office-gobmx/slideshow
Noel Grandin 858e455634 loplugin:constantfunction: various
Change-Id: I6eddda9f4b31c7ce413c328b6a857a81bd222eed
2015-03-24 10:51:22 +02:00
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inc/pch
opengl
qa
source loplugin:constantfunction: various 2015-03-24 10:51:22 +02:00
test
util
CppunitTest_slideshow.mk
Executable_demoshow.mk
Library_OGLTrans.mk Remove references to unused GLU 2015-03-02 20:23:57 +01:00
Library_slideshow.mk
Makefile
manifest.txt
Module_slideshow.mk
Package_opengl.mk
README

The Impress slideshow engine

== 3D transitions ==

The 3D transitions are slideshow transition engine using OpenGL and
are located in slideshow/source/engine/OGLTrans/. They were initially
written by GSOC student Shane.M.Mathews. Radek has later polished the
code a bit, added few new 3D transitions, added infrastructure for
vertex and fragment shaders. Wrote few transitions with fragment shader
too.