70cc2b191b
...mostly done with a rewriting Clang plugin, with just some manual tweaking necessary to fix poor macro usage. Change-Id: I71fa20213e86be10de332ece0aa273239df7b61a
261 lines
9.7 KiB
C++
261 lines
9.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVTOOLS_SVLBITM_HXX
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#define INCLUDED_SVTOOLS_SVLBITM_HXX
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#include <svtools/svtdllapi.h>
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#include <tools/link.hxx>
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#include <vcl/image.hxx>
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#include <svtools/treelistbox.hxx>
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class SvTreeListEntry;
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#define SV_BMP_UNCHECKED 0
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#define SV_BMP_CHECKED 1
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#define SV_BMP_TRISTATE 2
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#define SV_BMP_HIUNCHECKED 3
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#define SV_BMP_HICHECKED 4
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#define SV_BMP_HITRISTATE 5
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#define SV_BMP_STATICIMAGE 6
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struct SvLBoxButtonData_Impl;
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class SVT_DLLPUBLIC SvLBoxButtonData
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{
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private:
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Link aLink;
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long nWidth;
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long nHeight;
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SvLBoxButtonData_Impl* pImpl;
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bool bDataOk;
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SvButtonState eState;
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SVT_DLLPRIVATE void SetWidthAndHeight();
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SVT_DLLPRIVATE void InitData( bool bImagesFromDefault,
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bool _bRadioBtn, const Control* pControlForSettings = NULL );
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public:
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// include creating default images (CheckBox or RadioButton)
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SvLBoxButtonData( const Control* pControlForSettings );
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SvLBoxButtonData( const Control* pControlForSettings, bool _bRadioBtn );
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~SvLBoxButtonData();
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sal_uInt16 GetIndex( sal_uInt16 nItemState );
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long Width();
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long Height();
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void SetLink( const Link& rLink) { aLink=rLink; }
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const Link& GetLink() const { return aLink; }
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bool IsRadio();
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// weil Buttons nicht von LinkHdl abgeleitet sind
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void CallLink();
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void StoreButtonState( SvTreeListEntry* pEntry, sal_uInt16 nItemFlags );
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SvButtonState ConvertToButtonState( sal_uInt16 nItemFlags ) const;
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SvButtonState GetActButtonState() const
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{
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return eState;
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}
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SvTreeListEntry* GetActEntry() const;
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Image aBmps[24]; // Indizes siehe Konstanten BMP_ ....
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void SetDefaultImages( const Control* pControlForSettings = NULL );
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// set images acording to the color scheeme of the Control
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// pControlForSettings == NULL: settings are taken from Application
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bool HasDefaultImages( void ) const;
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};
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// **********************************************************************
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class SVT_DLLPUBLIC SvLBoxString : public SvLBoxItem
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{
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protected:
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OUString maText;
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public:
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SvLBoxString(SvTreeListEntry*, sal_uInt16 nFlags, const OUString& rStr);
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SvLBoxString();
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virtual ~SvLBoxString();
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virtual sal_uInt16 GetType() const SAL_OVERRIDE;
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virtual void InitViewData(SvTreeListBox*, SvTreeListEntry*, SvViewDataItem*) SAL_OVERRIDE;
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OUString GetText() const { return maText; }
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virtual OUString GetExtendText() const { return OUString(); }
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void SetText( const OUString& rText ) { maText = rText; }
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virtual void Paint(
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const Point& rPos, SvTreeListBox& rOutDev, const SvViewDataEntry* pView, const SvTreeListEntry* pEntry) SAL_OVERRIDE;
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virtual SvLBoxItem* Create() const SAL_OVERRIDE;
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virtual void Clone( SvLBoxItem* pSource ) SAL_OVERRIDE;
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};
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class SvLBoxBmp : public SvLBoxItem
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{
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Image aBmp;
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public:
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SvLBoxBmp();
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virtual ~SvLBoxBmp();
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virtual sal_uInt16 GetType() const SAL_OVERRIDE;
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virtual void InitViewData( SvTreeListBox*,SvTreeListEntry*,SvViewDataItem* ) SAL_OVERRIDE;
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virtual void Paint(
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const Point& rPos, SvTreeListBox& rOutDev, const SvViewDataEntry* pView, const SvTreeListEntry* pEntry) SAL_OVERRIDE;
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virtual SvLBoxItem* Create() const SAL_OVERRIDE;
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virtual void Clone( SvLBoxItem* pSource ) SAL_OVERRIDE;
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};
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#define SV_ITEMSTATE_UNCHECKED 0x0001
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#define SV_ITEMSTATE_CHECKED 0x0002
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#define SV_ITEMSTATE_TRISTATE 0x0004
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#define SV_ITEMSTATE_HILIGHTED 0x0008
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#define SV_STATE_MASK 0xFFF8 // zum Loeschen von UNCHECKED,CHECKED,TRISTATE
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class SVT_DLLPUBLIC SvLBoxButton : public SvLBoxItem
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{
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bool isVis;
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SvLBoxButtonData* pData;
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SvLBoxButtonKind eKind;
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sal_uInt16 nItemFlags;
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sal_uInt16 nBaseOffs;
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void ImplAdjustBoxSize( Size& io_rCtrlSize, ControlType i_eType, Window* pParent );
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public:
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// An SvLBoxButton can be of three different kinds: an
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// enabled checkbox (the normal kind), a disabled checkbox
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// (which cannot be modified via UI), or a static image
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// (see SV_BMP_STATICIMAGE; nFlags are effectively ignored
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// for that kind).
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SvLBoxButton( SvTreeListEntry* pEntry,
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SvLBoxButtonKind eTheKind, sal_uInt16 nFlags,
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SvLBoxButtonData* pBData );
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SvLBoxButton();
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virtual ~SvLBoxButton();
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virtual void InitViewData( SvTreeListBox*,SvTreeListEntry*,SvViewDataItem* ) SAL_OVERRIDE;
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virtual sal_uInt16 GetType() const SAL_OVERRIDE;
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virtual bool ClickHdl(SvTreeListBox* pView, SvTreeListEntry* );
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virtual void Paint(
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const Point& rPos, SvTreeListBox& rOutDev, const SvViewDataEntry* pView, const SvTreeListEntry* pEntry) SAL_OVERRIDE;
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virtual SvLBoxItem* Create() const SAL_OVERRIDE;
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virtual void Clone( SvLBoxItem* pSource ) SAL_OVERRIDE;
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sal_uInt16 GetButtonFlags() const { return nItemFlags; }
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bool IsStateChecked() const { return (nItemFlags & SV_ITEMSTATE_CHECKED)!=0; }
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bool IsStateUnchecked() const { return (nItemFlags & SV_ITEMSTATE_UNCHECKED)!=0; }
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bool IsStateTristate() const { return (nItemFlags & SV_ITEMSTATE_TRISTATE)!=0; }
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bool IsStateHilighted() const { return (nItemFlags & SV_ITEMSTATE_HILIGHTED)!=0; }
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void SetStateChecked();
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void SetStateUnchecked();
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void SetStateTristate();
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void SetStateHilighted( bool bHilight );
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void SetStateInvisible();
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SvLBoxButtonKind GetKind() const { return eKind; }
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void SetBaseOffs( sal_uInt16 nOffs ) { nBaseOffs = nOffs; }
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sal_uInt16 GetBaseOffs() const { return nBaseOffs; }
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// Check whether this button can be modified via UI
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bool CheckModification() const;
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SvLBoxButtonData* GetButtonData() const{ return pData;}
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};
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inline void SvLBoxButton::SetStateChecked()
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{
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nItemFlags &= SV_STATE_MASK;
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nItemFlags |= SV_ITEMSTATE_CHECKED;
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}
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inline void SvLBoxButton::SetStateUnchecked()
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{
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nItemFlags &= SV_STATE_MASK;
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nItemFlags |= SV_ITEMSTATE_UNCHECKED;
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}
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inline void SvLBoxButton::SetStateTristate()
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{
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nItemFlags &= SV_STATE_MASK;
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nItemFlags |= SV_ITEMSTATE_TRISTATE;
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}
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inline void SvLBoxButton::SetStateHilighted( bool bHilight )
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{
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if ( bHilight )
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nItemFlags |= SV_ITEMSTATE_HILIGHTED;
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else
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nItemFlags &= ~SV_ITEMSTATE_HILIGHTED;
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}
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struct SvLBoxContextBmp_Impl;
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class SVT_DLLPUBLIC SvLBoxContextBmp : public SvLBoxItem
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{
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SvLBoxContextBmp_Impl* m_pImpl;
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public:
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SvLBoxContextBmp(
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SvTreeListEntry* pEntry, sal_uInt16 nItemFlags, Image aBmp1, Image aBmp2, bool bExpanded);
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SvLBoxContextBmp();
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virtual ~SvLBoxContextBmp();
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virtual sal_uInt16 GetType() const SAL_OVERRIDE;
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virtual void InitViewData( SvTreeListBox*,SvTreeListEntry*,SvViewDataItem* ) SAL_OVERRIDE;
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virtual void Paint(
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const Point& rPos, SvTreeListBox& rOutDev, const SvViewDataEntry* pView, const SvTreeListEntry* pEntry) SAL_OVERRIDE;
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virtual SvLBoxItem* Create() const SAL_OVERRIDE;
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virtual void Clone( SvLBoxItem* pSource ) SAL_OVERRIDE;
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bool SetModeImages( const Image& _rBitmap1, const Image& _rBitmap2 );
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void GetModeImages( Image& _rBitmap1, Image& _rBitmap2 ) const;
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inline void SetBitmap1( const Image& _rImage );
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inline void SetBitmap2( const Image& _rImage );
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inline const Image& GetBitmap1( ) const;
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inline const Image& GetBitmap2( ) const;
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private:
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Image& implGetImageStore( bool _bFirst );
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};
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inline void SvLBoxContextBmp::SetBitmap1( const Image& _rImage )
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{
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implGetImageStore( true ) = _rImage;
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}
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inline void SvLBoxContextBmp::SetBitmap2( const Image& _rImage )
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{
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implGetImageStore( false ) = _rImage;
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}
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inline const Image& SvLBoxContextBmp::GetBitmap1( ) const
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{
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Image& rImage = const_cast< SvLBoxContextBmp* >( this )->implGetImageStore( true );
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return rImage;
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}
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inline const Image& SvLBoxContextBmp::GetBitmap2( ) const
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{
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Image& rImage = const_cast< SvLBoxContextBmp* >( this )->implGetImageStore( false );
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return rImage;
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}
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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