f101853c7d
Change-Id: I25b9cd7a929372a9805b5b539ae4471db62b6434 Reviewed-on: https://gerrit.libreoffice.org/77313 Tested-by: Jenkins Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
61 lines
2.2 KiB
Text
61 lines
2.2 KiB
Text
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef __com_sun_star_geometry_XMapping2D_idl__
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#define __com_sun_star_geometry_XMapping2D_idl__
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#include <com/sun/star/uno/XInterface.idl>
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#include <com/sun/star/geometry/RealPoint2D.idl>
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module com { module sun { module star { module geometry {
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/** Interface defining an arbitrary bijective mapping from R^2 to R^2.<p>
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This interface provides methods to define an arbitrary bijective
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mapping from R^2 to R^2, i.e. from the two-dimensional space of
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real numbers onto itself, as is representable by the
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double floating point type. The mapping must be
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bijective, i.e. map a pair of real numbers to exactly one other
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pair of real numbers and vice versa, to facilitate a working
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inverse. Bijectiveness also implies completeness, i.e. for every
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pair of real numbers there must be another pair that is mapped
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upon them.<p>
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@since OOo 2.0
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*/
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interface XMapping2D : ::com::sun::star::uno::XInterface
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{
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/** Forward 2D mapping function
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*/
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RealPoint2D map( [in] RealPoint2D aPoint );
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/** Inverse 2D mapping function.<p>
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The following invariant must hold:
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<code>map(mapInverse(p))=p</code>. This effectively rules out
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non-bijective mappings.<p>
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*/
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RealPoint2D mapInverse( [in] RealPoint2D aPoint );
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};
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}; }; }; };
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#endif
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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