office-gobmx/slideshow
Noel Grandin e75a545f28 loplugin:constmethod in sdext..starmath
Change-Id: Ib1b60382c9ec62f35f0f232c3f2c2d5664ea669e
Reviewed-on: https://gerrit.libreoffice.org/79779
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2019-09-28 13:47:28 +02:00
..
inc/pch
opengl
qa
source loplugin:constmethod in sdext..starmath 2019-09-28 13:47:28 +02:00
test
util
CppunitTest_slideshow.mk
Library_OGLTrans.mk
Library_slideshow.mk do not require $(SRCDIR) in every gb_Library_set_precompiled_header 2019-09-23 10:47:25 +02:00
Makefile
manifest.txt
Module_slideshow.mk
Package_opengl.mk
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.