d1bffe3596
Change-Id: I64d9c1bbe6ed85108783bf6a97329fcdc167ca62
157 lines
5.2 KiB
C++
157 lines
5.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVX_SDRPAINTWINDOW_HXX
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#define INCLUDED_SVX_SDRPAINTWINDOW_HXX
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#include <rtl/ref.hxx>
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#include <vcl/virdev.hxx>
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#include <svx/svxdllapi.h>
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// predeclarations
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class SdrPaintView;
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namespace sdr
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{
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namespace overlay
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{
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class OverlayManager;
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} // end of namespace overlay
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} // end of namespace sdr
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#ifdef _MSC_VER // broken msvc template instantiation
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#include <svx/sdr/overlay/overlaymanager.hxx>
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#endif
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/// paint the transparent children of rWin that overlap rPixelRect
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/// (for example, transparent form controls like check boxes)
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void SVX_DLLPUBLIC
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PaintTransparentChildren(Window & rWindow, Rectangle const& rPixelRect);
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class SdrPreRenderDevice
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{
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// The original OutputDevice
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OutputDevice& mrOutputDevice;
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// The VirtualDevice for PreRendering
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VirtualDevice maPreRenderDevice;
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public:
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explicit SdrPreRenderDevice(OutputDevice& rOriginal);
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~SdrPreRenderDevice();
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void PreparePreRenderDevice();
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void OutputPreRenderDevice(const Region& rExpandedRegion);
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OutputDevice& GetOriginalOutputDevice() const { return mrOutputDevice; }
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OutputDevice& GetPreRenderDevice() { return maPreRenderDevice; }
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};
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class SVX_DLLPUBLIC SdrPaintWindow
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{
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private:
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// the OutputDevice this window represents
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OutputDevice& mrOutputDevice;
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// the SdrPaintView this window belongs to
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SdrPaintView& mrPaintView;
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// the new OverlayManager for the new OverlayObjects. Test add here, will
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// replace the IAOManager as soon as it works.
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rtl::Reference< ::sdr::overlay::OverlayManager > mxOverlayManager;
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// The PreRenderDevice for PreRendering
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SdrPreRenderDevice* mpPreRenderDevice;
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// The RedrawRegion used for rendering
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Region maRedrawRegion;
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// bitfield
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// #i72889# flag if this is only a temporary target for repaint, default is false
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bool mbTemporaryTarget : 1;
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/** Remember whether the mxOverlayManager supports buffering. Using
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this flags expensive dynamic_casts on mxOverlayManager in order to
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detect this.
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*/
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bool mbUseBuffer;
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// helpers
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void impCreateOverlayManager();
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public:
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SdrPaintWindow(SdrPaintView& rNewPaintView, OutputDevice& rOut);
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~SdrPaintWindow();
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// data read accesses
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SdrPaintView& GetPaintView() const { return mrPaintView; }
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OutputDevice& GetOutputDevice() const { return mrOutputDevice; }
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// OVERLAYMANAGER
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rtl::Reference< ::sdr::overlay::OverlayManager > GetOverlayManager() const;
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// #i73602# add flag if buffer shall be used
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void DrawOverlay(const Region& rRegion);
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// calculate visible area and return
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Rectangle GetVisibleArea() const;
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// Is OutDev a printer?
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bool OutputToPrinter() const { return (OUTDEV_PRINTER == mrOutputDevice.GetOutDevType()); }
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// Is OutDev a window?
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bool OutputToWindow() const { return (OUTDEV_WINDOW == mrOutputDevice.GetOutDevType()); }
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// Is OutDev a VirtualDevice?
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bool OutputToVirtualDevice() const { return (OUTDEV_VIRDEV == mrOutputDevice.GetOutDevType()); }
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// Is OutDev a recording MetaFile?
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bool OutputToRecordingMetaFile() const;
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// prepare PreRendering (evtl.)
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void PreparePreRenderDevice();
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void DestroyPreRenderDevice();
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void OutputPreRenderDevice(const Region& rExpandedRegion);
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SdrPreRenderDevice* GetPreRenderDevice() const { return mpPreRenderDevice; }
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// RedrawRegion
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const Region& GetRedrawRegion() const;
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void SetRedrawRegion(const Region& rNew);
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// #i72889# read/write access to TempoparyTarget
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bool getTemporaryTarget() const { return (bool)mbTemporaryTarget; }
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void setTemporaryTarget(bool bNew) { mbTemporaryTarget = bNew; }
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// #i72889# get target output device, take into account output buffering
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OutputDevice& GetTargetOutputDevice() { if(mpPreRenderDevice) return mpPreRenderDevice->GetPreRenderDevice(); else return mrOutputDevice; }
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};
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// typedefs for a list of SdrPaintWindows
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typedef ::std::vector< SdrPaintWindow* > SdrPaintWindowVector;
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#endif // INCLUDED_SVX_SDRPAINTWINDOW_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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