office-gobmx/sd/inc/undoanim.hxx
Rüdiger Timm 75261f9f2c INTEGRATION: CWS pathfinder01 (1.5.126); FILE MERGED
2007/07/03 14:30:01 cl 1.5.126.2: #i41800# implemented support for path animation editing for custom animations
2007/07/03 13:05:31 cl 1.5.126.1: #i41800# implemented support for path animation editing for custom animations
2007-07-06 12:09:44 +00:00

106 lines
2.7 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: undoanim.hxx,v $
*
* $Revision: 1.6 $
*
* last change: $Author: rt $ $Date: 2007-07-06 13:09:44 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _SD_UNDO_ANIM_HXX
#define _SD_UNDO_ANIM_HXX
#include <com/sun/star/uno/Any.hxx>
#include <com/sun/star/animations/XAnimationNode.hpp>
#ifndef _SVDUNDO_HXX
#include <svx/svdundo.hxx>
#endif
#include "sdundo.hxx"
class SdPage;
namespace sd
{
struct UndoAnimationImpl;
class UndoAnimation : public SdrUndoAction
{
public:
UndoAnimation( SdDrawDocument* pDoc, SdPage* pThePage );
virtual ~UndoAnimation();
virtual void Undo();
virtual void Redo();
virtual String GetComment() const;
private:
UndoAnimationImpl* mpImpl;
};
struct UndoAnimationPathImpl;
class UndoAnimationPath : public SdrUndoAction
{
public:
UndoAnimationPath( SdDrawDocument* pDoc, SdPage* pThePage, const com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode );
virtual ~UndoAnimationPath();
virtual void Undo();
virtual void Redo();
virtual String GetComment() const;
private:
UndoAnimationPathImpl* mpImpl;
};
struct UndoTransitionImpl;
class UndoTransition : public SdUndoAction
{
public:
UndoTransition( SdDrawDocument* pDoc, SdPage* pThePage );
virtual ~UndoTransition();
virtual void Undo();
virtual void Redo();
virtual String GetComment() const;
private:
UndoTransitionImpl* mpImpl;
};
}
#endif // _SD_UNDO_ANIM_HXX