office-gobmx/include/vcl/menu.hxx
Noel Grandin de8f6b25de loplugin:unused-returns in vcl
Change-Id: I507320900a47f604d17ed7d402d531a7cbdf744e
Reviewed-on: https://gerrit.libreoffice.org/48331
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
2018-01-24 07:56:01 +01:00

531 lines
19 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_VCL_MENU_HXX
#define INCLUDED_VCL_MENU_HXX
#include <memory>
#include <vcl/vclenum.hxx>
#include <tools/solar.h>
#include <vcl/dllapi.h>
#include <vcl/bitmapex.hxx>
#include <vcl/keycod.hxx>
#include <vcl/vclreferencebase.hxx>
#include <vcl/vclevent.hxx>
#include <com/sun/star/frame/XFrame.hpp>
#include <com/sun/star/uno/Reference.hxx>
#include <o3tl/typed_flags_set.hxx>
#include <list>
struct ImplSVEvent;
struct MenuItemData;
class Point;
class Size;
namespace tools { class Rectangle; }
class Menu;
class MenuItemList;
class HelpEvent;
class Image;
class PopupMenu;
class KeyEvent;
class CommandEvent;
class MenuFloatingWindow;
class SalMenu;
class MenuBarWindow;
struct SystemMenuData;
enum class FloatWinPopupFlags;
namespace com { namespace sun { namespace star { namespace accessibility {
class XAccessible;
}}}}
namespace vcl
{
class Window;
struct MenuLayoutData;
typedef OutputDevice RenderContext; // same as in include/vcl/outdev.hxx
}
#define MENU_APPEND (sal_uInt16(0xFFFF))
#define MENU_ITEM_NOTFOUND (sal_uInt16(0xFFFF))
// Must match the definitions in css::awt::PopupMenuDirection.idl
enum class PopupMenuFlags
{
NONE = 0x0000,
ExecuteDown = 0x0001,
ExecuteUp = 0x0002,
ExecuteLeft = 0x0004,
ExecuteRight = 0x0008,
NoMouseUpClose = 0x0010,
//If there isn't enough space to put the menu where it wants
//to go, then they will be autoplaced. Toggle this bit
//on to force menus to be placed either above or below
//the starting rectangle and shrunk to fit and then scroll rather than place
//the menu beside that rectangle
NoHorzPlacement = 0x0020,
};
namespace o3tl
{
template<> struct typed_flags<PopupMenuFlags> : is_typed_flags<PopupMenuFlags, 0x003f> {};
}
enum class MenuFlags
{
NONE = 0x0000,
NoAutoMnemonics = 0x0001,
HideDisabledEntries = 0x0002,
// overrides default hiding of disabled entries in popup menus
AlwaysShowDisabledEntries = 0x0004,
};
namespace o3tl
{
template<> struct typed_flags<MenuFlags> : is_typed_flags<MenuFlags, 0x0007> {};
}
/// Invalid menu item id
#define ITEMPOS_INVALID 0xFFFF
struct ImplMenuDelData
{
ImplMenuDelData* mpNext;
VclPtr<const Menu> mpMenu;
explicit ImplMenuDelData( const Menu* );
~ImplMenuDelData();
bool isDeleted() const { return mpMenu == nullptr; }
};
typedef void (*MenuUserDataReleaseFunction)(void*);
class VCL_DLLPUBLIC Menu : public VclReferenceBase
{
friend class MenuBar;
friend class MenuBarWindow;
friend class MenuButton;
friend class MenuFloatingWindow;
friend class PopupMenu;
friend class SystemWindow;
friend struct ImplMenuDelData;
private:
ImplMenuDelData* mpFirstDel;
std::unique_ptr<MenuItemList> pItemList; // list with MenuItems
VclPtr<Menu> pStartedFrom;
VclPtr<vcl::Window> pWindow;
Link<Menu*, bool> aActivateHdl; // Active-Handler
Link<Menu*, bool> aDeactivateHdl; // Deactivate-Handler
Link<Menu*, bool> aSelectHdl; // Select-Handler
std::list<Link<VclMenuEvent&,void> > maEventListeners;
OUString aTitleText; // PopupMenu text
sal_uInt16 nTitleHeight;
ImplSVEvent* nEventId;
sal_uInt16 mnHighlightedItemPos; // for native menus: keeps track of the highlighted item
MenuFlags nMenuFlags;
sal_uInt16 nSelectedId;
// for output:
sal_uInt16 nImgOrChkPos;
sal_uInt16 nTextPos;
bool bCanceled : 1; ///< Terminated during a callback
bool bInCallback : 1; ///< In Activate/Deactivate
bool bKilled : 1; ///< Killed
css::uno::Reference<css::accessibility::XAccessible > mxAccessible;
mutable vcl::MenuLayoutData* mpLayoutData;
SalMenu* mpSalMenu;
protected:
SAL_DLLPRIVATE Menu* ImplGetStartMenu();
SAL_DLLPRIVATE Menu* ImplFindSelectMenu();
SAL_DLLPRIVATE Menu* ImplFindMenu( sal_uInt16 nId );
SAL_DLLPRIVATE Size ImplCalcSize( vcl::Window* pWin );
SAL_DLLPRIVATE bool ImplIsVisible( sal_uInt16 nPos ) const;
SAL_DLLPRIVATE bool ImplCurrentlyHiddenOnGUI(sal_uInt16 nPos) const;
SAL_DLLPRIVATE bool ImplIsSelectable( sal_uInt16 nPos ) const;
SAL_DLLPRIVATE sal_uInt16 ImplGetVisibleItemCount() const;
SAL_DLLPRIVATE sal_uInt16 ImplGetFirstVisible() const;
SAL_DLLPRIVATE sal_uInt16 ImplGetPrevVisible( sal_uInt16 nPos ) const;
SAL_DLLPRIVATE sal_uInt16 ImplGetNextVisible( sal_uInt16 nPos ) const;
SAL_DLLPRIVATE void ImplPaint(vcl::RenderContext& rRenderContext, Size const & rSize,
sal_uInt16 nBorder, long nOffY = 0, MenuItemData const * pThisDataOnly = nullptr,
bool bHighlighted = false, bool bLayout = false, bool bRollover = false ) const;
SAL_DLLPRIVATE void ImplPaintMenuTitle(vcl::RenderContext&, const tools::Rectangle& rRect) const;
SAL_DLLPRIVATE void ImplSelect();
SAL_DLLPRIVATE void ImplCallHighlight( sal_uInt16 nHighlightItem );
SAL_DLLPRIVATE void ImplCallEventListeners( VclEventId nEvent, sal_uInt16 nPos );
DECL_DLLPRIVATE_LINK(ImplCallSelect, void*, void );
SAL_DLLPRIVATE void ImplFillLayoutData() const;
SAL_DLLPRIVATE SalMenu* ImplGetSalMenu() { return mpSalMenu; }
SAL_DLLPRIVATE void ImplClearSalMenu();
SAL_DLLPRIVATE OUString ImplGetHelpText( sal_uInt16 nItemId ) const;
// returns native check and option menu symbol height in rCheckHeight and rRadioHeight
// return value is maximum width and height of checkboxes and radiobuttons
SAL_DLLPRIVATE Size ImplGetNativeCheckAndRadioSize(vcl::RenderContext const & rRenderContext, long& rCheckHeight, long& rRadioHeight) const;
// returns native submenu arrow size and spacing from right border
// return value is whether it's supported natively
SAL_DLLPRIVATE static bool ImplGetNativeSubmenuArrowSize(vcl::RenderContext const & rRenderContext, Size& rArrowSize, long& rArrowSpacing);
SAL_DLLPRIVATE void ImplAddDel( ImplMenuDelData &rDel );
SAL_DLLPRIVATE void ImplRemoveDel( ImplMenuDelData &rDel );
SAL_DLLPRIVATE MenuItemData* NbcInsertItem(sal_uInt16 nId, MenuItemBits nBits,
const OUString& rStr, Menu* pMenu,
size_t nPos, const OString &rIdent);
/// Close the 'pStartedFrom' menu window.
virtual void ClosePopup(Menu* pMenu) = 0;
/// Forward the KeyInput call to the MenuBar.
virtual void MenuBarKeyInput(const KeyEvent& rEvent);
public:
SAL_DLLPRIVATE void ImplKillLayoutData() const;
SAL_DLLPRIVATE vcl::Window* ImplGetWindow() const { return pWindow; }
#if defined(MACOSX)
void ImplSelectWithStart( Menu* pStartMenu = nullptr );
#endif
protected:
/** The Menu constructor is protected.
The callers are supposed to instantiate either PopupMenu or MenuBar, but
not a Menu directly.
*/
Menu();
public:
virtual ~Menu() override;
virtual void dispose() override;
void Activate();
void Deactivate();
virtual void Select();
void InsertItem(sal_uInt16 nItemId, const OUString& rStr,
MenuItemBits nItemBits = MenuItemBits::NONE,
const OString &rIdent = OString(),
sal_uInt16 nPos = MENU_APPEND);
void InsertItem(sal_uInt16 nItemId, const Image& rImage,
MenuItemBits nItemBits = MenuItemBits::NONE,
const OString &rIdent = OString(),
sal_uInt16 nPos = MENU_APPEND);
void InsertItem(sal_uInt16 nItemId,
const OUString& rString, const Image& rImage,
MenuItemBits nItemBits = MenuItemBits::NONE,
const OString &rIdent = OString(),
sal_uInt16 nPos = MENU_APPEND);
void InsertItem(const OUString& rCommand,
const css::uno::Reference<css::frame::XFrame>& rFrame);
void InsertSeparator(const OString &rIdent = OString(), sal_uInt16 nPos = MENU_APPEND);
void RemoveItem( sal_uInt16 nPos );
void Clear();
void CreateAutoMnemonics();
void SetMenuFlags( MenuFlags nFlags ) { nMenuFlags = nFlags; }
MenuFlags GetMenuFlags() const { return nMenuFlags; }
sal_uInt16 GetItemCount() const;
sal_uInt16 GetItemId(sal_uInt16 nPos) const;
sal_uInt16 GetItemId(const OString &rIdent) const;
sal_uInt16 GetItemPos( sal_uInt16 nItemId ) const;
OString GetItemIdent(sal_uInt16 nItemId) const;
MenuItemType GetItemType( sal_uInt16 nPos ) const;
sal_uInt16 GetCurItemId() const { return nSelectedId;}
OString GetCurItemIdent() const;
void SetItemBits( sal_uInt16 nItemId, MenuItemBits nBits );
MenuItemBits GetItemBits( sal_uInt16 nItemId ) const;
void SetUserValue(sal_uInt16 nItemId, void* nUserValue, MenuUserDataReleaseFunction aFunc=nullptr);
void* GetUserValue(sal_uInt16 nItemId) const;
void SetPopupMenu( sal_uInt16 nItemId, PopupMenu* pMenu );
PopupMenu* GetPopupMenu( sal_uInt16 nItemId ) const;
void SetAccelKey( sal_uInt16 nItemId, const vcl::KeyCode& rKeyCode );
vcl::KeyCode GetAccelKey( sal_uInt16 nItemId ) const;
void CheckItem( sal_uInt16 nItemId, bool bCheck = true );
bool IsItemChecked( sal_uInt16 nItemId ) const;
virtual void SelectItem(sal_uInt16 nItemId) = 0;
void EnableItem( sal_uInt16 nItemId, bool bEnable = true );
void EnableItem(const OString &rIdent, bool bEnable = true)
{
EnableItem(GetItemId(rIdent), bEnable);
}
bool IsItemEnabled( sal_uInt16 nItemId ) const;
void ShowItem( sal_uInt16 nItemId, bool bVisible = true );
void HideItem( sal_uInt16 nItemId ) { ShowItem( nItemId, false ); }
bool IsItemPosVisible( sal_uInt16 nItemPos ) const;
bool IsMenuVisible() const;
virtual bool IsMenuBar() const = 0;
void RemoveDisabledEntries( bool bCheckPopups = true, bool bRemoveEmptyPopups = false );
void UpdateNativeMenu();
void SetItemText( sal_uInt16 nItemId, const OUString& rStr );
OUString GetItemText( sal_uInt16 nItemId ) const;
void SetItemImage( sal_uInt16 nItemId, const Image& rImage );
Image GetItemImage( sal_uInt16 nItemId ) const;
void SetItemCommand( sal_uInt16 nItemId, const OUString& rCommand );
OUString GetItemCommand( sal_uInt16 nItemId ) const;
void SetHelpText( sal_uInt16 nItemId, const OUString& rString );
OUString GetHelpText( sal_uInt16 nItemId ) const;
void SetTipHelpText( sal_uInt16 nItemId, const OUString& rString );
OUString GetTipHelpText( sal_uInt16 nItemId ) const;
void SetHelpCommand( sal_uInt16 nItemId, const OUString& rString );
OUString GetHelpCommand( sal_uInt16 nItemId ) const;
void SetHelpId( sal_uInt16 nItemId, const OString& rHelpId );
OString GetHelpId( sal_uInt16 nItemId ) const;
void SetActivateHdl( const Link<Menu *, bool>& rLink )
{
aActivateHdl = rLink;
}
void SetDeactivateHdl( const Link<Menu *, bool>& rLink )
{
aDeactivateHdl = rLink;
}
void SetSelectHdl( const Link<Menu*,bool>& rLink )
{
aSelectHdl = rLink;
}
sal_uInt16 GetTitleHeight() const
{
return nTitleHeight;
}
void AddEventListener( const Link<VclMenuEvent&,void>& rEventListener );
void RemoveEventListener( const Link<VclMenuEvent&,void>& rEventListener );
Menu& operator =( const Menu& rMenu );
// for menu functions
MenuItemList* GetItemList() const
{
return pItemList.get();
}
// returns the system's menu handle if native menus are supported
// pData must point to a SystemMenuData structure
void GetSystemMenuData( SystemMenuData* pData ) const;
// accessibility helpers
// returns the bounding box for the character at index nIndex
// where nIndex is relative to the starting index of the item
// with id nItemId (in coordinates of the displaying window)
tools::Rectangle GetCharacterBounds( sal_uInt16 nItemId, long nIndex ) const;
// -1 is returned if no character is at that point
// if an index is found the corresponding item id is filled in (else 0)
long GetIndexForPoint( const Point& rPoint, sal_uInt16& rItemID ) const;
// returns the bounding rectangle for an item at pos nItemPos
tools::Rectangle GetBoundingRectangle( sal_uInt16 nItemPos ) const;
css::uno::Reference<css::accessibility::XAccessible> GetAccessible();
void SetAccessible(const css::uno::Reference<css::accessibility::XAccessible >& rxAccessible);
// gets the activation key of the specified item
KeyEvent GetActivationKey( sal_uInt16 nItemId ) const;
vcl::Window* GetWindow() const { return pWindow; }
OUString GetAccessibleName( sal_uInt16 nItemId ) const;
// returns whether the item a position nItemPos is highlighted or not.
bool IsHighlighted( sal_uInt16 nItemPos ) const;
void HighlightItem( sal_uInt16 nItemPos );
void DeHighlight() { HighlightItem( 0xFFFF ); } // MENUITEMPOS_INVALID
bool HandleMenuCommandEvent(Menu *pMenu, sal_uInt16 nEventId) const;
bool HandleMenuActivateEvent(Menu *pMenu) const;
bool HandleMenuDeActivateEvent(Menu *pMenu) const;
};
class VCL_DLLPUBLIC MenuBar : public Menu
{
Link<void*,void> maCloseHdl;
bool mbCloseBtnVisible : 1;
bool mbFloatBtnVisible : 1;
bool mbHideBtnVisible : 1;
bool mbDisplayable : 1;
friend class Application;
friend class Menu;
friend class MenuBarWindow;
friend class MenuFloatingWindow;
friend class SystemWindow;
SAL_DLLPRIVATE static VclPtr<vcl::Window> ImplCreate(vcl::Window* pParent, vcl::Window* pWindow, MenuBar* pMenu);
SAL_DLLPRIVATE static void ImplDestroy(MenuBar* pMenu, bool bDelete);
SAL_DLLPRIVATE bool ImplHandleKeyEvent(const KeyEvent& rKEvent);
SAL_DLLPRIVATE bool ImplHandleCmdEvent(const CommandEvent& rCEvent);
protected:
/// Return the MenuBarWindow.
MenuBarWindow* getMenuBarWindow();
public:
MenuBar();
MenuBar( const MenuBar& rMenu );
virtual ~MenuBar() override;
virtual void dispose() override;
MenuBar& operator =( const MenuBar& rMenu );
virtual bool IsMenuBar() const override { return true; }
/// Close the 'pStartedFrom' menu window.
virtual void ClosePopup(Menu* pMenu) override;
/// Forward the KeyInput call to the MenuBar.
virtual void MenuBarKeyInput(const KeyEvent& rEvent) override;
void ShowCloseButton( bool bShow );
bool HasCloseButton() const { return mbCloseBtnVisible; }
bool HasFloatButton() const { return mbFloatBtnVisible; }
bool HasHideButton() const { return mbHideBtnVisible; }
void ShowButtons( bool bClose, bool bFloat, bool bHide );
virtual void SelectItem(sal_uInt16 nId) override;
bool HandleMenuHighlightEvent(Menu *pMenu, sal_uInt16 nEventId) const;
bool HandleMenuButtonEvent(sal_uInt16 nEventId);
void SetCloseButtonClickHdl( const Link<void*,void>& rLink ) { maCloseHdl = rLink; }
const Link<void*,void>& GetCloseButtonClickHdl() const { return maCloseHdl; }
// - by default a menubar is displayable
// - if a menubar is not displayable, its MenuBarWindow will never be shown
// and it will be hidden if it was visible before
// - note: if a menubar is displayable, this does not necessarily mean that it is currently visible
void SetDisplayable( bool bDisplayable );
bool IsDisplayable() const { return mbDisplayable; }
struct MenuBarButtonCallbackArg
{
sal_uInt16 nId; // Id of the button
bool bHighlight; // highlight on/off
VclPtr<MenuBar> pMenuBar; // menubar the button belongs to
};
// add an arbitrary button to the menubar (will appear next to closer)
// passed link will be call with a MenuBarButtonCallbackArg on press
// passed string will be set as tooltip
sal_uInt16 AddMenuBarButton( const Image&, const Link<MenuBar::MenuBarButtonCallbackArg&,bool>&, const OUString& );
// set the highlight link for additional button with ID nId
// highlight link will be called with a MenuBarButtonHighlightArg
// the bHighlight member of that struct shall contain the new state
void SetMenuBarButtonHighlightHdl( sal_uInt16 nId, const Link<MenuBar::MenuBarButtonCallbackArg&,bool>& );
// returns the rectangle occupied by the additional button named nId
// coordinates are relative to the systemwindow the menubar is attached to
// if the menubar is unattached an empty rectangle is returned
tools::Rectangle GetMenuBarButtonRectPixel( sal_uInt16 nId );
void RemoveMenuBarButton( sal_uInt16 nId );
void LayoutChanged();
};
inline MenuBar& MenuBar::operator=( const MenuBar& rMenu )
{
Menu::operator=(rMenu);
return *this;
}
class VCL_DLLPUBLIC PopupMenu : public Menu
{
friend class Menu;
friend class MenuFloatingWindow;
friend class MenuBarWindow;
friend struct MenuItemData;
private:
SAL_DLLPRIVATE MenuFloatingWindow * ImplGetFloatingWindow() const;
protected:
SAL_DLLPRIVATE sal_uInt16 ImplExecute( const VclPtr<vcl::Window>& pW, const tools::Rectangle& rRect, FloatWinPopupFlags nPopupModeFlags, Menu* pSFrom, bool bPreSelectFirst );
SAL_DLLPRIVATE void ImplFlushPendingSelect();
SAL_DLLPRIVATE long ImplCalcHeight( sal_uInt16 nEntries ) const;
SAL_DLLPRIVATE sal_uInt16 ImplCalcVisEntries( long nMaxHeight, sal_uInt16 nStartEntry, sal_uInt16* pLastVisible = nullptr ) const;
public:
PopupMenu();
PopupMenu( const PopupMenu& rMenu );
virtual ~PopupMenu() override;
virtual bool IsMenuBar() const override { return false; }
/// Close the 'pStartedFrom' menu window.
virtual void ClosePopup(Menu* pMenu) override;
void SetText( const OUString& rTitle )
{
aTitleText = rTitle;
}
sal_uInt16 Execute( vcl::Window* pWindow, const Point& rPopupPos );
sal_uInt16 Execute( vcl::Window* pWindow, const tools::Rectangle& rRect, PopupMenuFlags nFlags = PopupMenuFlags::NONE );
// for the TestTool
void EndExecute();
virtual void SelectItem(sal_uInt16 nId) override;
void SetSelectedEntry( sal_uInt16 nId ); // for use by native submenu only
static bool IsInExecute();
static PopupMenu* GetActivePopupMenu();
PopupMenu& operator=( const PopupMenu& rMenu );
};
inline PopupMenu& PopupMenu::operator=( const PopupMenu& rMenu )
{
Menu::operator=( rMenu );
return *this;
}
#endif // INCLUDED_VCL_MENU_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */