office-gobmx/goodies/inc/b3dvolum.hxx
Rüdiger Timm d73d94906c INTEGRATION: CWS binfilter (1.1.1.1.146); FILE MERGED
2003/11/11 17:30:18 aw 1.1.1.1.146.2: #111880#
Added friend definition to class B3DBVolume for binfilter namespace
2003/11/07 11:50:40 aw 1.1.1.1.146.1: #111880#
To allow stripped binfilter code from bf_svx to compile, it is necessary to add the copied bf_svx classes as friends, too.
2004-05-03 12:25:23 +00:00

121 lines
3.9 KiB
C++

/*************************************************************************
*
* $RCSfile: b3dvolum.hxx,v $
*
* $Revision: 1.2 $
*
* last change: $Author: rt $ $Date: 2004-05-03 13:25:23 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
*
* - GNU Lesser General Public License Version 2.1
* - Sun Industry Standards Source License Version 1.1
*
* Sun Microsystems Inc., October, 2000
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2000 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
*
* Sun Industry Standards Source License Version 1.1
* =================================================
* The contents of this file are subject to the Sun Industry Standards
* Source License Version 1.1 (the "License"); You may not use this file
* except in compliance with the License. You may obtain a copy of the
* License at http://www.openoffice.org/license.html.
*
* Software provided under this License is provided on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
* See the License for the specific provisions governing your rights and
* obligations concerning the Software.
*
* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
*
* Copyright: 2000 by Sun Microsystems, Inc.
*
* All Rights Reserved.
*
* Contributor(s): _______________________________________
*
*
************************************************************************/
#ifndef _B3D_VOLUM_HXX
#define _B3D_VOLUM_HXX
#ifndef _SVX_VECTOR3D_HXX
#include "vector3d.hxx"
#endif
#ifndef _INC_FLOAT
#include <float.h>
#endif
#ifndef _STREAM_HXX
#include <tools/stream.hxx>
#endif
/*************************************************************************
|*
|* dreidimensionales Volumen, symmetrisch zu den Koordinatenachsen
|*
\************************************************************************/
namespace binfilter {class Vol3DPointIterator;}
class B3dVolume
{
friend class binfilter::Vol3DPointIterator; //STRIP008
friend class Vol3DPointIterator;
protected:
Vector3D aMinVec;
Vector3D aMaxVec;
public:
B3dVolume(const Vector3D& rPos, const Vector3D& r3DSize,
BOOL bPosIsCenter = TRUE);
B3dVolume();
void Reset();
BOOL IsValid() const;
B3dVolume& Union(const B3dVolume& rVol2);
B3dVolume& Union(const Vector3D& rVec);
const Vector3D& MinVec() const { return aMinVec; }
Vector3D& MinVec() { return aMinVec; }
const Vector3D& MaxVec() const { return aMaxVec; }
Vector3D& MaxVec() { return aMaxVec; }
double GetWidth() const { return aMaxVec.X() - aMinVec.X(); }
double GetHeight() const { return aMaxVec.Y() - aMinVec.Y(); }
double GetDepth() const { return aMaxVec.Z() - aMinVec.Z(); }
Vector3D GetSize() const;
BOOL IsInside(const Vector3D& rVec);
friend SvStream& operator>>(SvStream& rIStream, B3dVolume&);
friend SvStream& operator<<(SvStream& rOStream, const B3dVolume&);
};
#endif // _B3D_VOLUM_HXX