100 lines
3.3 KiB
C++
100 lines
3.3 KiB
C++
/*************************************************************************
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*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* Copyright 2000, 2010 Oracle and/or its affiliates.
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* This file is part of OpenOffice.org.
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*
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* OpenOffice.org is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* OpenOffice.org is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details
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* (a copy is included in the LICENSE file that accompanied this code).
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with OpenOffice.org. If not, see
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* <http://www.openoffice.org/license.html>
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* for a copy of the LGPLv3 License.
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*
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************************************************************************/
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#ifndef __FRAMEWORK_HELPER_WAKEUPTHREAD_HXX_
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#define __FRAMEWORK_HELPER_WAKEUPTHREAD_HXX_
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//_______________________________________________
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// include files of own module
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#include <threadhelp/threadhelpbase.hxx>
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#include <macros/debug.hxx>
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#include <macros/generic.hxx>
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#ifndef __FRAMEWORK_GENERAL_HXX_
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#include <general.h>
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#endif
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//_______________________________________________
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// include UNO interfaces
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#ifndef _COM_SUN_STAR_URTIL_XUPDATABLE_HPP_
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#include <com/sun/star/util/XUpdatable.hpp>
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#endif
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//_______________________________________________
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// include all others
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#include <cppuhelper/weakref.hxx>
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#include <osl/thread.hxx>
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//_______________________________________________
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// namespace
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namespace framework{
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//_______________________________________________
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// definitions
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//===============================================
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/** @short implements a "sleeping" thread, which try to sleep
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without a using cpu consumption :-) */
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class WakeUpThread : public ThreadHelpBase
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, public ::osl::Thread
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{
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//-------------------------------------------
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// member
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private:
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/** @short this listener will be notified if this thread
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waked up. */
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css::uno::WeakReference< css::util::XUpdatable > m_xListener;
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//-------------------------------------------
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// interface
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public:
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/** @short Register a new listener on this thread.
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@descr The listener is holded as a weak reference.
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If the thread detects, that no listener exists ...
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he will terminate itself.
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*/
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WakeUpThread(const css::uno::Reference< css::util::XUpdatable >& xListener);
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/** @descr The thread waits on a condition using a fix timeout value.
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If the thread wakes up he notify the internal set listener.
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The listener can use this "timeout" info for it's own purpose.
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The thread itself will wait on the condition again.
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*/
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virtual void SAL_CALL run();
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virtual void SAL_CALL onTerminated();
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};
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} // namespace framework
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#endif // __FRAMEWORK_HELPER_WAKEUPTHREAD_HXX_
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