office-gobmx/include/vcl/headbar.hxx
Noel Grandin fbb3b083d4 replace VCL_DLLPRIVATE with SAL_DLLPRIVATE
it is always SAL_DLLPRIVATE, and we are already using SAL_DLLPRIVATE
mostly, so just be consistent

Change-Id: I7df969506a9b7a078921400cf245cede3c60c5f0
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/164805
Tested-by: Jenkins
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2024-03-14 14:31:37 +01:00

319 lines
16 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_VCL_HEADBAR_HXX
#define INCLUDED_VCL_HEADBAR_HXX
#include <vcl/dllapi.h>
#include <tools/link.hxx>
#include <vcl/window.hxx>
#include <o3tl/typed_flags_set.hxx>
#include <memory>
/*************************************************************************
Description
============
class HeaderBar
This class serves for displaying a header bar. A header bar can display
texts, images or both of them. The items can be changed in size, dragged or
clicked at. In many cases, it makes, for example, sense to use this control
in combination with a SvTabListBox.
--------------------------------------------------------------------------
WinBits
WB_BORDER a border is drawn in the top and in the bottom
WB_BOTTOMBORDER a border is drawn in the bottom
WB_BUTTONSTYLE The items look like buttons, otherwise they are flat.
WB_3DLOOK 3D look
WB_DRAG items can be dragged
WB_STDHEADERBAR WB_BUTTONSTYLE | WB_BOTTOMBORDER
--------------------------------------------------------------------------
ItemBits
HeaderBarItemBits::LEFT content is displayed in the item left-justified
HeaderBarItemBits::CENTER content is displayed in the item centred
HeaderBarItemBits::RIGHT content is displayed in the item right-justified
HeaderBarItemBits::TOP content is displayed in the item at the upper border
HeaderBarItemBits::VCENTER content is displayed in the item vertically centred
HeaderBarItemBits::BOTTOM content is displayed in the item at the bottom border
HeaderBarItemBits::LEFTIMAGE in case of text and image, the image is displayed left of the text
HeaderBarItemBits::RIGHTIMAGE in case of text and image, the image is displayed right of the text
HeaderBarItemBits::FIXED item cannot be changed in size
HeaderBarItemBits::FIXEDPOS item cannot be moved
HeaderBarItemBits::CLICKABLE item is clickable
(select handler is only called on MouseButtonUp)
HeaderBarItemBits::FLAT item is displayed in a flat way, even if WB_BUTTONSTYLE is set
HeaderBarItemBits::DOWNARROW An arrow pointing downwards is displayed behind the text,
which should, for example, be shown, when after this item,
a corresponding list is sorted in descending order.
The status of the arrow can be set/reset with SetItemBits().
HeaderBarItemBits::UPARROW An arrow pointing upwards is displayed behind the text,
which should, for example, be shown, when after this item,
a corresponding list is sorted in ascending order.
The status of the arrow can be set/reset with SetItemBits().
HeaderBarItemBits::USERDRAW For this item, the UserDraw handler is called as well.
HeaderBarItemBits::STDSTYLE (HeaderBarItemBits::LEFT | HeaderBarItemBits::LEFTIMAGE | HeaderBarItemBits::CLICKABLE)
--------------------------------------------------------------------------
Handler
Select() Is called, when the item is clicked. If HeaderBarItemBits::CLICKABLE
is set in the item and not HeaderBarItemBits::FLAT, the handler is only
called in the MouseButtonUp handler, when the mouse has been
released over the item. In this case, the Select handler
behaves like it does with a ToolBox button.
DoubleClick() This handler is called, when an item is double-clicked.
Whether the item or the separator has been clicked, can
be determined by IsItemMode(). Normally, when a separator
is double-clicked, the optimal column width should be
calculated and should be set.
StartDrag() This handler is called, when dragging is started resp.
an item has been clicked. At the latest in this handler,
the size of the size-line should be set with
SetDragSize(), if IsItemMode() returns false.
Drag() This handler is called, when dragging is taking place.
If no size is set with SetDragSize(), this handler can
be used to draw the line in the neighbouring window by
oneself. The current dragging position can be requested
with GetDragPos(). In every case, IsItemMode()
should be checked to find out whether a separator is
dragged as well.
EndDrag() This handler is called, when a dragging process has been
stopped. If GetCurItemId() returns 0 in the EndDrag handler,
the drag process was aborted. If this is not the case and
IsItemMode() returns false, the new size of the dragged
item should be requested using GetItemSize() and it
should be taken over in the corresponding control.
If IsItemMode() returns true, GetCurItemId()
returns an Id and IsItemDrag() returns true, this
item has been dragged. In this case, the new position
should be requested using GetItemPos() and the data
in the corresponding control should be adapted.
Otherwise, the position to which the item has been dragged
could also be requested with GetItemDragPos().
Further methods that are important for the handler.
GetCurItemId() Returns the id of the item, for which the handler has
currently been called. Only returns a valid id in the
handlers Select(), DoubleClick(), StartDrag(),
Drag() and EndDrag(). In the EndDrag handler,
this method returns the id of the dragged item or 0,
if the drag process has been aborted.
GetItemDragPos() Returns the position, at which an item has been moved.
HEADERBAR_ITEM_NOTFOUND is returned, if the process
has been aborted or no ItemDrag is active.
IsItemMode() This method can be used to determine whether the
handler has been called for an item or a separator.
true - handler was called for the item
false - handler was called for the separator
IsItemDrag() This method can be used to determine whether an item
has been dragged or selected.
true - item is dragged
false - item is selected
SetDragSize() This method is used to set the size of the separating
line that is drawn by the control. It should be
equivalent to the height of the neighbouring window.
The height of the HeaderBar is added automatically.
--------------------------------------------------------------------------
Further methods
SetOffset() This method sets the offset, from which on the
items are shown. This is needed when the
corresponding window is scrolled.
CalcWindowSizePixel() This method can be used to calculate the height
of the window, so that the content of the item
can be displayed.
--------------------------------------------------------------------------
Tips and tricks:
1) ContextMenu
If a context sensitive PopupMenu should be shown, the command
handler must be overlaid. Using GetItemId() and when passing the
mouse position, it can be determined whether the mouse click has been
carried out over an item resp. over which item the mouse click has been
carried out.
2) last item
If ButtonStyle has been set, it looks better, if an empty item is
set at the end which takes up the remaining space.
In order to do that, you can insert an item with an empty string and
pass HEADERBAR_FULLSIZE as size. For such an item, you should not set
HeaderBarItemBits::CLICKABLE, but HeaderBarItemBits::FIXEDPOS.
*************************************************************************/
class ImplHeadItem;
#define WB_BOTTOMBORDER (WinBits(0x0400))
#define WB_BUTTONSTYLE (WinBits(0x0800))
#define WB_STDHEADERBAR (WB_BUTTONSTYLE | WB_BOTTOMBORDER)
enum class HeaderBarItemBits
{
NONE = 0x0000,
LEFT = 0x0001,
CENTER = 0x0002,
RIGHT = 0x0004,
LEFTIMAGE = 0x0010,
RIGHTIMAGE = 0x0020,
CLICKABLE = 0x0400,
FLAT = 0x0800,
DOWNARROW = 0x1000,
UPARROW = 0x2000,
STDSTYLE = LEFT | LEFTIMAGE | CLICKABLE,
};
namespace o3tl
{
template<> struct typed_flags<HeaderBarItemBits> : is_typed_flags<HeaderBarItemBits, 0x3c37> {};
}
#define HEADERBAR_APPEND (sal_uInt16(0xFFFF))
#define HEADERBAR_ITEM_NOTFOUND (sal_uInt16(0xFFFF))
#define HEADERBAR_FULLSIZE (tools::Long(1000000000))
class VCL_DLLPUBLIC HeaderBar : public vcl::Window
{
private:
std::vector<std::unique_ptr<ImplHeadItem>> mvItemList;
tools::Long mnBorderOff1;
tools::Long mnBorderOff2;
tools::Long mnOffset;
tools::Long mnDX;
tools::Long mnDY;
tools::Long mnDragSize;
tools::Long mnStartPos;
tools::Long mnDragPos;
tools::Long mnMouseOff;
sal_uInt16 mnCurItemId;
sal_uInt16 mnItemDragPos;
bool mbDragable;
bool mbDrag;
bool mbItemDrag;
bool mbOutDrag;
bool mbButtonStyle;
bool mbItemMode;
Link<HeaderBar*,void> maStartDragHdl;
Link<HeaderBar*,void> maEndDragHdl;
Link<HeaderBar*,void> maSelectHdl;
Link<HeaderBar*,void> maCreateAccessibleHdl;
css::uno::Reference< css::accessibility::XAccessible >
mxAccessible;
using Window::ImplInit;
SAL_DLLPRIVATE void ImplInit( WinBits nWinStyle );
SAL_DLLPRIVATE void ImplInitSettings( bool bFont, bool bForeground, bool bBackground );
SAL_DLLPRIVATE tools::Long ImplGetItemPos( sal_uInt16 nPos ) const;
SAL_DLLPRIVATE tools::Rectangle ImplGetItemRect( sal_uInt16 nPos ) const;
SAL_DLLPRIVATE sal_uInt16 ImplDoHitTest( const Point& rPos, tools::Long& nMouseOff, sal_uInt16& nPos ) const;
SAL_DLLPRIVATE void ImplInvertDrag( sal_uInt16 nStartPos, sal_uInt16 nEndPos );
SAL_DLLPRIVATE void ImplDrawItem(vcl::RenderContext& rRenderContext, sal_uInt16 nPos, bool bHigh,
const tools::Rectangle& rItemRect, const tools::Rectangle* pRect);
SAL_DLLPRIVATE void ImplDrawItem(vcl::RenderContext& rRenderContext, sal_uInt16 nPos, bool bHigh,
const tools::Rectangle* pRect);
SAL_DLLPRIVATE void ImplUpdate( sal_uInt16 nPos,
bool bEnd = false );
SAL_DLLPRIVATE void ImplStartDrag( const Point& rPos, bool bCommand );
SAL_DLLPRIVATE void ImplDrag( const Point& rPos );
SAL_DLLPRIVATE void ImplEndDrag( bool bCancel );
virtual void ApplySettings(vcl::RenderContext& rRenderContext) override;
public:
HeaderBar( vcl::Window* pParent, WinBits nWinBits );
virtual ~HeaderBar() override;
virtual void MouseButtonDown( const MouseEvent& rMEvt ) override;
virtual void MouseMove( const MouseEvent& rMEvt ) override;
virtual void Tracking( const TrackingEvent& rTEvt ) override;
virtual void Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle& rRect) override;
virtual void Draw( OutputDevice* pDev, const Point& rPos,SystemTextColorFlags nFlags ) override;
virtual void Resize() override;
virtual void Command( const CommandEvent& rCEvt ) override;
virtual void RequestHelp( const HelpEvent& rHEvt ) override;
virtual void StateChanged( StateChangedType nStateChange ) override;
virtual void DataChanged( const DataChangedEvent& rDCEvt ) override;
virtual Size GetOptimalSize() const override;
virtual void EndDrag();
virtual void Select();
virtual void DoubleClick();
void InsertItem( sal_uInt16 nItemId, const OUString& rText,
tools::Long nSize, HeaderBarItemBits nBits = HeaderBarItemBits::STDSTYLE,
sal_uInt16 nPos = HEADERBAR_APPEND );
void RemoveItem( sal_uInt16 nItemId );
void MoveItem( sal_uInt16 nItemId, sal_uInt16 nNewPos );
void Clear();
void SetOffset( tools::Long nNewOffset );
void SetDragSize( tools::Long nNewSize ) { mnDragSize = nNewSize; }
sal_uInt16 GetItemCount() const;
sal_uInt16 GetItemPos( sal_uInt16 nItemId ) const;
sal_uInt16 GetItemId( sal_uInt16 nPos ) const;
sal_uInt16 GetItemId( const Point& rPos ) const;
tools::Rectangle GetItemRect( sal_uInt16 nItemId ) const;
sal_uInt16 GetCurItemId() const { return mnCurItemId; }
bool IsItemMode() const { return mbItemMode; }
void SetItemSize( sal_uInt16 nItemId, tools::Long nNewSize );
tools::Long GetItemSize( sal_uInt16 nItemId ) const;
void SetItemBits( sal_uInt16 nItemId, HeaderBarItemBits nNewBits );
HeaderBarItemBits GetItemBits( sal_uInt16 nItemId ) const;
void SetItemText( sal_uInt16 nItemId, const OUString& rText );
OUString GetItemText( sal_uInt16 nItemId ) const;
OUString GetHelpText( sal_uInt16 nItemId ) const;
Size CalcWindowSizePixel() const;
using Window::SetHelpId;
void SetStartDragHdl( const Link<HeaderBar*,void>& rLink ) { maStartDragHdl = rLink; }
void SetEndDragHdl( const Link<HeaderBar*,void>& rLink ) { maEndDragHdl = rLink; }
void SetSelectHdl( const Link<HeaderBar*,void>& rLink ) { maSelectHdl = rLink; }
void SetCreateAccessibleHdl( const Link<HeaderBar*,void>& rLink ) { maCreateAccessibleHdl = rLink; }
bool IsDragable() const { return mbDragable; }
/** Creates and returns the accessible object of the header bar. */
virtual css::uno::Reference< css::accessibility::XAccessible > CreateAccessible() override;
void SetAccessible( const css::uno::Reference< css::accessibility::XAccessible >& );
};
#endif // INCLUDED_VCL_HEADBAR_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */