageCount() const { return mnHandoutPageCount; }
void setHandoutPageCount( sal_uInt16 nHandoutPageCount ) { mnHandoutPageCount = nHandoutPageCount; }
// Adapt to given Size and Borders scaling all contained data, maybe
// including PresObj's in higher derivations
virtual void adaptSizeAndBorderForAllPages(
const Size& rNewSize,
tools::Long nLeft = 0,
tools::Long nRight = 0,
tools::Long nUpper = 0,
tools::Long nLower = 0);
protected:
void implDtorClearModel();
virtual css::uno::Reference< css::frame::XModel > createUnoModel();
private:
SdrModel(const SdrModel& rSrcModel) = delete;
void operator=(const SdrModel& rSrcModel) = delete;
bool operator==(const SdrModel& rCmpModel) const = delete;
SVX_DLLPRIVATE void ImpPostUndoAction(std::unique_ptr<SdrUndoAction> pUndo);
SVX_DLLPRIVATE void ImpSetUIUnit();
SVX_DLLPRIVATE void ImpSetOutlinerDefaults( SdrOutliner* pOutliner, bool bInit = false );
SVX_DLLPRIVATE void ImpReformatAllTextObjects();
SVX_DLLPRIVATE void ImpReformatAllEdgeObjects();
SVX_DLLPRIVATE void ImpCreateTables(bool bDisablePropertyFiles);
// this is a weak reference to a possible living api wrapper for this model
css::uno::Reference< css::frame::XModel > mxUnoModel;
// used to disable unique name checking during page move
bool mbMakePageObjectsNamesUnique = true;
public:
SVX_DLLPRIVATE virtual bool IsCreatingDataObj() const { return false; }
bool IsTransportContainer() const { return m_bTransportContainer; }
bool AreControlsThemed() { return m_bThemedControls; }
bool IsPasteResize() const { return m_bPasteResize; }
void SetPasteResize(bool bOn) { m_bPasteResize=bOn; }
// If a custom Pool is put here, the class will call methods
// on it (Put(), Remove()). On disposal of SdrModel the pool
// will be deleted with delete.
// If you give NULL instead, it will create an own pool (SdrItemPool)
// which will also be disposed in the destructor.
// If you do use a custom Pool, make sure you inherit from SdrItemPool,
// if you want to use symbol objects inherited from SdrAttrObj.
// If, however, you use objects inheriting from SdrObject you are free
// to choose a pool of your liking.
//
// tdf#118731 a bDisablePropertyFiles of true will disable ability to load
// XPropertyFiles describing defaults. Useful for UI preview widgets
explicit SdrModel(
SfxItemPool* pPool = nullptr,
::comphelper::IEmbeddedHelper* pPers = nullptr,
bool bDisablePropertyFiles = false);
virtual ~SdrModel() override;
void ClearModel(bool bCalledFromDestructor);
// Override this to enable the Swap/LoadOnDemand of graphics.
// If rbDeleteAfterUse is set to sal_True the SvStream instance from
// the caller will be disposed after use.
// If this method returns NULL, a temporary file will be allocated for
// swapping.
// The stream from which the model was loaded or in which is was saved last
// needs to be delivered
virtual css::uno::Reference<
css::embed::XStorage> GetDocumentStorage() const;
css::uno::Reference<
css::io::XInputStream >
GetDocumentStream(OUString const& rURL,
::comphelper::LifecycleProxy const & rProxy) const;
// Change the template attributes of the symbol objects to hard attributes
void BurnInStyleSheetAttributes();
// If you inherit from SdrPage you also need to inherit from SdrModel
// and implement both VM AllocPage() and AllocModel()...
virtual rtl::Reference<SdrPage> AllocPage(bool bMasterPage);
virtual SdrModel* AllocModel() const;
// Changes on the layers set the modified flag and broadcast on the model!
