office-gobmx/canvas/source/directx/dx_impltools.cxx
Thorsten Behrens 53ec7e3b2c Avoid pointless const_cast, use getConstArray in all cases.
Another code-review follow-up fix from fdo#44533 - don't use
Sequence::getArray, that tends to create a new copy everytime you
call.
2012-01-09 18:38:09 +01:00

669 lines
28 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
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#include <ctype.h> // don't ask. msdev breaks otherwise...
#include <basegfx/numeric/ftools.hxx>
#include <canvas/debug.hxx>
#include <canvas/verbosetrace.hxx>
#include <tools/diagnose_ex.h>
#include <com/sun/star/lang/XServiceInfo.hpp>
#include <com/sun/star/lang/XUnoTunnel.hpp>
#include <com/sun/star/geometry/RealPoint2D.hpp>
#include <com/sun/star/geometry/IntegerRectangle2D.hpp>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/range/b2irectangle.hxx>
#include <basegfx/range/b2drectangle.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <canvas/canvastools.hxx>
#include <canvas/verifyinput.hxx>
#include "dx_impltools.hxx"
#include "dx_vcltools.hxx"
#include "dx_linepolypolygon.hxx"
#include "dx_canvasbitmap.hxx"
#include "dx_canvasfont.hxx"
#include "dx_canvas.hxx"
#include "dx_spritecanvas.hxx"
#include <boost/scoped_array.hpp>
#include <vector>
#include <algorithm>
using namespace ::com::sun::star;
namespace dxcanvas
{
namespace tools
{
::basegfx::B2DPolyPolygon polyPolygonFromXPolyPolygon2D( const uno::Reference< rendering::XPolyPolygon2D >& xPoly )
{
LinePolyPolygon* pPolyImpl = dynamic_cast< LinePolyPolygon* >( xPoly.get() );
if( pPolyImpl )
{
return pPolyImpl->getPolyPolygon();
}
else
{
const sal_Int32 nPolys( xPoly->getNumberOfPolygons() );
// not a known implementation object - try data source
// interfaces
uno::Reference< rendering::XBezierPolyPolygon2D > xBezierPoly(
xPoly,
uno::UNO_QUERY );
if( xBezierPoly.is() )
{
return ::basegfx::unotools::polyPolygonFromBezier2DSequenceSequence(
xBezierPoly->getBezierSegments( 0,
nPolys,
0,
-1 ) );
}
else
{
uno::Reference< rendering::XLinePolyPolygon2D > xLinePoly(
xPoly,
uno::UNO_QUERY );
// no implementation class and no data provider
// found - contract violation.
ENSURE_ARG_OR_THROW( xLinePoly.is(),
"VCLCanvas::polyPolygonFromXPolyPolygon2D(): Invalid input "
"poly-polygon, cannot retrieve vertex data" );
return ::basegfx::unotools::polyPolygonFromPoint2DSequenceSequence(
xLinePoly->getPoints( 0,
nPolys,
0,
-1 ) );
}
}
}
void setupGraphics( Gdiplus::Graphics& rGraphics )
{
// setup graphics with (somewhat arbitrary) defaults
//rGraphics.SetCompositingQuality( Gdiplus::CompositingQualityHighQuality );
rGraphics.SetCompositingQuality( Gdiplus::CompositingQualityHighSpeed );
//rGraphics.SetInterpolationMode( Gdiplus::InterpolationModeHighQualityBilinear ); // with prefiltering for shrinks
rGraphics.SetInterpolationMode( Gdiplus::InterpolationModeBilinear );
// #122683# Switched precedence of pixel offset
// mode. Seemingly, polygon stroking needs
// PixelOffsetModeNone to achieve visually pleasing
// results, whereas all other operations (e.g. polygon
// fills, bitmaps) look better with PixelOffsetModeHalf.
rGraphics.SetPixelOffsetMode( Gdiplus::PixelOffsetModeHalf ); // Pixel center at (0.5, 0.5) etc.
//rGraphics.SetPixelOffsetMode( Gdiplus::PixelOffsetModeNone );
//rGraphics.SetSmoothingMode( Gdiplus::SmoothingModeHighSpeed ); // no line/curve antialiasing
//rGraphics.SetSmoothingMode( Gdiplus::SmoothingModeHighQuality );
rGraphics.SetSmoothingMode( Gdiplus::SmoothingModeAntiAlias );
//rGraphics.SetTextRenderingHint( Gdiplus::TextRenderingHintAntiAlias );
rGraphics.SetTextRenderingHint( Gdiplus::TextRenderingHintSystemDefault );
rGraphics.SetPageUnit(Gdiplus::UnitPixel);
}
Gdiplus::Graphics* createGraphicsFromHDC(HDC aHDC)
{
Gdiplus::Graphics* pRet = new Gdiplus::Graphics(aHDC);
if( pRet )
setupGraphics( *pRet );
return pRet;
}
Gdiplus::Graphics* createGraphicsFromBitmap(const BitmapSharedPtr& rBitmap)
{
Gdiplus::Graphics* pRet = Gdiplus::Graphics::FromImage(rBitmap.get());
if( pRet )
setupGraphics( *pRet );
return pRet;
}
void gdiPlusMatrixFromB2DHomMatrix( Gdiplus::Matrix& rGdiplusMatrix, const ::basegfx::B2DHomMatrix& rMatrix )
{
rGdiplusMatrix.SetElements( static_cast<Gdiplus::REAL>(rMatrix.get(0,0)),
static_cast<Gdiplus::REAL>(rMatrix.get(1,0)),
static_cast<Gdiplus::REAL>(rMatrix.get(0,1)),
static_cast<Gdiplus::REAL>(rMatrix.get(1,1)),
static_cast<Gdiplus::REAL>(rMatrix.get(0,2)),
static_cast<Gdiplus::REAL>(rMatrix.get(1,2)) );
}
void gdiPlusMatrixFromAffineMatrix2D( Gdiplus::Matrix& rGdiplusMatrix,
const geometry::AffineMatrix2D& rMatrix )
{
rGdiplusMatrix.SetElements( static_cast<Gdiplus::REAL>(rMatrix.m00),
static_cast<Gdiplus::REAL>(rMatrix.m10),
static_cast<Gdiplus::REAL>(rMatrix.m01),
static_cast<Gdiplus::REAL>(rMatrix.m11),
static_cast<Gdiplus::REAL>(rMatrix.m02),
static_cast<Gdiplus::REAL>(rMatrix.m12) );
}
namespace
{
// TODO(P2): Check whether this gets inlined. If not, make functor
// out of it
inline Gdiplus::PointF implGdiPlusPointFromRealPoint2D( const ::com::sun::star::geometry::RealPoint2D& rPoint )
{
return Gdiplus::PointF( static_cast<Gdiplus::REAL>(rPoint.X),
static_cast<Gdiplus::REAL>(rPoint.Y) );
}
void graphicsPathFromB2DPolygon( GraphicsPathSharedPtr& rOutput,
::std::vector< Gdiplus::PointF >& rPoints,
const ::basegfx::B2DPolygon& rPoly,
bool bNoLineJoin)
{
const sal_uInt32 nPoints( rPoly.count() );
if( nPoints < 2 )
return;
rOutput->StartFigure();
const bool bClosedPolygon( rPoly.isClosed() );
if( rPoly.areControlPointsUsed() )
{
// control points used -> for now, add all
// segments as curves to GraphicsPath
// If the polygon is closed, we need to add the
// first point, thus, one more (can't simply
// GraphicsPath::CloseFigure() it, since the last
// point cannot have any control points for GDI+)
rPoints.resize( 3*nPoints + bClosedPolygon );
sal_uInt32 nCurrOutput=0;
for( sal_uInt32 nCurrPoint=0; nCurrPoint<nPoints; ++nCurrPoint )
{
const ::basegfx::B2DPoint& rPoint( rPoly.getB2DPoint( nCurrPoint ) );
rPoints[nCurrOutput++] = Gdiplus::PointF( static_cast<Gdiplus::REAL>(rPoint.getX()),
static_cast<Gdiplus::REAL>(rPoint.getY()) );
const ::basegfx::B2DPoint& rControlPointA( rPoly.getNextControlPoint( nCurrPoint ) );
rPoints[nCurrOutput++] = Gdiplus::PointF( static_cast<Gdiplus::REAL>(rControlPointA.getX()),
static_cast<Gdiplus::REAL>(rControlPointA.getY()) );
const ::basegfx::B2DPoint& rControlPointB( rPoly.getPrevControlPoint( (nCurrPoint + 1) % nPoints) );
rPoints[nCurrOutput++] = Gdiplus::PointF( static_cast<Gdiplus::REAL>(rControlPointB.getX()),
static_cast<Gdiplus::REAL>(rControlPointB.getY()) );
}
if( bClosedPolygon )
{
// add first point again (to be able to pass
// control points for the last point, see
// above)
const ::basegfx::B2DPoint& rPoint( rPoly.getB2DPoint(0) );
rPoints[nCurrOutput++] = Gdiplus::PointF( static_cast<Gdiplus::REAL>(rPoint.getX()),
static_cast<Gdiplus::REAL>(rPoint.getY()) );
if(bNoLineJoin && nCurrOutput > 7)
{
for(sal_uInt32 a(3); a < nCurrOutput; a+=3)
{
rOutput->StartFigure();
rOutput->AddBezier(rPoints[a - 3], rPoints[a - 2], rPoints[a - 1], rPoints[a]);
}
}
else
{
rOutput->AddBeziers( &rPoints[0], nCurrOutput );
}
}
else
{
// GraphicsPath expects 3(n-1)+1 points (i.e. the
// last point must not have any trailing control
// points after it).
// Therefore, simply don't pass the last two
// points here.
if( nCurrOutput > 3 )
{
if(bNoLineJoin && nCurrOutput > 7)
{
for(sal_uInt32 a(3); a < nCurrOutput; a+=3)
{
rOutput->StartFigure();
rOutput->AddBezier(rPoints[a - 3], rPoints[a - 2], rPoints[a - 1], rPoints[a]);
}
}
else
{
rOutput->AddBeziers( &rPoints[0], nCurrOutput-2 );
}
}
}
}
else
{
// no control points -> no curves, simply add
// straigt lines to GraphicsPath
rPoints.resize( nPoints );
for( sal_uInt32 nCurrPoint=0; nCurrPoint<nPoints; ++nCurrPoint )
{
const ::basegfx::B2DPoint& rPoint( rPoly.getB2DPoint( nCurrPoint ) );
rPoints[nCurrPoint] = Gdiplus::PointF( static_cast<Gdiplus::REAL>(rPoint.getX()),
static_cast<Gdiplus::REAL>(rPoint.getY()) );
}
if(bNoLineJoin && nPoints > 2)
{
for(sal_uInt32 a(1); a < nPoints; a++)
{
rOutput->StartFigure();
rOutput->AddLine(rPoints[a - 1], rPoints[a]);
}
if(bClosedPolygon)
{
rOutput->StartFigure();
rOutput->AddLine(rPoints[nPoints - 1], rPoints[0]);
}
}
else
{
rOutput->AddLines( &rPoints[0], nPoints );
}
}
if( bClosedPolygon && !bNoLineJoin )
rOutput->CloseFigure();
}
}
Gdiplus::PointF gdiPlusPointFromRealPoint2D( const ::com::sun::star::geometry::RealPoint2D& rPoint )
{
return implGdiPlusPointFromRealPoint2D( rPoint );
}
Gdiplus::Rect gdiPlusRectFromIntegerRectangle2D( const geometry::IntegerRectangle2D& rRect )
{
return Gdiplus::Rect( rRect.X1,
rRect.Y1,
rRect.X2 - rRect.X1,
rRect.Y2 - rRect.Y1 );
}
Gdiplus::RectF gdiPlusRectFFromRectangle2D( const geometry::RealRectangle2D& rRect )
{
return Gdiplus::RectF( static_cast<Gdiplus::REAL>(rRect.X1),
static_cast<Gdiplus::REAL>(rRect.Y1),
static_cast<Gdiplus::REAL>(rRect.X2 - rRect.X1),
static_cast<Gdiplus::REAL>(rRect.Y2 - rRect.Y1) );
}
RECT gdiRectFromB2IRect( const ::basegfx::B2IRange& rRect )
{
RECT aRect = {rRect.getMinX(),
rRect.getMinY(),
rRect.getMaxX(),
rRect.getMaxY()};
return aRect;
}
geometry::RealPoint2D realPoint2DFromGdiPlusPointF( const Gdiplus::PointF& rPoint )
{
return geometry::RealPoint2D( rPoint.X, rPoint.Y );
}
geometry::RealRectangle2D realRectangle2DFromGdiPlusRectF( const Gdiplus::RectF& rRect )
{
return geometry::RealRectangle2D( rRect.X, rRect.Y,
rRect.X + rRect.Width,
rRect.Y + rRect.Height );
}
::basegfx::B2DPoint b2dPointFromGdiPlusPointF( const Gdiplus::PointF& rPoint )
{
return ::basegfx::B2DPoint( rPoint.X, rPoint.Y );
}
::basegfx::B2DRange b2dRangeFromGdiPlusRectF( const Gdiplus::RectF& rRect )
{
return ::basegfx::B2DRange( rRect.X, rRect.Y,
rRect.X + rRect.Width,
rRect.Y + rRect.Height );
}
uno::Sequence< double > argbToDoubleSequence( const Gdiplus::ARGB& rColor )
{
// TODO(F1): handle color space conversions, when defined on canvas/graphicDevice
uno::Sequence< double > aRet(4);
aRet[0] = ((rColor >> 16) & 0xFF) / 255.0; // red
aRet[1] = ((rColor >> 8) & 0xFF) / 255.0; // green
aRet[2] = (rColor & 0xFF) / 255.0; // blue
aRet[3] = ((rColor >> 24) & 0xFF) / 255.0; // alpha
return aRet;
}
uno::Sequence< sal_Int8 > argbToIntSequence( const Gdiplus::ARGB& rColor )
{
// TODO(F1): handle color space conversions, when defined on canvas/graphicDevice
uno::Sequence< sal_Int8 > aRet(4);
aRet[0] = static_cast<sal_Int8>((rColor >> 16) & 0xFF); // red
aRet[1] = static_cast<sal_Int8>((rColor >> 8) & 0xFF); // green
aRet[2] = static_cast<sal_Int8>(rColor & 0xFF); // blue
aRet[3] = static_cast<sal_Int8>((rColor >> 24) & 0xFF); // alpha
return aRet;
}
Gdiplus::ARGB sequenceToArgb( const uno::Sequence< sal_Int8 >& rColor )
{
ENSURE_OR_THROW( rColor.getLength() > 2,
"sequenceToArgb: need at least three channels" );
// TODO(F1): handle color space conversions, when defined on canvas/graphicDevice
Gdiplus::ARGB aColor;
aColor = (static_cast<sal_uInt8>(rColor[0]) << 16) | (static_cast<sal_uInt8>(rColor[1]) << 8) | static_cast<sal_uInt8>(rColor[2]);
if( rColor.getLength() > 3 )
aColor |= static_cast<sal_uInt8>(rColor[3]) << 24;
return aColor;
}
Gdiplus::ARGB sequenceToArgb( const uno::Sequence< double >& rColor )
{
ENSURE_OR_THROW( rColor.getLength() > 2,
"sequenceToColor: need at least three channels" );
// TODO(F1): handle color space conversions, when defined on canvas/graphicDevice
Gdiplus::ARGB aColor;
::canvas::tools::verifyRange(rColor[0],0.0,1.0);
::canvas::tools::verifyRange(rColor[1],0.0,1.0);
::canvas::tools::verifyRange(rColor[2],0.0,1.0);
aColor =
(static_cast<sal_uInt8>( ::basegfx::fround( 255*rColor[0] ) ) << 16) |
(static_cast<sal_uInt8>( ::basegfx::fround( 255*rColor[1] ) ) << 8) |
static_cast<sal_uInt8>( ::basegfx::fround( 255*rColor[2] ) );
if( rColor.getLength() > 3 )
{
::canvas::tools::verifyRange(rColor[3],0.0,1.0);
aColor |= static_cast<sal_uInt8>( ::basegfx::fround( 255*rColor[3] ) ) << 24;
}
return aColor;
}
GraphicsPathSharedPtr graphicsPathFromRealPoint2DSequence( const uno::Sequence< uno::Sequence< geometry::RealPoint2D > >& points )
{
GraphicsPathSharedPtr pRes( new Gdiplus::GraphicsPath() );
::std::vector< Gdiplus::PointF > aPoints;
sal_Int32 nCurrPoly;
for( nCurrPoly=0; nCurrPoly<points.getLength(); ++nCurrPoly )
{
const sal_Int32 nCurrSize( points[nCurrPoly].getLength() );
if( nCurrSize )
{
aPoints.resize( nCurrSize );
// TODO(F1): Closed/open polygons
// convert from RealPoint2D array to Gdiplus::PointF array
::std::transform( points[nCurrPoly].getConstArray(),
points[nCurrPoly].getConstArray()+nCurrSize,
aPoints.begin(),
implGdiPlusPointFromRealPoint2D );
pRes->AddLines( &aPoints[0], nCurrSize );
}
}
return pRes;
}
GraphicsPathSharedPtr graphicsPathFromB2DPolygon( const ::basegfx::B2DPolygon& rPoly, bool bNoLineJoin )
{
GraphicsPathSharedPtr pRes( new Gdiplus::GraphicsPath() );
::std::vector< Gdiplus::PointF > aPoints;
graphicsPathFromB2DPolygon( pRes, aPoints, rPoly, bNoLineJoin );
return pRes;
}
GraphicsPathSharedPtr graphicsPathFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPoly, bool bNoLineJoin )
{
GraphicsPathSharedPtr pRes( new Gdiplus::GraphicsPath() );
::std::vector< Gdiplus::PointF > aPoints;
const sal_uInt32 nPolies( rPoly.count() );
for( sal_uInt32 nCurrPoly=0; nCurrPoly<nPolies; ++nCurrPoly )
{
graphicsPathFromB2DPolygon( pRes,
aPoints,
rPoly.getB2DPolygon( nCurrPoly ),
bNoLineJoin);
}
return pRes;
}
GraphicsPathSharedPtr graphicsPathFromXPolyPolygon2D( const uno::Reference< rendering::XPolyPolygon2D >& xPoly, bool bNoLineJoin )
{
LinePolyPolygon* pPolyImpl = dynamic_cast< LinePolyPolygon* >( xPoly.get() );
if( pPolyImpl )
{
return pPolyImpl->getGraphicsPath( bNoLineJoin );
}
else
{
return tools::graphicsPathFromB2DPolyPolygon(
polyPolygonFromXPolyPolygon2D( xPoly ), bNoLineJoin );
}
}
bool drawGdiPlusBitmap( const GraphicsSharedPtr& rGraphics,
const BitmapSharedPtr& rBitmap )
{
Gdiplus::PointF aPoint;
return (Gdiplus::Ok == rGraphics->DrawImage( rBitmap.get(),
aPoint ) );
}
bool drawDIBits( const GraphicsSharedPtr& rGraphics,
const BITMAPINFO& rBI,
const void* pBits )
{
BitmapSharedPtr pBitmap(
Gdiplus::Bitmap::FromBITMAPINFO( &rBI,
(void*)pBits ) );
return drawGdiPlusBitmap( rGraphics,
pBitmap );
}
bool drawRGBABits( const GraphicsSharedPtr& rGraphics,
const RawRGBABitmap& rRawRGBAData )
{
BitmapSharedPtr pBitmap( new Gdiplus::Bitmap( rRawRGBAData.mnWidth,
rRawRGBAData.mnHeight,
PixelFormat32bppARGB ) );
Gdiplus::BitmapData aBmpData;
aBmpData.Width = rRawRGBAData.mnWidth;
aBmpData.Height = rRawRGBAData.mnHeight;
aBmpData.Stride = 4*aBmpData.Width; // bottom-up format
aBmpData.PixelFormat = PixelFormat32bppARGB;
aBmpData.Scan0 = rRawRGBAData.mpBitmapData.get();
const Gdiplus::Rect aRect( 0,0,aBmpData.Width,aBmpData.Height );
if( Gdiplus::Ok != pBitmap->LockBits( &aRect,
Gdiplus::ImageLockModeWrite | Gdiplus::ImageLockModeUserInputBuf,
PixelFormat32bppARGB,
&aBmpData ) )
{
return false;
}
// commit data to bitmap
pBitmap->UnlockBits( &aBmpData );
return drawGdiPlusBitmap( rGraphics,
pBitmap );
}
BitmapSharedPtr bitmapFromXBitmap( const uno::Reference< rendering::XBitmap >& xBitmap )
{
BitmapProvider* pBitmapProvider = dynamic_cast< BitmapProvider* >(xBitmap.get());
if( pBitmapProvider )
{
IBitmapSharedPtr pBitmap( pBitmapProvider->getBitmap() );
return pBitmap->getBitmap();
}
else
{
// not a native CanvasBitmap, extract VCL bitmap and
// render into GDI+ bitmap of similar size
// =================================================
const geometry::IntegerSize2D aBmpSize( xBitmap->getSize() );
BitmapSharedPtr pBitmap;
if( xBitmap->hasAlpha() )
{
// TODO(P2): At least for the alpha bitmap case, it
// would be possible to generate the corresponding
// bitmap directly
pBitmap.reset( new Gdiplus::Bitmap( aBmpSize.Width,
aBmpSize.Height,
PixelFormat32bppARGB ) );
}
else
{
// TODO(F2): Might be wise to create bitmap compatible
// to the VCL bitmap. Also, check whether the VCL
// bitmap's system handles can be used to create the
// GDI+ bitmap (currently, it does not seem so).
pBitmap.reset( new Gdiplus::Bitmap( aBmpSize.Width,
aBmpSize.Height,
PixelFormat24bppRGB ) );
}
GraphicsSharedPtr pGraphics(createGraphicsFromBitmap(pBitmap));
tools::setupGraphics(*pGraphics);
if( !drawVCLBitmapFromXBitmap(
pGraphics,
xBitmap) )
{
pBitmap.reset();
}
return pBitmap;
}
}
CanvasFont::ImplRef canvasFontFromXFont( const uno::Reference< rendering::XCanvasFont >& xFont )
{
CanvasFont* pCanvasFont = dynamic_cast< CanvasFont* >(xFont.get());
ENSURE_ARG_OR_THROW( pCanvasFont,
"canvasFontFromXFont(): Invalid XFont (or incompatible font for this XCanvas)" );
return CanvasFont::ImplRef( pCanvasFont );
}
void setModulateImageAttributes( Gdiplus::ImageAttributes& o_rAttr,
double nRedModulation,
double nGreenModulation,
double nBlueModulation,
double nAlphaModulation )
{
// This gets rather verbose, but we have to setup a color
// transformation matrix, in order to incorporate the global
// alpha value mfAlpha into the bitmap rendering.
Gdiplus::ColorMatrix aColorMatrix;
aColorMatrix.m[0][0] = static_cast<Gdiplus::REAL>(nRedModulation);
aColorMatrix.m[0][1] = 0.0;
aColorMatrix.m[0][2] = 0.0;
aColorMatrix.m[0][3] = 0.0;
aColorMatrix.m[0][4] = 0.0;
aColorMatrix.m[1][0] = 0.0;
aColorMatrix.m[1][1] = static_cast<Gdiplus::REAL>(nGreenModulation);
aColorMatrix.m[1][2] = 0.0;
aColorMatrix.m[1][3] = 0.0;
aColorMatrix.m[1][4] = 0.0;
aColorMatrix.m[2][0] = 0.0;
aColorMatrix.m[2][1] = 0.0;
aColorMatrix.m[2][2] = static_cast<Gdiplus::REAL>(nBlueModulation);
aColorMatrix.m[2][3] = 0.0;
aColorMatrix.m[2][4] = 0.0;
aColorMatrix.m[3][0] = 0.0;
aColorMatrix.m[3][1] = 0.0;
aColorMatrix.m[3][2] = 0.0;
aColorMatrix.m[3][3] = static_cast<Gdiplus::REAL>(nAlphaModulation);
aColorMatrix.m[3][4] = 0.0;
aColorMatrix.m[4][0] = 0.0;
aColorMatrix.m[4][1] = 0.0;
aColorMatrix.m[4][2] = 0.0;
aColorMatrix.m[4][3] = 0.0;
aColorMatrix.m[4][4] = 1.0;
o_rAttr.SetColorMatrix( &aColorMatrix,
Gdiplus::ColorMatrixFlagsDefault,
Gdiplus::ColorAdjustTypeDefault );
}
} // namespace tools
} // namespace dxcanvas
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */