office-gobmx/include/svtools/svlbitm.hxx
Stephan Bergmann 70cc2b191b First batch of adding SAL_OVERRRIDE to overriding function declarations
...mostly done with a rewriting Clang plugin, with just some manual tweaking
necessary to fix poor macro usage.

Change-Id: I71fa20213e86be10de332ece0aa273239df7b61a
2014-03-26 16:39:26 +01:00

261 lines
9.7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVTOOLS_SVLBITM_HXX
#define INCLUDED_SVTOOLS_SVLBITM_HXX
#include <svtools/svtdllapi.h>
#include <tools/link.hxx>
#include <vcl/image.hxx>
#include <svtools/treelistbox.hxx>
class SvTreeListEntry;
#define SV_BMP_UNCHECKED 0
#define SV_BMP_CHECKED 1
#define SV_BMP_TRISTATE 2
#define SV_BMP_HIUNCHECKED 3
#define SV_BMP_HICHECKED 4
#define SV_BMP_HITRISTATE 5
#define SV_BMP_STATICIMAGE 6
struct SvLBoxButtonData_Impl;
class SVT_DLLPUBLIC SvLBoxButtonData
{
private:
Link aLink;
long nWidth;
long nHeight;
SvLBoxButtonData_Impl* pImpl;
bool bDataOk;
SvButtonState eState;
SVT_DLLPRIVATE void SetWidthAndHeight();
SVT_DLLPRIVATE void InitData( bool bImagesFromDefault,
bool _bRadioBtn, const Control* pControlForSettings = NULL );
public:
// include creating default images (CheckBox or RadioButton)
SvLBoxButtonData( const Control* pControlForSettings );
SvLBoxButtonData( const Control* pControlForSettings, bool _bRadioBtn );
~SvLBoxButtonData();
sal_uInt16 GetIndex( sal_uInt16 nItemState );
long Width();
long Height();
void SetLink( const Link& rLink) { aLink=rLink; }
const Link& GetLink() const { return aLink; }
bool IsRadio();
// weil Buttons nicht von LinkHdl abgeleitet sind
void CallLink();
void StoreButtonState( SvTreeListEntry* pEntry, sal_uInt16 nItemFlags );
SvButtonState ConvertToButtonState( sal_uInt16 nItemFlags ) const;
SvButtonState GetActButtonState() const
{
return eState;
}
SvTreeListEntry* GetActEntry() const;
Image aBmps[24]; // Indizes siehe Konstanten BMP_ ....
void SetDefaultImages( const Control* pControlForSettings = NULL );
// set images acording to the color scheeme of the Control
// pControlForSettings == NULL: settings are taken from Application
bool HasDefaultImages( void ) const;
};
// **********************************************************************
class SVT_DLLPUBLIC SvLBoxString : public SvLBoxItem
{
protected:
OUString maText;
public:
SvLBoxString(SvTreeListEntry*, sal_uInt16 nFlags, const OUString& rStr);
SvLBoxString();
virtual ~SvLBoxString();
virtual sal_uInt16 GetType() const SAL_OVERRIDE;
virtual void InitViewData(SvTreeListBox*, SvTreeListEntry*, SvViewDataItem*) SAL_OVERRIDE;
OUString GetText() const { return maText; }
virtual OUString GetExtendText() const { return OUString(); }
void SetText( const OUString& rText ) { maText = rText; }
virtual void Paint(
const Point& rPos, SvTreeListBox& rOutDev, const SvViewDataEntry* pView, const SvTreeListEntry* pEntry) SAL_OVERRIDE;
virtual SvLBoxItem* Create() const SAL_OVERRIDE;
virtual void Clone( SvLBoxItem* pSource ) SAL_OVERRIDE;
};
class SvLBoxBmp : public SvLBoxItem
{
Image aBmp;
public:
SvLBoxBmp();
virtual ~SvLBoxBmp();
virtual sal_uInt16 GetType() const SAL_OVERRIDE;
virtual void InitViewData( SvTreeListBox*,SvTreeListEntry*,SvViewDataItem* ) SAL_OVERRIDE;
virtual void Paint(
const Point& rPos, SvTreeListBox& rOutDev, const SvViewDataEntry* pView, const SvTreeListEntry* pEntry) SAL_OVERRIDE;
virtual SvLBoxItem* Create() const SAL_OVERRIDE;
virtual void Clone( SvLBoxItem* pSource ) SAL_OVERRIDE;
};
#define SV_ITEMSTATE_UNCHECKED 0x0001
#define SV_ITEMSTATE_CHECKED 0x0002
#define SV_ITEMSTATE_TRISTATE 0x0004
#define SV_ITEMSTATE_HILIGHTED 0x0008
#define SV_STATE_MASK 0xFFF8 // zum Loeschen von UNCHECKED,CHECKED,TRISTATE
class SVT_DLLPUBLIC SvLBoxButton : public SvLBoxItem
{
bool isVis;
SvLBoxButtonData* pData;
SvLBoxButtonKind eKind;
sal_uInt16 nItemFlags;
sal_uInt16 nBaseOffs;
void ImplAdjustBoxSize( Size& io_rCtrlSize, ControlType i_eType, Window* pParent );
public:
// An SvLBoxButton can be of three different kinds: an
// enabled checkbox (the normal kind), a disabled checkbox
// (which cannot be modified via UI), or a static image
// (see SV_BMP_STATICIMAGE; nFlags are effectively ignored
// for that kind).
