9c9a711ac5
(*) Remove patches already upstream (*) Remove the skia_sk_cpu_sse_level_0_by_default.patch.1 patch and rather set that define via -D parameter, because that is how the skia BUILD.gn seems to do it. (*) I hand edited the PCH file, because running the update_pch script failed for me. Change-Id: I1fd175b9f63f8d2792a1876e4ece03fe92fb5374 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/146251 Tested-by: Jenkins Tested-by: Noel Grandin <noel.grandin@collabora.co.uk> Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
31 lines
1.3 KiB
Groff
31 lines
1.3 KiB
Groff
diff --git a/include/private/base/SkFloatingPoint.h b/include/private/base/SkFloatingPoint.h
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index 3c6d22c310..60500b2d2c 100644
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--- a/include/private/base/SkFloatingPoint.h
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+++ b/include/private/base/SkFloatingPoint.h
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@@ -159,7 +159,9 @@ static inline int64_t sk_float_saturate2int64(float x) {
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// Cast double to float, ignoring any warning about too-large finite values being cast to float.
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// Clang thinks this is undefined, but it's actually implementation defined to return either
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// the largest float or infinity (one of the two bracketing representable floats). Good enough!
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+#if defined(__clang__)
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SK_NO_SANITIZE("float-cast-overflow")
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+#endif
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static inline float sk_double_to_float(double x) {
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return static_cast<float>(x);
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}
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@@ -242,12 +244,16 @@ static inline int sk_float_nextlog2(float x) {
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// IEEE defines how float divide behaves for non-finite values and zero-denoms, but C does not
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// so we have a helper that suppresses the possible undefined-behavior warnings.
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+#if defined(__clang__)
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SK_NO_SANITIZE("float-divide-by-zero")
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+#endif
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static inline float sk_ieee_float_divide(float numer, float denom) {
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return numer / denom;
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}
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+#if defined(__clang__)
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SK_NO_SANITIZE("float-divide-by-zero")
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+#endif
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static inline double sk_ieee_double_divide(double numer, double denom) {
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return numer / denom;
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}
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