7aece6a339
See tdf#94879 for motivation. Change-Id: Ia11aaae771deb99f72af86670318c3822c1d139f Reviewed-on: https://gerrit.libreoffice.org/c/core/+/173056 Reviewed-by: Miklos Vajna <vmiklos@collabora.com> Tested-by: Jenkins
258 lines
9.8 KiB
C++
258 lines
9.8 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#pragma once
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#include <com/sun/star/awt/XControlContainer.hpp>
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#include <rtl/ustring.hxx>
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#include <tools/color.hxx>
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#include <svx/svdhlpln.hxx>
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#include <svx/svdsob.hxx>
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#include <svx/svdtypes.hxx>
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#include <svx/svxdllapi.h>
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#include <memory>
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#include <vector>
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#include <basegfx/range/b2irectangle.hxx>
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namespace vcl { class Region; }
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class SdrObjList;
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class SdrObject;
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class SdrPage;
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class SdrUnoObj;
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class SdrPaintWindow;
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class SdrView;
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class SdrPageObj;
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class SdrPageView;
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namespace sdr::contact
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{
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class ViewObjectContactRedirector;
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class DisplayInfo;
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class ViewObjectContactRedirector;
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}
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// typedefs for a list of SdrPageWindow
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class SdrPageWindow;
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class SVXCORE_DLLPUBLIC SdrPageView
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{
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private:
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SdrView& mrView;
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SdrPage* mpPage;
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Point maPageOrigin; // The Page's point of origin
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tools::Rectangle m_aMarkBound;
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tools::Rectangle m_aMarkSnap;
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bool mbHasMarked;
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bool mbVisible;
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SdrLayerIDSet m_aLayerVisi; // Set of visible Layers
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SdrLayerIDSet m_aLayerLock; // Set of non-editable Layers
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SdrLayerIDSet m_aLayerPrn; // Set of printable Layers
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SdrObjList* m_pCurrentList; // Current List, usually the Page
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SdrObject* m_pCurrentGroup; // Current Group; nullptr means none
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SdrHelpLineList m_aHelpLines; // Helper lines and points
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// #103911# Use one reserved slot (bReserveBool2) for the document color
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Color maDocumentColor;
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// #103834# Use one reserved slot (bReserveBool1) for the background color
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Color maBackgroundColor;
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std::vector< std::unique_ptr<SdrPageWindow> > maPageWindows;
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// #i72752# member to remember with which SdrPageWindow the BeginDrawLayer
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// was done
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SdrPageWindow* mpPreparedPageWindow;
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public:
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sal_uInt32 PageWindowCount() const { return maPageWindows.size(); }
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SdrPageWindow* FindPageWindow( const SdrPaintWindow& rPaintWindow ) const;
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SdrPageWindow* FindPageWindow( const OutputDevice& rOutDev ) const;
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SdrPageWindow* GetPageWindow(sal_uInt32 nIndex) const;
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/**
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* Finds the page window whose PaintWindow belongs to the given output device
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* In opposite to FindPageWindow, this method also cares possibly patched PaintWindow instances.
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* That is, a SdrPageWindow might have an original, and a patched SdrPaintWindow instance - if
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* this is the case, then the original SdrPaintWindow is examined before the patched one.
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*/
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const SdrPageWindow* FindPatchedPageWindow( const OutputDevice& rOutDev ) const;
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private:
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void ImpInvalidateHelpLineArea(sal_uInt16 nNum) const;
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// return true if changed, false if unchanged
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bool SetLayer(const OUString& rName, SdrLayerIDSet& rBS, bool bJa);
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bool IsLayer(const OUString& rName, const SdrLayerIDSet& rBS) const;
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/// Let's see if the current Group (pCurrentGroup) is still inserted
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void CheckCurrentGroup();
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void AdjHdl();
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public:
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SdrPageView(SdrPage* pPage1, SdrView& rNewView);
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~SdrPageView();
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SdrPageView& operator=( SdrPageView const & ) = delete; // MSVC2017 workaround
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SdrPageView( SdrPageView const & ) = delete; // MSVC2017 workaround
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/// Is called by PaintView, when modal changes have finished
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void ModelHasChanged();
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void Show();
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void Hide();
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void AddPaintWindowToPageView(SdrPaintWindow& rPaintWindow);
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void RemovePaintWindowFromPageView(SdrPaintWindow& rPaintWindow);
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SdrView& GetView() { return mrView; }
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const SdrView& GetView() const { return mrView; }
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/**
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* Looks up the control container belonging to given output device
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* @return
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* If the given output device belongs to one of the SdrPageViewWinRecs associated with this
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* SdrPageView instance, the XControlContainer for this output device is returned, <NULL/>
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* otherwise.
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*/
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css::uno::Reference< css::awt::XControlContainer >
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GetControlContainer( const OutputDevice& _rDevice ) const;
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/// Sets all elements in the view which support a design and an alive mode into the given mode
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void SetDesignMode( bool _bDesignMode ) const;
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bool IsVisible() const { return mbVisible; }
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/// Invalidates the Page's whole area
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void InvalidateAllWin();
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/// PrePaint call forwarded from app windows
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void PrePaint();
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/// @param rReg refers to the OutDev and not to the Page
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void CompleteRedraw( SdrPaintWindow& rPaintWindow, const vcl::Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector );
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/// Write access to mpPreparedPageWindow
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void setPreparedPageWindow(SdrPageWindow* pKnownTarget);
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void DrawLayer(SdrLayerID nID, OutputDevice* pGivenTarget, sdr::contact::ViewObjectContactRedirector* pRedirector = nullptr,
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const tools::Rectangle& rRect = tools::Rectangle(),
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basegfx::B2IRectangle const* pPageFrame = nullptr);
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void DrawPageViewGrid(OutputDevice& rOut, const tools::Rectangle& rRect, Color aColor = COL_BLACK );
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tools::Rectangle GetPageRect() const;
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SdrPage* GetPage() const { return mpPage; }
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/// Return current List
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SdrObjList* GetObjList() const { return m_pCurrentList; }
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/// Return current Group
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SdrObject* GetCurrentGroup() const { return m_pCurrentGroup; }
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/// Set current Group and List
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void SetCurrentGroupAndList(SdrObject* pNewGroup, SdrObjList* pNewList);
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bool HasMarkedObjPageView() const { return mbHasMarked; }
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void SetHasMarkedObj(bool bOn) { mbHasMarked = bOn; }
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const tools::Rectangle& MarkBound() const { return m_aMarkBound; }
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const tools::Rectangle& MarkSnap() const { return m_aMarkSnap; }
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tools::Rectangle& MarkBound() { return m_aMarkBound; }
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tools::Rectangle& MarkSnap() { return m_aMarkSnap; }
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bool SetLayerVisible(const OUString& rName, bool bShow) {
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const bool bChanged = SetLayer(rName, m_aLayerVisi, bShow);
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if (!bChanged)
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return false;
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if(!bShow) AdjHdl();
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InvalidateAllWin();
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return true;
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}
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bool IsLayerVisible(const OUString& rName) const { return IsLayer(rName, m_aLayerVisi); }
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void SetLayerLocked(const OUString& rName, bool bLock) { SetLayer(rName, m_aLayerLock, bLock); if(bLock) AdjHdl(); }
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bool IsLayerLocked(const OUString& rName) const { return IsLayer(rName,m_aLayerLock); }
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void SetLayerPrintable(const OUString& rName, bool bPrn) { SetLayer(rName, m_aLayerPrn, bPrn); }
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bool IsLayerPrintable(const OUString& rName) const { return IsLayer(rName, m_aLayerPrn); }
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/// PV represents a RefPage or a SubList of a RefObj, or the Model is ReadOnly
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bool IsReadOnly() const;
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/// The Origin always refers to the upper left corner of the Page
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const Point& GetPageOrigin() const { return maPageOrigin; }
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void SetPageOrigin(const Point& rOrg);
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void LogicToPagePos(Point& rPnt) const { rPnt-=maPageOrigin; }
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void LogicToPagePos(tools::Rectangle& rRect) const { rRect.Move(-maPageOrigin.X(),-maPageOrigin.Y()); }
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void PagePosToLogic(Point& rPnt) const { rPnt+=maPageOrigin; }
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void SetVisibleLayers(const SdrLayerIDSet& rSet) { m_aLayerVisi=rSet; }
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const SdrLayerIDSet& GetVisibleLayers() const { return m_aLayerVisi; }
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void SetPrintableLayers(const SdrLayerIDSet& rSet) { m_aLayerPrn=rSet; }
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const SdrLayerIDSet& GetPrintableLayers() const { return m_aLayerPrn; }
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void SetLockedLayers(const SdrLayerIDSet& rSet) { m_aLayerLock=rSet; }
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const SdrLayerIDSet& GetLockedLayers() const { return m_aLayerLock; }
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const SdrHelpLineList& GetHelpLines() const { return m_aHelpLines; }
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void SetHelpLines(const SdrHelpLineList& rHLL);
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//void SetHelpLinePos(sal_uInt16 nNum, const Point& rNewPos);
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void SetHelpLine(sal_uInt16 nNum, const SdrHelpLine& rNewHelpLine);
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void DeleteHelpLine(sal_uInt16 nNum);
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void InsertHelpLine(const SdrHelpLine& rHL);
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/// At least one member must be visible for the Group object and
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/// it must not be locked
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/// @returns
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/// true, if the object's layer is visible and not locked
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bool IsObjMarkable(SdrObject const * pObj) const;
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/// Entering (editing) an object group
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/// After that, we have direct access to all member objects of the group.
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/// All other objects are not editable in the meantime (until the next
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/// LeaveGroup())
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bool EnterGroup(SdrObject* pObj);
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/// Leave an object group we entered previously
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void LeaveOneGroup();
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/// Leave all object groups we entered previously
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void LeaveAllGroup();
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/// Determine, how deep we descended (0 = Root(Page))
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sal_uInt16 GetEnteredLevel() const;
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// #103834# Set background color for svx at SdrPageViews
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void SetApplicationBackgroundColor(Color aBackgroundColor);
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const Color& GetApplicationBackgroundColor() const { return maBackgroundColor;}
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// #103911# Set/Get document color for svx at SdrPageViews
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void SetApplicationDocumentColor(Color aDocumentColor);
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const Color& GetApplicationDocumentColor() const { return maDocumentColor;}
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};
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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