office-gobmx/include/svtools/svlbitm.hxx
Thomas Arnhold dbddac3261 fixincludeguards.sh: include/s*
Change-Id: I57fcfd442d2b5815e7c07a9cbd660f3698168dee
2013-10-23 23:22:29 +02:00

259 lines
9.4 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVTOOLS_SVLBITM_HXX
#define INCLUDED_SVTOOLS_SVLBITM_HXX
#include "svtools/svtdllapi.h"
#include <tools/link.hxx>
#include <vcl/image.hxx>
#include <svtools/treelistbox.hxx>
class SvTreeListEntry;
#define SV_BMP_UNCHECKED 0
#define SV_BMP_CHECKED 1
#define SV_BMP_TRISTATE 2
#define SV_BMP_HIUNCHECKED 3
#define SV_BMP_HICHECKED 4
#define SV_BMP_HITRISTATE 5
#define SV_BMP_STATICIMAGE 6
struct SvLBoxButtonData_Impl;
class SVT_DLLPUBLIC SvLBoxButtonData
{
private:
Link aLink;
long nWidth;
long nHeight;
SvLBoxButtonData_Impl* pImpl;
sal_Bool bDataOk;
SvButtonState eState;
SVT_DLLPRIVATE void SetWidthAndHeight();
SVT_DLLPRIVATE void InitData( sal_Bool bImagesFromDefault,
bool _bRadioBtn, const Control* pControlForSettings = NULL );
public:
// include creating default images (CheckBox or RadioButton)
SvLBoxButtonData( const Control* pControlForSettings );
SvLBoxButtonData( const Control* pControlForSettings, bool _bRadioBtn );
~SvLBoxButtonData();
sal_uInt16 GetIndex( sal_uInt16 nItemState );
long Width();
long Height();
void SetLink( const Link& rLink) { aLink=rLink; }
const Link& GetLink() const { return aLink; }
sal_Bool IsRadio();
// weil Buttons nicht von LinkHdl abgeleitet sind
void CallLink();
void StoreButtonState( SvTreeListEntry* pEntry, sal_uInt16 nItemFlags );
SvButtonState ConvertToButtonState( sal_uInt16 nItemFlags ) const;
SvButtonState GetActButtonState() const
{
return eState;
}
SvTreeListEntry* GetActEntry() const;
Image aBmps[24]; // Indizes siehe Konstanten BMP_ ....
void SetDefaultImages( const Control* pControlForSettings = NULL );
// set images acording to the color scheeme of the Control
// pControlForSettings == NULL: settings are taken from Application
sal_Bool HasDefaultImages( void ) const;
};
// **********************************************************************
class SVT_DLLPUBLIC SvLBoxString : public SvLBoxItem
{
protected:
OUString maText;
public:
SvLBoxString(SvTreeListEntry*, sal_uInt16 nFlags, const OUString& rStr);
SvLBoxString();
virtual ~SvLBoxString();
virtual sal_uInt16 GetType() const;
virtual void InitViewData(SvTreeListBox*, SvTreeListEntry*, SvViewDataItem*);
OUString GetText() const { return maText; }
void SetText( const OUString& rText ) { maText = rText; }
virtual void Paint(
const Point& rPos, SvTreeListBox& rOutDev, const SvViewDataEntry* pView, const SvTreeListEntry* pEntry);
virtual SvLBoxItem* Create() const;
virtual void Clone( SvLBoxItem* pSource );
};
class SvLBoxBmp : public SvLBoxItem
{
Image aBmp;
public:
SvLBoxBmp();
virtual ~SvLBoxBmp();
virtual sal_uInt16 GetType() const;
virtual void InitViewData( SvTreeListBox*,SvTreeListEntry*,SvViewDataItem* );
virtual void Paint(
const Point& rPos, SvTreeListBox& rOutDev, const SvViewDataEntry* pView, const SvTreeListEntry* pEntry);
virtual SvLBoxItem* Create() const;
virtual void Clone( SvLBoxItem* pSource );
};
#define SV_ITEMSTATE_UNCHECKED 0x0001
#define SV_ITEMSTATE_CHECKED 0x0002
#define SV_ITEMSTATE_TRISTATE 0x0004
#define SV_ITEMSTATE_HILIGHTED 0x0008
#define SV_STATE_MASK 0xFFF8 // zum Loeschen von UNCHECKED,CHECKED,TRISTATE
class SVT_DLLPUBLIC SvLBoxButton : public SvLBoxItem
{
bool isVis;
SvLBoxButtonData* pData;
SvLBoxButtonKind eKind;
sal_uInt16 nItemFlags;
sal_uInt16 nBaseOffs;
void ImplAdjustBoxSize( Size& io_rCtrlSize, ControlType i_eType, Window* pParent );
public:
// An SvLBoxButton can be of three different kinds: an
// enabled checkbox (the normal kind), a disabled checkbox
// (which cannot be modified via UI), or a static image
// (see SV_BMP_STATICIMAGE; nFlags are effectively ignored
// for that kind).
SvLBoxButton( SvTreeListEntry* pEntry,
SvLBoxButtonKind eTheKind, sal_uInt16 nFlags,
SvLBoxButtonData* pBData );
SvLBoxButton();
virtual ~SvLBoxButton();
virtual void InitViewData( SvTreeListBox*,SvTreeListEntry*,SvViewDataItem* );
virtual sal_uInt16 GetType() const;
virtual sal_Bool ClickHdl(SvTreeListBox* pView, SvTreeListEntry* );
virtual void Paint(
const Point& rPos, SvTreeListBox& rOutDev, const SvViewDataEntry* pView, const SvTreeListEntry* pEntry);
virtual SvLBoxItem* Create() const;
virtual void Clone( SvLBoxItem* pSource );
sal_uInt16 GetButtonFlags() const { return nItemFlags; }
sal_Bool IsStateChecked() const { return (sal_Bool)(nItemFlags & SV_ITEMSTATE_CHECKED)!=0; }
sal_Bool IsStateUnchecked() const { return (sal_Bool)(nItemFlags & SV_ITEMSTATE_UNCHECKED)!=0; }
sal_Bool IsStateTristate() const { return (sal_Bool)(nItemFlags & SV_ITEMSTATE_TRISTATE)!=0; }
sal_Bool IsStateHilighted() const { return (sal_Bool)(nItemFlags & SV_ITEMSTATE_HILIGHTED)!=0; }
void SetStateChecked();
void SetStateUnchecked();
void SetStateTristate();
void SetStateHilighted( sal_Bool bHilight );
void SetStateInvisible();
SvLBoxButtonKind GetKind() const { return eKind; }
void SetBaseOffs( sal_uInt16 nOffs ) { nBaseOffs = nOffs; }
sal_uInt16 GetBaseOffs() const { return nBaseOffs; }
// Check whether this button can be modified via UI
bool CheckModification() const;
};
inline void SvLBoxButton::SetStateChecked()
{
nItemFlags &= SV_STATE_MASK;
nItemFlags |= SV_ITEMSTATE_CHECKED;
}
inline void SvLBoxButton::SetStateUnchecked()
{
nItemFlags &= SV_STATE_MASK;
nItemFlags |= SV_ITEMSTATE_UNCHECKED;
}
inline void SvLBoxButton::SetStateTristate()
{
nItemFlags &= SV_STATE_MASK;
nItemFlags |= SV_ITEMSTATE_TRISTATE;
}
inline void SvLBoxButton::SetStateHilighted( sal_Bool bHilight )
{
if ( bHilight )
nItemFlags |= SV_ITEMSTATE_HILIGHTED;
else
nItemFlags &= ~SV_ITEMSTATE_HILIGHTED;
}
struct SvLBoxContextBmp_Impl;
class SVT_DLLPUBLIC SvLBoxContextBmp : public SvLBoxItem
{
SvLBoxContextBmp_Impl* m_pImpl;
public:
SvLBoxContextBmp(
SvTreeListEntry* pEntry, sal_uInt16 nItemFlags, Image aBmp1, Image aBmp2, bool bExpanded);
SvLBoxContextBmp();
virtual ~SvLBoxContextBmp();
virtual sal_uInt16 GetType() const;
virtual void InitViewData( SvTreeListBox*,SvTreeListEntry*,SvViewDataItem* );
virtual void Paint(
const Point& rPos, SvTreeListBox& rOutDev, const SvViewDataEntry* pView, const SvTreeListEntry* pEntry);
virtual SvLBoxItem* Create() const;
virtual void Clone( SvLBoxItem* pSource );
sal_Bool SetModeImages( const Image& _rBitmap1, const Image& _rBitmap2 );
void GetModeImages( Image& _rBitmap1, Image& _rBitmap2 ) const;
inline void SetBitmap1( const Image& _rImage );
inline void SetBitmap2( const Image& _rImage );
inline const Image& GetBitmap1( ) const;
inline const Image& GetBitmap2( ) const;
private:
Image& implGetImageStore( sal_Bool _bFirst );
};
inline void SvLBoxContextBmp::SetBitmap1( const Image& _rImage )
{
implGetImageStore( sal_True ) = _rImage;
}
inline void SvLBoxContextBmp::SetBitmap2( const Image& _rImage )
{
implGetImageStore( sal_False ) = _rImage;
}
inline const Image& SvLBoxContextBmp::GetBitmap1( ) const
{
Image& rImage = const_cast< SvLBoxContextBmp* >( this )->implGetImageStore( sal_True );
return rImage;
}
inline const Image& SvLBoxContextBmp::GetBitmap2( ) const
{
Image& rImage = const_cast< SvLBoxContextBmp* >( this )->implGetImageStore( sal_False );
return rImage;
}
#endif
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