567ef6d578
...mostly done with a rewriting Clang plugin, with just some manual tweaking necessary to fix poor macro usage. Change-Id: Ie656f9d653fc716f72ac175925272696d509038f
327 lines
13 KiB
C++
327 lines
13 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVX_SVDOTABLE_HXX
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#define INCLUDED_SVX_SVDOTABLE_HXX
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#include <com/sun/star/text/WritingMode.hpp>
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#include <com/sun/star/container/XIndexAccess.hpp>
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#include <com/sun/star/table/XTable.hpp>
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#include <rtl/ref.hxx>
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#include <svx/svdotext.hxx>
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#include <svx/svxdllapi.h>
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class SvStream;
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class SfxStyleSheet;
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namespace sdr { namespace contact {
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class ViewContactOfTableObj;
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}}
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namespace sdr { namespace table {
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class TableLayouter;
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struct ImplTableShadowPaintInfo;
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#ifndef CellRef
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class Cell;
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typedef rtl::Reference< Cell > CellRef;
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#endif
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// SdrTableHitKind
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enum TableHitKind
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{
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SDRTABLEHIT_NONE,
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SDRTABLEHIT_CELL,
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SDRTABLEHIT_CELLTEXTAREA,
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SDRTABLEHIT_HORIZONTAL_BORDER,
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SDRTABLEHIT_VERTICAL_BORDER
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};
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struct CellPos
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{
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sal_Int32 mnCol;
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sal_Int32 mnRow;
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CellPos() : mnCol( 0 ), mnRow( 0 ) {}
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CellPos( sal_Int32 nCol, sal_Int32 nRow ) { mnCol = nCol; mnRow = nRow; }
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bool operator==( const CellPos& r ) const { return (r.mnCol == mnCol) && (r.mnRow == mnRow); }
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bool operator!=( const CellPos& r ) const { return (r.mnCol != mnCol) || (r.mnRow != mnRow); }
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};
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// TableStyleSettings
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struct SVX_DLLPUBLIC TableStyleSettings
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{
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bool mbUseFirstRow;
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bool mbUseLastRow;
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bool mbUseFirstColumn;
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bool mbUseLastColumn;
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bool mbUseRowBanding;
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bool mbUseColumnBanding;
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TableStyleSettings();
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TableStyleSettings( const TableStyleSettings& rStyle );
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TableStyleSettings& operator=(const TableStyleSettings& rStyle);
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bool operator==( const TableStyleSettings& r ) const;
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};
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// SdrTableObj
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class SdrTableObjImpl;
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class SVX_DLLPUBLIC SdrTableObj : public ::SdrTextObj
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{
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friend class Cell;
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friend class SdrTableObjImpl;
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public:
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SdrTableObj(SdrModel* _pModel);
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SdrTableObj(SdrModel* _pModel, const ::Rectangle& rNewRect, sal_Int32 nColumns, sal_Int32 nRows);
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virtual ~SdrTableObj();
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TYPEINFO_OVERRIDE();
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// table stuff
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SdrTableObj* CloneRange( const CellPos& rStartPos, const CellPos& rEndPos );
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void DistributeColumns( sal_Int32 nFirstColumn, sal_Int32 nLastColumn );
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void DistributeRows( sal_Int32 nFirstRow, sal_Int32 nLastRow );
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com::sun::star::uno::Reference< com::sun::star::table::XTable > getTable() const;
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bool isValid( const sdr::table::CellPos& rPos ) const;
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CellPos getFirstCell() const;
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CellPos getLastCell() const;
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CellPos getLeftCell( const CellPos& rPos, bool bEdgeTravel ) const;
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CellPos getRightCell( const CellPos& rPos, bool bEdgeTravel ) const;
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CellPos getUpCell( const CellPos& rPos, bool bEdgeTravel ) const;
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CellPos getDownCell( const CellPos& rPos, bool bEdgeTravel ) const;
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CellPos getPreviousCell( const CellPos& rPos, bool bEdgeTravel ) const;
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CellPos getNextCell( const CellPos& rPos, bool bEdgeTravel ) const;
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CellPos getPreviousRow( const CellPos& rPos, bool bEdgeTravel ) const;
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CellPos getNextRow( const CellPos& rPos, bool bEdgeTravel ) const;
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void createCell( ::sdr::table::CellRef& xCell );
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const ::sdr::table::TableStyleSettings& getTableStyleSettings() const;
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void setTableStyleSettings( const ::sdr::table::TableStyleSettings& rStyle );
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TableHitKind CheckTableHit( const Point& rPos, sal_Int32& rnX, sal_Int32& rnY, int nTol ) const;
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void uno_lock();
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void uno_unlock();
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/** the active table has the focus or is currently edited */
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const ::sdr::table::CellRef& getActiveCell() const;
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void setActiveCell( const sdr::table::CellPos& rPos );
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void getActiveCellPos( sdr::table::CellPos& rPos ) const;
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sal_Int32 getColumnCount() const;
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void getCellBounds( const sdr::table::CellPos& rPos, ::Rectangle& rCellRect );
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const SfxItemSet& GetActiveCellItemSet() const;
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void setTableStyle( const ::com::sun::star::uno::Reference< ::com::sun::star::container::XIndexAccess >& xAutoFormatStyle );
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const ::com::sun::star::uno::Reference< ::com::sun::star::container::XIndexAccess >& getTableStyle() const;
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// text stuff
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/** returns the currently active text. */
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virtual SdrText* getActiveText() const SAL_OVERRIDE;
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/** returns the nth available text. */
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virtual SdrText* getText( sal_Int32 nIndex ) const SAL_OVERRIDE;
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/** returns the number of texts available for this object. */
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virtual sal_Int32 getTextCount() const SAL_OVERRIDE;
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/** changes the current active text */
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virtual void setActiveText( sal_Int32 nIndex ) SAL_OVERRIDE;
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/** returns the index of the text that contains the given point or -1 */
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virtual sal_Int32 CheckTextHit(const Point& rPnt) const SAL_OVERRIDE;
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// #i121917#
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virtual bool HasText() const SAL_OVERRIDE;
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bool IsTextEditActive() const { return (pEdtOutl != 0L); }
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bool IsTextEditActive( const sdr::table::CellPos& rPos );
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/** returns true only if we are in edit mode and the user actually changed anything */
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virtual bool IsRealyEdited() const SAL_OVERRIDE;
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// Gleichzeitig wird der Text in den Outliner gesetzt (ggf.
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// der des EditOutliners) und die PaperSize gesetzt.
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virtual void TakeTextRect( const sdr::table::CellPos& rPos, SdrOutliner& rOutliner, ::Rectangle& rTextRect, bool bNoEditText = false, ::Rectangle* pAnchorRect=NULL, bool bLineWidth = true ) const;
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virtual void TakeTextRect( SdrOutliner& rOutliner, Rectangle& rTextRect, bool bNoEditText = false, Rectangle* pAnchorRect=NULL, bool bLineWidth = true ) const SAL_OVERRIDE;
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virtual void TakeTextAnchorRect(const sdr::table::CellPos& rPos, ::Rectangle& rAnchorRect ) const;
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virtual void TakeTextAnchorRect(::Rectangle& rAnchorRect) const SAL_OVERRIDE;
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virtual bool IsAutoGrowHeight() const SAL_OVERRIDE;
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long GetMinTextFrameHeight() const;
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long GetMaxTextFrameHeight() const;
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virtual bool IsAutoGrowWidth() const SAL_OVERRIDE;
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long GetMinTextFrameWidth() const;
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long GetMaxTextFrameWidth() const;
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virtual bool IsFontwork() const SAL_OVERRIDE;
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virtual void SetPage(SdrPage* pNewPage) SAL_OVERRIDE;
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virtual void SetModel(SdrModel* pNewModel) SAL_OVERRIDE;
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virtual void TakeObjInfo(SdrObjTransformInfoRec& rInfo) const SAL_OVERRIDE;
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virtual sal_uInt16 GetObjIdentifier() const SAL_OVERRIDE;
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virtual void SetChanged() SAL_OVERRIDE;
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virtual bool AdjustTextFrameWidthAndHeight(Rectangle& rR, bool bHgt = true, bool bWdt = true) const SAL_OVERRIDE;
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virtual bool AdjustTextFrameWidthAndHeight(bool bHgt = true, bool bWdt = true) SAL_OVERRIDE;
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virtual OUString TakeObjNameSingul() const SAL_OVERRIDE;
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virtual OUString TakeObjNamePlural() const SAL_OVERRIDE;
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virtual SdrTableObj* Clone() const SAL_OVERRIDE;
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SdrTableObj& operator=(const SdrTableObj& rObj);
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virtual basegfx::B2DPolyPolygon TakeXorPoly() const SAL_OVERRIDE;
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virtual basegfx::B2DPolyPolygon TakeContour() const SAL_OVERRIDE;
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virtual void RecalcSnapRect() SAL_OVERRIDE;
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virtual const Rectangle& GetSnapRect() const SAL_OVERRIDE;
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virtual void NbcSetSnapRect(const Rectangle& rRect) SAL_OVERRIDE;
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virtual const Rectangle& GetLogicRect() const SAL_OVERRIDE;
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virtual void NbcSetLogicRect(const Rectangle& rRect) SAL_OVERRIDE;
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virtual void AdjustToMaxRect( const Rectangle& rMaxRect, bool bShrinkOnly = false ) SAL_OVERRIDE;
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virtual sal_uInt32 GetSnapPointCount() const SAL_OVERRIDE;
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virtual Point GetSnapPoint(sal_uInt32 i) const SAL_OVERRIDE;
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virtual sal_uInt32 GetHdlCount() const SAL_OVERRIDE;
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virtual SdrHdl* GetHdl(sal_uInt32 nHdlNum) const SAL_OVERRIDE;
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virtual void AddToHdlList(SdrHdlList& rHdlList) const SAL_OVERRIDE;
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// special drag methods
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virtual bool hasSpecialDrag() const SAL_OVERRIDE;
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virtual bool beginSpecialDrag(SdrDragStat& rDrag) const SAL_OVERRIDE;
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virtual bool applySpecialDrag(SdrDragStat& rDrag) SAL_OVERRIDE;
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virtual OUString getSpecialDragComment(const SdrDragStat& rDrag) const SAL_OVERRIDE;
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virtual basegfx::B2DPolyPolygon getSpecialDragPoly(const SdrDragStat& rDrag) const SAL_OVERRIDE;
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virtual bool BegCreate(SdrDragStat& rStat) SAL_OVERRIDE;
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virtual bool MovCreate(SdrDragStat& rStat) SAL_OVERRIDE;
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virtual bool EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd) SAL_OVERRIDE;
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virtual bool BckCreate(SdrDragStat& rStat) SAL_OVERRIDE;
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virtual void BrkCreate(SdrDragStat& rStat) SAL_OVERRIDE;
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virtual basegfx::B2DPolyPolygon TakeCreatePoly(const SdrDragStat& rDrag) const SAL_OVERRIDE;
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virtual Pointer GetCreatePointer() const SAL_OVERRIDE;
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virtual void NbcMove(const Size& rSiz) SAL_OVERRIDE;
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virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) SAL_OVERRIDE;
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virtual bool BegTextEdit(SdrOutliner& rOutl) SAL_OVERRIDE;
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virtual void EndTextEdit(SdrOutliner& rOutl) SAL_OVERRIDE;
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virtual void TakeTextEditArea(Size* pPaperMin, Size* pPaperMax, Rectangle* pViewInit, Rectangle* pViewMin) const SAL_OVERRIDE;
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virtual void TakeTextEditArea(const sdr::table::CellPos& rPos, Size* pPaperMin, Size* pPaperMax, Rectangle* pViewInit, Rectangle* pViewMin) const;
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virtual sal_uInt16 GetOutlinerViewAnchorMode() const SAL_OVERRIDE;
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virtual void NbcSetOutlinerParaObject(OutlinerParaObject* pTextObject) SAL_OVERRIDE;
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virtual OutlinerParaObject* GetOutlinerParaObject() const SAL_OVERRIDE;
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virtual OutlinerParaObject* GetEditOutlinerParaObject() const SAL_OVERRIDE;
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virtual void NbcReformatText() SAL_OVERRIDE;
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virtual void ReformatText() SAL_OVERRIDE;
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void SetTextEditOutliner(SdrOutliner* pOutl) { pEdtOutl=pOutl; }
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virtual bool IsVerticalWriting() const SAL_OVERRIDE;
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virtual void SetVerticalWriting(bool bVertical) SAL_OVERRIDE;
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com::sun::star::text::WritingMode GetWritingMode() const;
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virtual void onEditOutlinerStatusEvent( EditStatus* pEditStatus ) SAL_OVERRIDE;
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// transformation interface for StarOfficeAPI. This implements support for
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// homogen 3x3 matrices containing the transformation of the SdrObject. At the
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// moment it contains a shearX, rotation and translation, but for setting all linear
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// transforms like Scale, ShearX, ShearY, Rotate and Translate are supported.
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// gets base transformation and rectangle of object. If it's an SdrPathObj it fills the PolyPolygon
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// with the base geometry and returns TRUE. Otherwise it returns FALSE.
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virtual bool TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& rPolyPolygon) const SAL_OVERRIDE;
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// sets the base geometry of the object using infos contained in the homogen 3x3 matrix.
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// If it's an SdrPathObj it will use the provided geometry information. The Polygon has
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// to use (0,0) as upper left and will be scaled to the given size in the matrix.
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virtual void TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DPolyPolygon& rPolyPolygon) SAL_OVERRIDE;
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// #103836# iterates over the paragraphs of a given SdrObject and removes all
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// hard set character attributes with the which ids contained in the
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// given vector
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// virtual void RemoveOutlinerCharacterAttribs( const std::vector<sal_uInt16>& rCharWhichIds );
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/** hack for clipboard with calc and writer, export and import table content as rtf table */
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static void ExportAsRTF( SvStream& rStrm, SdrTableObj& rObj );
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static void ImportAsRTF( SvStream& rStrm, SdrTableObj& rObj );
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private:
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void init( sal_Int32 nColumns, sal_Int32 nRows );
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protected:
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virtual sdr::properties::BaseProperties* CreateObjectSpecificProperties() SAL_OVERRIDE;
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virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact() SAL_OVERRIDE;
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virtual SdrObjGeoData* NewGeoData() const SAL_OVERRIDE;
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virtual void SaveGeoData(SdrObjGeoData& rGeo) const SAL_OVERRIDE;
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virtual void RestGeoData(const SdrObjGeoData& rGeo) SAL_OVERRIDE;
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private:
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SdrOutliner* GetCellTextEditOutliner( const ::sdr::table::Cell& rCell ) const;
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private:
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// for the ViewContactOfTableObj to build the primitive representation, it is necessary to access the
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// TableLayouter for position and attribute information
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friend class sdr::contact::ViewContactOfTableObj;
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const TableLayouter& getTableLayouter() const;
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Rectangle maLogicRect;
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private:
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SdrTableObjImpl* mpImpl;
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};
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} }
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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