5687eba49f
...which were used by ildc, which is gone since
a8485d558f
"[API CHANGE] Remove deprecated idlc
and regmerge from the SDK", and have always been ignored as legacy by its
unoidl-write replacement.
This change has been carried out (making use of GNU sed extensions) with
> for i in $(git ls-files \*.idl); do sed -i -z -E -e 's/\n\n((#[^\n]*\n)+\n)*(#[^\n]*\n)+\n?/\n\n/g' -e 's/\n(#[^\n]*\n)+/\n/g' "$i"; done && git checkout extensions/source/activex/so_activex.idl odk/examples/OLE/activex/so_activex.idl
which apparently happened to do the work. (The final two files are not UNOIDL
source files.)
Change-Id: Ic9369e05d46e8f7e8a304ab01740b171b92335cd
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/135683
Tested-by: Jenkins
Reviewed-by: Stephan Bergmann <sbergman@redhat.com>
110 lines
4.2 KiB
Text
110 lines
4.2 KiB
Text
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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module com { module sun { module star { module rendering {
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/** This structure describes the memory layout of a bitmap having
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integer color channels.<p>
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This structure collects all necessary information to describe the
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memory layout of a bitmap having integer color channels<p>
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@since OOo 2.0
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*/
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struct IntegerBitmapLayout
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{
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/** Number of scanlines for this bitmap.
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This value must not be negative
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*/
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long ScanLines;
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/** Number of data bytes per scanline.
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This value must not be negative
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*/
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long ScanLineBytes;
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/** Byte offset between the start of two consecutive scanlines.
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This value is permitted to be negative, denoting a bitmap
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whose content is flipped at the x axis.
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*/
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long ScanLineStride;
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/** Byte offset between the start of two consecutive planes.
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This value is permitted to be negative. If this value is zero,
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the bitmap is assumed to be in chunky format, otherwise it is
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assumed to be planar. The difference between chunky and
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planar layout lies in the way how color channels are
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interleaved. For a chunky format, all channel data for a
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single pixel lies consecutively in memory. For a planar
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layout, the first channel of all pixel is stored consecutive,
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followed by the second channel, and so forth.<p>
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*/
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long PlaneStride;
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/** Color space the bitmap colors shall be interpreted within.<p>
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Note that the actual pixel layout is specified at the color
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space. If this layout describes a palette bitmap format, this
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color space describes the index format (plus maybe an extra
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alpha channel). The palette itself references another color
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space, which describes the layout of the palette entries.
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@see XBitmapPalette
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*/
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XIntegerBitmapColorSpace ColorSpace;
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/** This member determines whether the bitmap data are actually
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indices into a color map.<p>
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When set to the nil reference, the bitmap data is assumed to
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contain direct color values (to be interpreted according to
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the associated color space). If this member references a valid
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palette, one of the pixel components as returned by the color
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space referenced from the #ColorSpace is
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required to be of type
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ColorComponentTag::INDEX. That component is
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then used to index the palette.<p>
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*/
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XBitmapPalette Palette;
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/** This member determines the bit order (only relevant if a pixel
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uses less than 8 bits, of course).<p>
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When `TRUE`, this member denotes that the leftmost pixel from
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an 8 bit amount of pixel data consists of the bits starting
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with the most significant bit. When `FALSE`, it's starting
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with the least significant bit.<p>
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Example: for a 1bpp bitmap, each pixel is represented by
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exactly one bit. If this member is `TRUE`, the first pixel is
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the MSB of the first byte, and the eighth pixel is the LSB of
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the first byte. If this member is `FALSE`, it's just the
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opposite.
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*/
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boolean IsMsbFirst;
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};
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}; }; }; };
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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