const SdrLayerAdmin& GetLayerAdmin() const { return *m_pLayerAdmin; }
SdrLayerAdmin& GetLayerAdmin() { return *m_pLayerAdmin; }
const SfxItemPool& GetItemPool() const { return *m_pItemPool; }
SfxItemPool& GetItemPool() { return *m_pItemPool; }
SdrOutliner& GetDrawOutliner(const SdrTextObj* pObj=nullptr) const;
SdrOutliner& GetHitTestOutliner() const { return *m_pHitTestOutliner; }
const SdrTextObj* GetFormattingTextObj() const;
// put the TextDefaults (Font,Height,Color) in a Set
void SetTextDefaults() const;
static void SetTextDefaults( SfxItemPool* pItemPool, sal_Int32 nDefTextHgt );
SdrOutliner& GetChainingOutliner(const SdrTextObj* pObj) const;
TextChain * GetTextChain() const;
// ReferenceDevice for the EditEngine
void SetRefDevice(OutputDevice* pDev);
OutputDevice* GetRefDevice() const { return m_pRefOutDev.get(); }
// If a new MapMode is set on the RefDevice (or similar)
void RefDeviceChanged(); // not yet implemented
// default font height in logical units
void SetDefaultFontHeight(sal_Int32 nVal);
// default tabulator width for the EditEngine
void SetDefaultTabulator(sal_uInt16 nVal);
sal_uInt16 GetDefaultTabulator() const { return m_nDefaultTabulator; }
// The DefaultStyleSheet will be used in every symbol object which is inserted
// in this model and does not have a StyleSheet set.
SfxStyleSheet* GetDefaultStyleSheet() const { return m_pDefaultStyleSheet; }
void SetDefaultStyleSheet(SfxStyleSheet* pDefSS) { m_pDefaultStyleSheet = pDefSS; }
// #i119287# default StyleSheet for SdrGrafObj and SdrOle2Obj
SfxStyleSheet* GetDefaultStyleSheetForSdrGrafObjAndSdrOle2Obj() const { return mpDefaultStyleSheetForSdrGrafObjAndSdrOle2Obj; }
void SetDefaultStyleSheetForSdrGrafObjAndSdrOle2Obj(SfxStyleSheet* pDefSS) { mpDefaultStyleSheetForSdrGrafObjAndSdrOle2Obj = pDefSS; }
sfx2::LinkManager* GetLinkManager() { return m_pLinkManager; }
void SetLinkManager( sfx2::LinkManager* pLinkMgr ) { m_pLinkManager = pLinkMgr; }
::comphelper::IEmbeddedHelper* GetPersist() const { return m_pEmbeddedHelper; }
void SetPersist( ::comphelper::IEmbeddedHelper *p ) { m_pEmbeddedHelper = p; }
// Unit for the symbol coordination
// Default is 1 logical unit = 1/100mm (Unit=MapUnit::Map100thMM, Fract=(1,1)).
// Examples:
// MapUnit::MapPoint, Fraction(72,1) : 1 log Einh = 72 Point = 1 Inch
// MapUnit::MapPoint, Fraction(1,20) : 1 log Einh = 1/20 Point = 1 Twip
// MapUnit::MapTwip, Fraction(1,1) : 1 log Einh = 1 Twip
// MapUnit::Map100thMM, Fraction(1,10) : 1 log Einh = 1/1000mm
// MapUnit::MapMM, Fraction(1000,1) : 1 log Einh = 1000mm = 1m
// MapUnit::MapCM, Fraction(100,1) : 1 log Einh = 100cm = 1m
// MapUnit::MapCM, Fraction(100000,1): 1 log Einh = 100000cm = 1km
// (FWIW: you cannot represent light years).
// The scaling unit is needed for the Engine to serve the Clipboard
// with the correct sizes.
MapUnit GetScaleUnit() const { return m_eObjUnit; }
void SetScaleUnit(MapUnit eMap);
// maximal size e.g. for auto growing texts
const Size& GetMaxObjSize() const { return m_aMaxObjSize; }
void SetMaxObjSize(const Size& rSiz) { m_aMaxObjSize=rSiz; }
// For the View! to display sane numbers in the status bar: Default is mm.
void SetUIUnit(FieldUnit eUnit);
FieldUnit GetUIUnit() const { return m_eUIUnit; }
// The scale of the drawing. Default 1/1.
void SetUIScale(const Fraction& rScale);
const Fraction& GetUIScale() const { return m_aUIScale; }
// Setting both simultaneously performs a little better
void SetUIUnit(FieldUnit eUnit, const Fraction& rScale);
static OUString GetUnitString(FieldUnit eUnit);
OUString GetMetricString(tools::Long nVal, bool bNoUnitChars = false, sal_Int32 nNumDigits = -1) const;
static OUString GetAngleString(Degree100 nAngle);
static OUString GetPercentString(const Fraction& rVal);
// RecalcPageNums is ordinarily only called by the Page.
bool IsPagNumsDirty() const { return m_bPagNumsDirty; };
bool IsMPgNumsDirty() const { return m_bMPgNumsDirty; };
void RecalcPageNums(bool bMaster);
// After the Insert the Page belongs to the SdrModel.
virtual void InsertPage(SdrPage* pPage, sal_uInt16 nPos=0xFFFF);
virtual void DeletePage(sal_uInt16 nPgNum);
// Remove means transferring ownership to the caller (opposite of Insert)
virtual rtl::Reference<SdrPage> RemovePage(sal_uInt16 nPgNum);
virtual void MovePage(sal_uInt16 nPgNum, sal_uInt16 nNewPos);
const SdrPage* GetPage(sal_uInt16 nPgNum) const;
SdrPage* GetPage(sal_uInt16 nPgNum);
sal_uInt16 GetPageCount() const;
virtual void PageListChanged();
// Masterpages
virtual void InsertMasterPage(SdrPage* pPage, sal_uInt16 nPos=0xFFFF);
void DeleteMasterPage(sal_uInt16 nPgNum);
// Remove means transferring ownership to the caller (opposite of Insert)
virtual rtl::Reference<SdrPage> RemoveMasterPage(sal_uInt16 nPgNum);
void MoveMasterPage(sal_uInt16 nPgNum, sal_uInt16 nNewPos);
const SdrPage* GetMasterPage(sal_uInt16 nPgNum) const;
SdrPage* GetMasterPage(sal_uInt16 nPgNum);
sal_uInt16 GetMasterPageCount() const;
virtual void MasterPageListChanged();
// modified flag. Is set automatically when something changes on the Pages
// symbol objects. You need to reset it yourself, however, e.g. on Save().
bool IsChanged() const { return mbChanged; }
virtual void SetChanged(bool bFlg = true);
// If set to sal_True, graphics from graphics objects will:
// - not be loaded immediately when loading a document,
// but only once they are needed (e.g. displayed).
// - be pruned from memory if they are not needed.
// For that to work, override the virtual method GetDocumentStream().
// Default=FALSE. Flag is not persistent.
bool IsSwapGraphics() const { return m_bSwapGraphics; }
void SetSwapGraphics();
// Text frames without filling can be select with a mouse click by default (sal_False).
// With this flag set to true you can hit them only in the area in which text is to be
// found.
bool IsPickThroughTransparentTextFrames() const { return m_bTransparentTextFrames; }
void SetPickThroughTransparentTextFrames(bool bOn) { m_bTransparentTextFrames=bOn; }
// Can the model be changed at all?
// Is only evaluated by the possibility methods of the View.
// Direct manipulations on the model, ... do not respect this flag.
// Override this and return the appropriate ReadOnly status
// of the files, i.e. true or false. (Method is called multiple
// times, so use one flag only!)
virtual bool IsReadOnly() const;
void SetReadOnly(bool bYes);
// Mixing two SdrModels. Mind that rSourceModel is not const.
// The pages will not be copied but moved, when inserted.
// rSourceModel may very well be empty afterwards.
// nFirstPageNum,nLastPageNum: The pages to take from rSourceModel
// nDestPos..................: position to insert
// bMergeMasterPages.........: sal_True = needed MasterPages will be taken
// from rSourceModel
// sal_False= the MasterPageDescriptors of
// the pages of the rSourceModel will be
// mapped on the existing MasterPages.
// bUndo.....................: An undo action is generated for the merging.
// Undo is only for the target model, not for the
// rSourceModel.
// bTreadSourceAsConst.......: sal_True=the SourceModel will not be changed,
// so pages will be copied.
virtual void Merge(SdrModel& rSourceModel,
sal_uInt16 nFirstPageNum, sal_uInt16 nLastPageNum,
sal_uInt16 nDestPos,
bool bMergeMasterPages, bool bAllMasterPages,
bool bUndo = true, bool bTreadSourceAsConst = false);
// Behaves like Merge(SourceModel=DestModel,nFirst,nLast,nDest,sal_False,sal_False,bUndo,!bMoveNoCopy);
void CopyPages(sal_uInt16 nFirstPageNum, sal_uInt16 nLastPageNum,
sal_uInt16 nDestPos,
bool bUndo, bool bMoveNoCopy);
// BegUndo() / EndUndo() enables you to group arbitrarily many UndoActions
// arbitrarily deeply. As comment for the UndoAction the first BegUndo(String) of all
// nestings will be used.
// In that case the NotifyUndoActionHdl will be called on the last EndUndo().
// No UndoAction will be generated for an empty group.
// All direct modifications on the SdrModel do not create an UndoActions.
// Actions on the SdrView however do generate those.
void BegUndo(); // open Undo group
void BegUndo(const OUString& rComment); // open Undo group
void BegUndo(const OUString& rComment, const OUString& rObjDescr, SdrRepeatFunc eFunc); // open Undo group
void EndUndo(); // close Undo group
void AddUndo(std::unique_ptr<SdrUndoAction> pUndo);
sal_uInt16 GetUndoBracketLevel() const { return m_nUndoLevel; }
// only after the first BegUndo or before the last EndUndo:
void SetUndoComment(const OUString& rComment);
void SetUndoComment(const OUString& rComment, const OUString& rObjDescr);
// The Undo management is only done if NotifyUndoAction-Handler is not set.
// Default is 16. Minimal MaxUndoActionCount is 1.
void SetMaxUndoActionCount(sal_uInt32 nCount);
void ClearUndoBuffer();
bool HasUndoActions() const;
bool HasRedoActions() const;
void Undo();
void Redo();
void Repeat(SfxRepeatTarget&);
// The application can set a handler here which collects the UndoActions einsammelt.
// The handler has the following signature:
// void NotifyUndoActionHdl(SfxUndoAction* pUndoAction);
// When calling the handler ownership is transferred;
// The UndoAction belongs to the Handler, not the SdrModel.
void SetNotifyUndoActionHdl(const std::function<void(std::unique_ptr<SdrUndoAction>)>& rLink) { m_aUndoLink=rLink; }
/** application can set its own undo manager, BegUndo, EndUndo and AddUndoAction
calls are routed to this interface if given */
void SetSdrUndoManager( SfxUndoManager* pUndoManager );
SfxUndoManager* GetSdrUndoManager() const;
/** applications can set their own undo factory to override creation of
undo actions. The SdrModel will become owner of the given SdrUndoFactory
and delete it upon its destruction. */
void SetSdrUndoFactory( SdrUndoFactory* pUndoFactory );
/** returns the models undo factory. This must be used to create
undo actions for this model. */
SdrUndoFactory& GetSdrUndoFactory() const;
// Accessor methods for Palettes, Lists and Tables
// FIXME: this badly needs re-factoring...
const XPropertyListRef& GetPropertyList( XPropertyListType t ) const { return maProperties[ t ]; }
void SetPropertyList( XPropertyListRef const & p ) { maProperties[ p->Type() ] = p; }
// friendlier helpers
XDashListRef GetDashList() const { return XPropertyList::AsDashList(GetPropertyList( XPropertyListType::Dash )); }
XHatchListRef GetHatchList() const { return XPropertyList::AsHatchList(GetPropertyList( XPropertyListType::Hatch )); }
XColorListRef GetColorList() const { return XPropertyList::AsColorList(GetPropertyList( XPropertyListType::Color )); }
XBitmapListRef GetBitmapList() const { return XPropertyList::AsBitmapList(GetPropertyList( XPropertyListType::Bitmap )); }
XPatternListRef GetPatternList() const { return XPropertyList::AsPatternList(GetPropertyList( XPropertyListType::Pattern )); }
XLineEndListRef GetLineEndList() const { return XPropertyList::AsLineEndList(GetPropertyList( XPropertyListType::LineEnd )); }
XGradientListRef GetGradientList() const { return XPropertyList::AsGradientList(GetPropertyList( XPropertyListType::Gradient )); }
// The DrawingEngine only references the StyleSheetPool, whoever
// made it needs to delete it.
SfxStyleSheetBasePool* GetStyleSheetPool() const { return mxStyleSheetPool.get(); }
void SetStyleSheetPool(SfxStyleSheetBasePool* pPool) { mxStyleSheetPool=pPool; }
void setTheme(std::shared_ptr<model::Theme> const& pTheme);
std::shared_ptr<model::Theme> const& getTheme() const;
void SetStarDrawPreviewMode(bool bPreview);
bool IsStarDrawPreviewMode() const { return m_bStarDrawPreviewMode; }
bool GetDisableTextEditUsesCommonUndoManager() const { return mbDisableTextEditUsesCommonUndoManager; }
void SetDisableTextEditUsesCommonUndoManager(bool bNew) { mbDisableTextEditUsesCommonUndoManager = bNew; }
css::uno::Reference< css::frame::XModel > const & getUnoModel();
void setUnoModel( const css::uno::Reference< css::frame::XModel >& xModel );
// these functions are used by the api to disable repaints during a
// set of api calls.
bool isLocked() const { return mbModelLocked; }
void setLock( bool bLock );
void SetForbiddenCharsTable( const std::shared_ptr<SvxForbiddenCharactersTable>& xForbiddenChars );
const std::shared_ptr<SvxForbiddenCharactersTable>& GetForbiddenCharsTable() const { return mpForbiddenCharactersTable;}
void SetCharCompressType( CharCompressType nType );
CharCompressType GetCharCompressType() const { return mnCharCompressType; }
void SetKernAsianPunctuation( bool bEnabled );
bool IsKernAsianPunctuation() const { return mbKernAsianPunctuation; }
void SetAddExtLeading( bool bEnabled );
bool IsAddExtLeading() const { return mbAddExtLeading; }
void SetCompatibilityFlag(SdrCompatibilityFlag eFlag, bool bEnabled);
/// @returns state of the SdrCompatibilityFlag
bool GetCompatibilityFlag(SdrCompatibilityFlag eFlag) const;
void ReformatAllTextObjects();
std::unique_ptr<SdrOutliner> createOutliner( OutlinerMode nOutlinerMode );
void disposeOutliner( std::unique_ptr<SdrOutliner> pOutliner );
bool IsWriter() const { return m_bIsWriter; }
// Used as a fallback in *::ReadUserDataSequence() to process common properties
void ReadUserDataSequenceValue(const css::beans::PropertyValue *pValue);
void WriteUserDataSequence(css::uno::Sequence < css::beans::PropertyValue >& rValues);
/** returns the numbering type that is used to format page fields in drawing shapes */
virtual SvxNumType GetPageNumType() const;
/** copies the items from the source set to the destination set. Both sets must have
same ranges but can have different pools. */
static void MigrateItemSet( const SfxItemSet* pSourceSet, SfxItemSet* pDestSet, SdrModel* pNewModel );
bool IsInDestruction() const { return mbInDestruction;}
static const css::uno::Sequence< sal_Int8 >& getUnoTunnelId();
/** enables (true) or disables (false) recording of undo actions
If undo actions are added while undo is disabled, they are deleted.
Disabling undo does not clear the current undo buffer! */
void EnableUndo( bool bEnable );
/** returns true if undo is currently enabled
This returns false if undo was disabled using EnableUndo( false ) and
also during the runtime of the Undo() and Redo() methods. */
bool IsUndoEnabled() const;
// used to prevent object name change during page move
bool DoesMakePageObjectsNamesUnique() const { return mbMakePageObjectsNamesUnique; }
void DoMakePageObjectsNamesUnique(bool bDo) { mbMakePageObjectsNamesUnique = bDo; }
virtual sal_Int32 getImagePreferredDPI() const { return 0; }
virtual void dumpAsXml(xmlTextWriterPtr pWriter) const;
bool IsVOCInvalidationIsReliable() const { return mbVOCInvalidationIsReliable; }
void SetVOCInvalidationIsReliable(bool b) { mbVOCInvalidationIsReliable = b; }
};
/*
+-----------+
| SdrModel |
+--+------+-+
| +-----------+
+----+-----+ |
| ... | |
+----+---+ +----+---+ +-----+--------+
|SdrPage | |SdrPage | |SdrLayerAdmin |
+---+----+ +-+--+--++ +---+-------+--+
| | | | | +-------------------+
+----+----+ +-----+-----+ +-------+-------+
| ... | | ... | | ... |
+---+---+ +---+---+ +----+----+ +----+----+ +-----+------+ +------+-----+
|SdrObj | |SdrObj | |SdrLayer | |SdrLayer | |SdrLayerSet | |SdrLayerSet |
+-------+ +-------+ +---------+ +---------+ +------------+ +------------+
This class: SdrModel is the head of the data models for the StarView Drawing Engine.
///////////////////////////////////////////////////////////////////////////////////////////////// */
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */