office-gobmx/include/svx/charmap.hxx
Noel Grandin a5ccdbbc45 UBSan RTTI fixes
after I missed a bunch of stuff when testing UBSan with
  commit 3ba92b5f1e
  hide more symbols
Change-Id: Id3cb0b70b9fa24c7e3fba7fd565eb658dafa00f8

Change-Id: I369587ed3e14e50ca272037b9d950b62841695d5
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/163703
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2024-02-22 06:59:23 +01:00

165 lines
6.7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_CHARMAP_HXX
#define INCLUDED_SVX_CHARMAP_HXX
#include <sal/config.h>
#include <deque>
#include <map>
#include <memory>
#include <sal/types.h>
#include <rtl/ref.hxx>
#include <svx/svxdllapi.h>
#include <tools/gen.hxx>
#include <tools/link.hxx>
#include <vcl/metric.hxx>
#include <vcl/vclptr.hxx>
#include <vcl/customweld.hxx>
#include <vcl/weld.hxx>
namespace com::sun::star {
namespace accessibility { class XAccessible; }
}
namespace com::sun::star::uno { class XComponentContext; }
using namespace ::com::sun::star;
#define COLUMN_COUNT 16
#define ROW_COUNT 8
namespace svx
{
struct SvxShowCharSetItem;
class SvxShowCharSetAcc;
}
class SAL_WARN_UNUSED SAL_DLLPUBLIC_RTTI SvxShowCharSet : public weld::CustomWidgetController
{
protected:
VclPtr<VirtualDevice> mxVirDev;
vcl::Font maFont;
std::unique_ptr<weld::ScrolledWindow> mxScrollArea;
public:
SVX_DLLPUBLIC SvxShowCharSet(std::unique_ptr<weld::ScrolledWindow> pScrollArea, const VclPtr<VirtualDevice>& rVirDev);
virtual ~SvxShowCharSet() override;
virtual void RecalculateFont(vcl::RenderContext& rRenderContext);
SVX_DLLPUBLIC void SelectCharacter( sal_UCS4 cNew );
virtual sal_UCS4 GetSelectCharacter() const;
virtual sal_UCS4 GetCharFromIndex(int index) const;
void createContextMenu(const Point& rPosition);
void SetDoubleClickHdl( const Link<SvxShowCharSet*,void>& rLink ) { aDoubleClkHdl = rLink; }
void SetReturnKeyPressHdl( const Link<SvxShowCharSet*,void>& rLink ) { m_aReturnKeypressHdl = rLink; }
void SetSelectHdl( const Link<SvxShowCharSet*,void>& rHdl ) { aSelectHdl = rHdl; }
void SetHighlightHdl( const Link<SvxShowCharSet*,void>& rHdl ) { aHighHdl = rHdl; }
void SetPreSelectHdl( const Link<SvxShowCharSet*,void>& rHdl ) { aPreSelectHdl = rHdl; }
void SetFavClickHdl( const Link<SvxShowCharSet*,void>& rHdl ) { aFavClickHdl = rHdl; }
static sal_uInt32& getSelectedChar();
SVX_DLLPUBLIC void SetFont( const vcl::Font& rFont );
vcl::Font const & GetFont() const { return maFont; }
SVX_DLLPUBLIC FontCharMapRef const & GetFontCharMap();
bool isFavChar(std::u16string_view sTitle, std::u16string_view rFont);
void getFavCharacterList(); //gets both Fav char and Fav char font list
void updateFavCharacterList(const OUString& rChar, const OUString& rFont);
virtual svx::SvxShowCharSetItem* ImplGetItem( int _nPos );
int FirstInView() const;
virtual int LastInView() const;
int PixelToMapIndex( const Point&) const;
virtual void SelectIndex( int index, bool bFocus = false );
void OutputIndex( int index );
void DeSelect();
static void CopyToClipboard(const OUString& str);
bool IsSelected(sal_uInt16 _nPos) const { return _nPos == nSelectedIndex; }
sal_uInt16 GetSelectIndexId() const { return sal::static_int_cast<sal_uInt16>(nSelectedIndex); }
static sal_uInt16 GetRowPos(sal_uInt16 _nPos);
static sal_uInt16 GetColumnPos(sal_uInt16 _nPos);
virtual sal_Int32 getMaxCharCount() const;
virtual void Show() override { mxScrollArea->show(); }
virtual void Hide() override { mxScrollArea->hide(); }
uno::Reference<css::accessibility::XAccessible> getAccessibleParent() const { return GetDrawingArea()->get_accessible_parent(); }
private:
virtual void SetDrawingArea(weld::DrawingArea* pDrawingArea) override;
virtual void Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle& rRect) override;
virtual void Resize() override;
virtual bool MouseButtonDown(const MouseEvent& rMEvt) override;
virtual bool MouseMove(const MouseEvent& rMEvt) override;
virtual bool MouseButtonUp(const MouseEvent& rMEvt) override;
virtual void GetFocus() override;
virtual void LoseFocus() override;
virtual bool Command(const CommandEvent& rCEvt) override;
virtual css::uno::Reference<css::accessibility::XAccessible> CreateAccessible() override;
virtual FactoryFunction GetUITestFactory() const override;
protected:
typedef std::map<sal_Int32, std::shared_ptr<svx::SvxShowCharSetItem> > ItemsMap;
ItemsMap m_aItems;
Link<SvxShowCharSet*,void> aDoubleClkHdl;
Link<SvxShowCharSet*,void> m_aReturnKeypressHdl;
Link<SvxShowCharSet*,void> aSelectHdl;
Link<SvxShowCharSet*,void> aFavClickHdl;
Link<SvxShowCharSet*,void> aHighHdl;
Link<SvxShowCharSet*,void> aPreSelectHdl;
std::deque<OUString> maFavCharList;
std::deque<OUString> maFavCharFontList;
rtl::Reference<svx::SvxShowCharSetAcc> m_xAccessible;
tools::Long nX;
tools::Long nY;
tools::Long m_nXGap;
tools::Long m_nYGap;
bool bDrag;
sal_Int32 nSelectedIndex;
FontCharMapRef mxFontCharMap;
Size maFontSize;
bool mbRecalculateFont : 1;
bool mbUpdateForeground : 1;
bool mbUpdateBackground : 1;
protected:
virtual bool KeyInput(const KeyEvent&) override;
void DrawChars_Impl(vcl::RenderContext& rRenderContext, int n1, int n2);
void InitSettings(vcl::RenderContext& rRenderContext);
// abstraction layers are: Unicode<->MapIndex<->Pixel
Point MapIndexToPixel( int) const;
DECL_LINK(VscrollHdl, weld::ScrolledWindow&, void);
void ContextMenuSelect(std::u16string_view rIdent);
void init();
tools::Rectangle getGridRectangle(const Point &rPointUL, const Size &rOutputSize) const;
};
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */