63 lines
2.3 KiB
C++
63 lines
2.3 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
|
|
/*************************************************************************
|
|
*
|
|
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
|
*
|
|
* Copyright 2000, 2010 Oracle and/or its affiliates.
|
|
*
|
|
* OpenOffice.org - a multi-platform office productivity suite
|
|
*
|
|
* This file is part of OpenOffice.org.
|
|
*
|
|
* OpenOffice.org is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License version 3
|
|
* only, as published by the Free Software Foundation.
|
|
*
|
|
* OpenOffice.org is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License version 3 for more details
|
|
* (a copy is included in the LICENSE file that accompanied this code).
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* version 3 along with OpenOffice.org. If not, see
|
|
* <http://www.openoffice.org/license.html>
|
|
* for a copy of the LGPLv3 License.
|
|
*
|
|
************************************************************************/
|
|
|
|
#ifndef INCLUDED_SVX_HELPERMINIMALDEPTH_HXX
|
|
#define INCLUDED_SVX_HELPERMINIMALDEPTH_HXX
|
|
|
|
#include <sal/types.h>
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// predefines
|
|
|
|
class E3dCompoundObject;
|
|
class E3dScene;
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
/** support extracting the minimal depth of a 3d object in it's scene
|
|
|
|
@param rObject
|
|
The 3D Object from which the minimal depth needs to be calculated. The scene
|
|
is defined by the object already
|
|
|
|
@return
|
|
The minimal depth of this object in unified ViewCoordinates. This is the
|
|
Z-Coordinate of one object point in the range of [0.0 .. 1.0]. ViewCoordinates
|
|
means the transformations (esp. rotation) of the scene are taken into account
|
|
|
|
*/
|
|
// support extracting the minimal depth of a 3d object in it's scene
|
|
|
|
double getMinimalDepthInViewCoordinates(const E3dCompoundObject& rObject);
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
#endif // INCLUDED_SVX_HELPERMINIMALDEPTH_HXX
|
|
|
|
// eof
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|