85 lines
2.2 KiB
C++
85 lines
2.2 KiB
C++
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef INCLUDED_CONFIGMGR_SOURCE_NODE_HXX
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#define INCLUDED_CONFIGMGR_SOURCE_NODE_HXX
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#include "sal/config.h"
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#include "rtl/ref.hxx"
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#include "salhelper/simplereferenceobject.hxx"
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#include "nodemap.hxx"
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namespace rtl { class OUString; }
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namespace configmgr {
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class Node: public salhelper::SimpleReferenceObject {
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public:
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enum Kind {
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KIND_PROPERTY, KIND_LOCALIZED_PROPERTY, KIND_LOCALIZED_VALUE,
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KIND_GROUP, KIND_SET };
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virtual Kind kind() const = 0;
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virtual rtl::Reference< Node > clone(bool keepTemplateName) const = 0;
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virtual NodeMap & getMembers();
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virtual rtl::OUString getTemplateName() const;
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virtual void setMandatory(int layer);
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virtual int getMandatory() const;
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void setLayer(int layer);
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int getLayer() const;
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void setFinalized(int layer);
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int getFinalized() const;
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rtl::Reference< Node > getMember(rtl::OUString const & name);
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protected:
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explicit Node(int layer);
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Node(const Node & other);
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virtual ~Node();
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virtual void clear();
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int layer_;
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int finalized_;
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};
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}
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#endif
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