SvLBoxButton( SvTreeListEntry* pEntry,
SvLBoxButtonKind eTheKind, sal_uInt16 nFlags,
SvLBoxButtonData* pBData );
SvLBoxButton();
virtual ~SvLBoxButton();
virtual void InitViewData( SvTreeListBox*,SvTreeListEntry*,SvViewDataItem* ) SAL_OVERRIDE;
virtual sal_uInt16 GetType() const SAL_OVERRIDE;
virtual bool ClickHdl(SvTreeListBox* pView, SvTreeListEntry* );
virtual void Paint(
const Point& rPos, SvTreeListBox& rOutDev, const SvViewDataEntry* pView, const SvTreeListEntry* pEntry) SAL_OVERRIDE;
virtual SvLBoxItem* Create() const SAL_OVERRIDE;
virtual void Clone( SvLBoxItem* pSource ) SAL_OVERRIDE;
sal_uInt16 GetButtonFlags() const { return nItemFlags; }
bool IsStateChecked() const { return (nItemFlags & SV_ITEMSTATE_CHECKED)!=0; }
bool IsStateUnchecked() const { return (nItemFlags & SV_ITEMSTATE_UNCHECKED)!=0; }
bool IsStateTristate() const { return (nItemFlags & SV_ITEMSTATE_TRISTATE)!=0; }
bool IsStateHilighted() const { return (nItemFlags & SV_ITEMSTATE_HILIGHTED)!=0; }
void SetStateChecked();
void SetStateUnchecked();
void SetStateTristate();
void SetStateHilighted( bool bHilight );
void SetStateInvisible();
SvLBoxButtonKind GetKind() const { return eKind; }
void SetBaseOffs( sal_uInt16 nOffs ) { nBaseOffs = nOffs; }
sal_uInt16 GetBaseOffs() const { return nBaseOffs; }
// Check whether this button can be modified via UI
bool CheckModification() const;
SvLBoxButtonData* GetButtonData() const{ return pData;}
};
inline void SvLBoxButton::SetStateChecked()
{
nItemFlags &= SV_STATE_MASK;
nItemFlags |= SV_ITEMSTATE_CHECKED;
}
inline void SvLBoxButton::SetStateUnchecked()
{
nItemFlags &= SV_STATE_MASK;
nItemFlags |= SV_ITEMSTATE_UNCHECKED;
}
inline void SvLBoxButton::SetStateTristate()
{
nItemFlags &= SV_STATE_MASK;
nItemFlags |= SV_ITEMSTATE_TRISTATE;
}
inline void SvLBoxButton::SetStateHilighted( bool bHilight )
{
if ( bHilight )
nItemFlags |= SV_ITEMSTATE_HILIGHTED;
else
nItemFlags &= ~SV_ITEMSTATE_HILIGHTED;
}
struct SvLBoxContextBmp_Impl;
class SVT_DLLPUBLIC SvLBoxContextBmp : public SvLBoxItem
{
SvLBoxContextBmp_Impl* m_pImpl;
public:
SvLBoxContextBmp(
SvTreeListEntry* pEntry, sal_uInt16 nItemFlags, Image aBmp1, Image aBmp2, bool bExpanded);
SvLBoxContextBmp();
virtual ~SvLBoxContextBmp();
virtual sal_uInt16 GetType() const SAL_OVERRIDE;
virtual void InitViewData( SvTreeListBox*,SvTreeListEntry*,SvViewDataItem* ) SAL_OVERRIDE;
virtual void Paint(
const Point& rPos, SvTreeListBox& rOutDev, const SvViewDataEntry* pView, const SvTreeListEntry* pEntry) SAL_OVERRIDE;
virtual SvLBoxItem* Create() const SAL_OVERRIDE;
virtual void Clone( SvLBoxItem* pSource ) SAL_OVERRIDE;
bool SetModeImages( const Image& _rBitmap1, const Image& _rBitmap2 );
void GetModeImages( Image& _rBitmap1, Image& _rBitmap2 ) const;
inline void SetBitmap1( const Image& _rImage );
inline void SetBitmap2( const Image& _rImage );
inline const Image& GetBitmap1( ) const;
inline const Image& GetBitmap2( ) const;
private:
Image& implGetImageStore( bool _bFirst );
};
inline void SvLBoxContextBmp::SetBitmap1( const Image& _rImage )
{
implGetImageStore( true ) = _rImage;
}
inline void SvLBoxContextBmp::SetBitmap2( const Image& _rImage )
{
implGetImageStore( false ) = _rImage;
}
inline const Image& SvLBoxContextBmp::GetBitmap1( ) const
{
Image& rImage = const_cast< SvLBoxContextBmp* >( this )->implGetImageStore( true );
return rImage;
}
inline const Image& SvLBoxContextBmp::GetBitmap2( ) const
{
Image& rImage = const_cast< SvLBoxContextBmp* >( this )->implGetImageStore( false );
return rImage;
}
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */