3ba92b5f1e
using the bin/find-can-be-private-symbols.py script to find classes with large numbers of exported symbols that can hidden. before exported = 58104 imported = 30810 unused_exports = 35433 after exported = 55094 imported = 31073 unused_exports = 32423 Change-Id: Idd0a70ee3740afd5ca1a86771e0e2ff8090d102d Reviewed-on: https://gerrit.libreoffice.org/c/core/+/163456 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
455 lines
19 KiB
C++
455 lines
19 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
|
|
/*
|
|
* This file is part of the LibreOffice project.
|
|
*
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
|
*
|
|
* This file incorporates work covered by the following license notice:
|
|
*
|
|
* Licensed to the Apache Software Foundation (ASF) under one or more
|
|
* contributor license agreements. See the NOTICE file distributed
|
|
* with this work for additional information regarding copyright
|
|
* ownership. The ASF licenses this file to you under the Apache
|
|
* License, Version 2.0 (the "License"); you may not use this file
|
|
* except in compliance with the License. You may obtain a copy of
|
|
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <com/sun/star/animations/XAnimationNode.hpp>
|
|
#include <com/sun/star/animations/XTimeContainer.hpp>
|
|
#include <com/sun/star/animations/XAudio.hpp>
|
|
#include <com/sun/star/drawing/XShape.hpp>
|
|
#include <com/sun/star/util/XChangesListener.hpp>
|
|
#include <rtl/ref.hxx>
|
|
#include <vcl/timer.hxx>
|
|
#include <tools/long.hxx>
|
|
#include "sddllapi.h"
|
|
#include <list>
|
|
#include <vector>
|
|
#include <map>
|
|
#include <memory>
|
|
|
|
class SdrPathObj;
|
|
class SdrModel;
|
|
|
|
namespace sd {
|
|
|
|
enum class EValue { To, By };
|
|
|
|
class CustomAnimationEffect;
|
|
|
|
class CustomAnimationPreset;
|
|
typedef std::shared_ptr< CustomAnimationPreset > CustomAnimationPresetPtr;
|
|
|
|
typedef std::shared_ptr< CustomAnimationEffect > CustomAnimationEffectPtr;
|
|
|
|
typedef std::list< CustomAnimationEffectPtr > EffectSequence;
|
|
|
|
class EffectSequenceHelper;
|
|
|
|
class CustomAnimationEffect final
|
|
{
|
|
friend class MainSequence;
|
|
friend class EffectSequenceHelper;
|
|
|
|
public:
|
|
CustomAnimationEffect( const css::uno::Reference< css::animations::XAnimationNode >& xNode );
|
|
~CustomAnimationEffect();
|
|
|
|
const css::uno::Reference< css::animations::XAnimationNode >& getNode() const { return mxNode; }
|
|
void setNode( const css::uno::Reference< css::animations::XAnimationNode >& xNode );
|
|
void replaceNode( const css::uno::Reference< css::animations::XAnimationNode >& xNode );
|
|
|
|
CustomAnimationEffectPtr clone() const;
|
|
|
|
// attributes
|
|
const OUString& getPresetId() const { return maPresetId; }
|
|
const OUString& getPresetSubType() const { return maPresetSubType; }
|
|
const OUString& getProperty() const { return maProperty; }
|
|
|
|
sal_Int16 getPresetClass() const { return mnPresetClass; }
|
|
void setPresetClassAndId( sal_Int16 nPresetClass, const OUString& rPresetId );
|
|
|
|
sal_Int16 getNodeType() const { return mnNodeType; }
|
|
void setNodeType( sal_Int16 nNodeType );
|
|
|
|
css::uno::Any getRepeatCount() const;
|
|
void setRepeatCount( const css::uno::Any& rRepeatCount );
|
|
|
|
css::uno::Any getEnd() const;
|
|
void setEnd( const css::uno::Any& rEnd );
|
|
|
|
sal_Int16 getFill() const { return mnFill; }
|
|
void setFill( sal_Int16 nFill );
|
|
|
|
double getBegin() const { return mfBegin; }
|
|
void setBegin( double fBegin );
|
|
|
|
double getDuration() const { return mfDuration; }
|
|
void setDuration( double fDuration );
|
|
|
|
double getAbsoluteDuration() const { return mfAbsoluteDuration; }
|
|
|
|
sal_Int16 getIterateType() const { return mnIterateType; }
|
|
void setIterateType( sal_Int16 nIterateType );
|
|
|
|
double getIterateInterval() const { return mfIterateInterval; }
|
|
void setIterateInterval( double fIterateInterval );
|
|
|
|
const css::uno::Any& getTarget() const { return maTarget; }
|
|
void setTarget( const css::uno::Any& rTarget );
|
|
|
|
bool hasAfterEffect() const { return mbHasAfterEffect; }
|
|
void setHasAfterEffect( bool bHasAfterEffect ) { mbHasAfterEffect = bHasAfterEffect; }
|
|
|
|
const css::uno::Any& getDimColor() const { return maDimColor; }
|
|
void setDimColor( const css::uno::Any& rDimColor ) { maDimColor = rDimColor; }
|
|
|
|
bool IsAfterEffectOnNext() const { return mbAfterEffectOnNextEffect; }
|
|
void setAfterEffectOnNext( bool bOnNextEffect ) { mbAfterEffectOnNextEffect = bOnNextEffect; }
|
|
|
|
sal_Int32 getParaDepth() const { return mnParaDepth; }
|
|
|
|
bool hasText() const { return mbHasText; }
|
|
|
|
sal_Int16 getCommand() const { return mnCommand; }
|
|
|
|
double getAcceleration() const { return mfAcceleration; }
|
|
void setAcceleration( double fAcceleration );
|
|
|
|
double getDecelerate() const { return mfDecelerate; }
|
|
void setDecelerate( double fDecelerate );
|
|
|
|
bool getAutoReverse() const { return mbAutoReverse; }
|
|
void setAutoReverse( bool bAutoReverse );
|
|
|
|
css::uno::Any getProperty( sal_Int32 nNodeType, std::u16string_view rAttributeName, EValue eValue );
|
|
bool setProperty( sal_Int32 nNodeType, std::u16string_view rAttributeName, EValue eValue, const css::uno::Any& rValue );
|
|
|
|
css::uno::Any getTransformationProperty( sal_Int32 nTransformType, EValue eValue );
|
|
bool setTransformationProperty( sal_Int32 nTransformType, EValue eValue, const css::uno::Any& rValue );
|
|
|
|
css::uno::Any getColor( sal_Int32 nIndex );
|
|
void setColor( sal_Int32 nIndex, const css::uno::Any& rColor );
|
|
|
|
sal_Int32 getGroupId() const { return mnGroupId; }
|
|
void setGroupId( sal_Int32 nGroupId );
|
|
|
|
sal_Int16 getTargetSubItem() const { return mnTargetSubItem; }
|
|
void setTargetSubItem( sal_Int16 nSubItem );
|
|
|
|
OUString getPath() const;
|
|
void setPath( const OUString& rPath );
|
|
|
|
bool checkForText( const std::vector<sal_Int32>* paragraphNumberingLevel = nullptr );
|
|
bool calculateIterateDuration();
|
|
|
|
void setAudio( const css::uno::Reference< css::animations::XAudio >& xAudio );
|
|
bool getStopAudio() const;
|
|
void setStopAudio();
|
|
void createAudio( const css::uno::Any& rSource );
|
|
void removeAudio();
|
|
const css::uno::Reference< css::animations::XAudio >& getAudio() const { return mxAudio; }
|
|
|
|
EffectSequenceHelper* getEffectSequence() const { return mpEffectSequence; }
|
|
|
|
// helper
|
|
/// @throws css::uno::Exception
|
|
css::uno::Reference< css::animations::XAnimationNode > createAfterEffectNode() const;
|
|
css::uno::Reference< css::drawing::XShape > getTargetShape() const;
|
|
|
|
// static helpers
|
|
static sal_Int32 get_node_type( const css::uno::Reference< css::animations::XAnimationNode >& xNode );
|
|
static sal_Int32 getNumberOfSubitems( const css::uno::Any& aTarget, sal_Int16 nIterateType );
|
|
|
|
rtl::Reference<SdrPathObj> createSdrPathObjFromPath(SdrModel& rTargetModel);
|
|
void updateSdrPathObjFromPath( SdrPathObj& rPathObj );
|
|
void updatePathFromSdrPathObj( const SdrPathObj& rPathObj );
|
|
|
|
private:
|
|
void setEffectSequence( EffectSequenceHelper* pSequence ) { mpEffectSequence = pSequence; }
|
|
|
|
sal_Int16 mnNodeType;
|
|
OUString maPresetId;
|
|
OUString maPresetSubType;
|
|
OUString maProperty;
|
|
sal_Int16 mnPresetClass;
|
|
sal_Int16 mnFill;
|
|
double mfBegin;
|
|
double mfDuration; // this is the maximum duration of the subeffects
|
|
double mfAbsoluteDuration; // this is the maximum duration of the subeffects including possible iterations
|
|
sal_Int32 mnGroupId;
|
|
sal_Int16 mnIterateType;
|
|
double mfIterateInterval;
|
|
sal_Int32 mnParaDepth;
|
|
bool mbHasText;
|
|
double mfAcceleration;
|
|
double mfDecelerate;
|
|
bool mbAutoReverse;
|
|
sal_Int16 mnTargetSubItem;
|
|
sal_Int16 mnCommand;
|
|
|
|
EffectSequenceHelper* mpEffectSequence;
|
|
|
|
css::uno::Reference< css::animations::XAnimationNode > mxNode;
|
|
css::uno::Reference< css::animations::XAudio > mxAudio;
|
|
css::uno::Any maTarget;
|
|
|
|
bool mbHasAfterEffect;
|
|
css::uno::Any maDimColor;
|
|
bool mbAfterEffectOnNextEffect;
|
|
};
|
|
|
|
struct stl_CustomAnimationEffect_search_node_predict
|
|
{
|
|
stl_CustomAnimationEffect_search_node_predict( const css::uno::Reference< css::animations::XAnimationNode >& xSearchNode );
|
|
bool operator()( const CustomAnimationEffectPtr& pEffect ) const;
|
|
const css::uno::Reference< css::animations::XAnimationNode >& mxSearchNode;
|
|
};
|
|
|
|
/** this listener is implemented by UI components to track changes in the animation core */
|
|
class ISequenceListener
|
|
{
|
|
public:
|
|
virtual void notify_change() = 0;
|
|
|
|
protected:
|
|
~ISequenceListener() {}
|
|
};
|
|
|
|
/** this class keeps track of a group of animations that build up
|
|
a text animation for a single shape */
|
|
class CustomAnimationTextGroup
|
|
{
|
|
friend class EffectSequenceHelper;
|
|
|
|
public:
|
|
CustomAnimationTextGroup( const css::uno::Reference< css::drawing::XShape >& rTarget, sal_Int32 nGroupId );
|
|
|
|
void reset();
|
|
void addEffect( CustomAnimationEffectPtr const & pEffect );
|
|
|
|
const EffectSequence& getEffects() const { return maEffects; }
|
|
|
|
/* -1: as single object, 0: all at once, n > 0: by n Th paragraph */
|
|
sal_Int32 getTextGrouping() const { return mnTextGrouping; }
|
|
|
|
bool getAnimateForm() const { return mbAnimateForm; }
|
|
bool getTextReverse() const { return mbTextReverse; }
|
|
double getTextGroupingAuto() const { return mfGroupingAuto; }
|
|
|
|
private:
|
|
EffectSequence maEffects;
|
|
css::uno::Reference< css::drawing::XShape > maTarget;
|
|
|
|
enum { PARA_LEVELS = 5 };
|
|
|
|
sal_Int32 mnTextGrouping;
|
|
bool mbAnimateForm;
|
|
bool mbTextReverse;
|
|
double mfGroupingAuto;
|
|
sal_Int32 mnLastPara;
|
|
sal_Int8 mnDepthFlags[PARA_LEVELS];
|
|
sal_Int32 mnGroupId;
|
|
};
|
|
|
|
typedef std::shared_ptr< CustomAnimationTextGroup > CustomAnimationTextGroupPtr;
|
|
typedef std::map< sal_Int32, CustomAnimationTextGroupPtr > CustomAnimationTextGroupMap;
|
|
|
|
class SD_DLLPUBLIC EffectSequenceHelper
|
|
{
|
|
friend class MainSequence;
|
|
|
|
public:
|
|
SAL_DLLPRIVATE EffectSequenceHelper();
|
|
SAL_DLLPRIVATE EffectSequenceHelper( css::uno::Reference< css::animations::XTimeContainer > xSequenceRoot );
|
|
SAL_DLLPRIVATE virtual ~EffectSequenceHelper();
|
|
|
|
SAL_DLLPRIVATE virtual css::uno::Reference< css::animations::XAnimationNode > getRootNode();
|
|
|
|
SAL_DLLPRIVATE CustomAnimationEffectPtr append( const CustomAnimationPresetPtr& pDescriptor, const css::uno::Any& rTarget, double fDuration );
|
|
SAL_DLLPRIVATE CustomAnimationEffectPtr append( const SdrPathObj& rPathObj, const css::uno::Any& rTarget, double fDuration, const OUString& rPresetId );
|
|
void append( const CustomAnimationEffectPtr& pEffect );
|
|
SAL_DLLPRIVATE void replace( const CustomAnimationEffectPtr& pEffect, const CustomAnimationPresetPtr& pDescriptor, double fDuration );
|
|
SAL_DLLPRIVATE void replace( const CustomAnimationEffectPtr& pEffect, const CustomAnimationPresetPtr& pDescriptor, const OUString& rPresetSubType, double fDuration );
|
|
SAL_DLLPRIVATE void remove( const CustomAnimationEffectPtr& pEffect );
|
|
SAL_DLLPRIVATE void moveToBeforeEffect( const CustomAnimationEffectPtr& pEffect, const CustomAnimationEffectPtr& pInsertBefore);
|
|
|
|
SAL_DLLPRIVATE void create( const css::uno::Reference< css::animations::XAnimationNode >& xNode );
|
|
SAL_DLLPRIVATE void createEffectsequence( const css::uno::Reference< css::animations::XAnimationNode >& xNode );
|
|
SAL_DLLPRIVATE void processAfterEffect( const css::uno::Reference< css::animations::XAnimationNode >& xNode );
|
|
SAL_DLLPRIVATE void createEffects( const css::uno::Reference< css::animations::XAnimationNode >& xNode );
|
|
|
|
SAL_DLLPRIVATE sal_Int32 getCount() const { return sal::static_int_cast< sal_Int32 >( maEffects.size() ); }
|
|
|
|
SAL_DLLPRIVATE virtual CustomAnimationEffectPtr findEffect( const css::uno::Reference< css::animations::XAnimationNode >& xNode ) const;
|
|
|
|
SAL_DLLPRIVATE virtual bool disposeShape( const css::uno::Reference< css::drawing::XShape >& xShape );
|
|
SAL_DLLPRIVATE virtual void insertTextRange( const css::uno::Any& aTarget );
|
|
SAL_DLLPRIVATE virtual void disposeTextRange( const css::uno::Any& aTarget );
|
|
SAL_DLLPRIVATE virtual bool hasEffect( const css::uno::Reference< css::drawing::XShape >& xShape );
|
|
SAL_DLLPRIVATE virtual void onTextChanged( const css::uno::Reference< css::drawing::XShape >& xShape );
|
|
|
|
/** this method rebuilds the animation nodes */
|
|
SAL_DLLPRIVATE virtual void rebuild();
|
|
|
|
SAL_DLLPRIVATE EffectSequence::iterator getBegin() { return maEffects.begin(); }
|
|
SAL_DLLPRIVATE EffectSequence::iterator getEnd() { return maEffects.end(); }
|
|
SAL_DLLPRIVATE EffectSequence::iterator find( const CustomAnimationEffectPtr& pEffect );
|
|
|
|
SAL_DLLPRIVATE EffectSequence& getSequence() { return maEffects; }
|
|
|
|
SAL_DLLPRIVATE void addListener( ISequenceListener* pListener );
|
|
SAL_DLLPRIVATE void removeListener( ISequenceListener* pListener );
|
|
|
|
// text group methods
|
|
|
|
SAL_DLLPRIVATE CustomAnimationTextGroupPtr findGroup( sal_Int32 nGroupId );
|
|
CustomAnimationTextGroupPtr createTextGroup(const CustomAnimationEffectPtr& pEffect,
|
|
sal_Int32 nTextGrouping, double fTextGroupingAuto,
|
|
bool bAnimateForm, bool bTextReverse);
|
|
SAL_DLLPRIVATE void setTextGrouping( const CustomAnimationTextGroupPtr& pTextGroup, sal_Int32 nTextGrouping );
|
|
SAL_DLLPRIVATE void setAnimateForm( const CustomAnimationTextGroupPtr& pTextGroup, bool bAnimateForm );
|
|
SAL_DLLPRIVATE void setTextGroupingAuto( const CustomAnimationTextGroupPtr& pTextGroup, double fTextGroupingAuto );
|
|
SAL_DLLPRIVATE void setTextReverse( const CustomAnimationTextGroupPtr& pTextGroup, bool bAnimateForm );
|
|
|
|
SAL_DLLPRIVATE sal_Int32 getSequenceType() const { return mnSequenceType; }
|
|
|
|
SAL_DLLPRIVATE const css::uno::Reference< css::drawing::XShape >& getTriggerShape() const { return mxEventSource; }
|
|
SAL_DLLPRIVATE void setTriggerShape( const css::uno::Reference< css::drawing::XShape >& xTrigger ) { mxEventSource = xTrigger; }
|
|
|
|
SAL_DLLPRIVATE virtual sal_Int32 getOffsetFromEffect( const CustomAnimationEffectPtr& xEffect ) const;
|
|
SAL_DLLPRIVATE virtual CustomAnimationEffectPtr getEffectFromOffset( sal_Int32 nOffset ) const;
|
|
|
|
protected:
|
|
SAL_DLLPRIVATE virtual void implRebuild();
|
|
SAL_DLLPRIVATE virtual void reset();
|
|
|
|
SAL_DLLPRIVATE void createTextGroupParagraphEffects( const CustomAnimationTextGroupPtr& pTextGroup, const CustomAnimationEffectPtr& pEffect, bool bUsed );
|
|
|
|
SAL_DLLPRIVATE void notify_listeners();
|
|
|
|
SAL_DLLPRIVATE void updateTextGroups();
|
|
|
|
SAL_DLLPRIVATE bool getParagraphNumberingLevels( const css::uno::Reference< css::drawing::XShape >& xShape, std::vector< sal_Int32 >& rParagraphNumberingLevel );
|
|
|
|
protected:
|
|
css::uno::Reference< css::animations::XTimeContainer > mxSequenceRoot;
|
|
EffectSequence maEffects;
|
|
std::list< ISequenceListener* > maListeners;
|
|
CustomAnimationTextGroupMap maGroupMap;
|
|
sal_Int32 mnSequenceType;
|
|
css::uno::Reference< css::drawing::XShape > mxEventSource;
|
|
};
|
|
|
|
class MainSequence;
|
|
|
|
class InteractiveSequence final : public EffectSequenceHelper
|
|
{
|
|
friend class MainSequence;
|
|
friend class MainSequenceChangeGuard;
|
|
|
|
public:
|
|
InteractiveSequence( const css::uno::Reference< css::animations::XTimeContainer >& xSequenceRoot, MainSequence* pMainSequence );
|
|
|
|
/** this method rebuilds the animation nodes */
|
|
virtual void rebuild() override;
|
|
|
|
private:
|
|
virtual void implRebuild() override;
|
|
|
|
MainSequence* mpMainSequence;
|
|
};
|
|
|
|
typedef std::shared_ptr< InteractiveSequence > InteractiveSequencePtr;
|
|
typedef std::vector< InteractiveSequencePtr > InteractiveSequenceVector;
|
|
|
|
class MainSequence final : public EffectSequenceHelper, public ISequenceListener
|
|
{
|
|
friend class UndoAnimation;
|
|
friend class MainSequenceRebuildGuard;
|
|
friend class MainSequenceChangeGuard;
|
|
|
|
public:
|
|
MainSequence();
|
|
MainSequence( const css::uno::Reference< css::animations::XAnimationNode >& xTimingRootNode );
|
|
virtual ~MainSequence() override;
|
|
|
|
virtual css::uno::Reference< css::animations::XAnimationNode > getRootNode() override;
|
|
void reset( const css::uno::Reference< css::animations::XAnimationNode >& xTimingRootNode );
|
|
|
|
/** this method rebuilds the animation nodes */
|
|
virtual void rebuild() override;
|
|
|
|
virtual CustomAnimationEffectPtr findEffect( const css::uno::Reference< css::animations::XAnimationNode >& xNode ) const override;
|
|
|
|
virtual bool disposeShape( const css::uno::Reference< css::drawing::XShape >& xShape ) override;
|
|
virtual void insertTextRange( const css::uno::Any& aTarget ) override;
|
|
virtual void disposeTextRange( const css::uno::Any& aTarget ) override;
|
|
virtual bool hasEffect( const css::uno::Reference< css::drawing::XShape >& xShape ) override;
|
|
virtual void onTextChanged( const css::uno::Reference< css::drawing::XShape >& xShape ) override;
|
|
|
|
const InteractiveSequenceVector& getInteractiveSequenceVector() const { return maInteractiveSequenceVector; }
|
|
|
|
virtual void notify_change() override;
|
|
|
|
bool setTrigger( const CustomAnimationEffectPtr& pEffect, const css::uno::Reference< css::drawing::XShape >& xTriggerShape );
|
|
|
|
/** starts a timer that recreates the internal structure from the API core after 1 second */
|
|
void startRecreateTimer();
|
|
|
|
/** starts a timer that rebuilds the API core from the internal structure after 1 second */
|
|
void startRebuildTimer();
|
|
|
|
virtual sal_Int32 getOffsetFromEffect( const CustomAnimationEffectPtr& xEffect ) const override;
|
|
virtual CustomAnimationEffectPtr getEffectFromOffset( sal_Int32 nOffset ) const override;
|
|
|
|
private:
|
|
/** permits rebuilds until unlockRebuilds() is called. All rebuild calls during a locked sequence are
|
|
process after unlockRebuilds() call. lockRebuilds() and unlockRebuilds() calls can be nested. */
|
|
void lockRebuilds();
|
|
void unlockRebuilds();
|
|
|
|
DECL_LINK(onTimerHdl, Timer *, void);
|
|
|
|
virtual void implRebuild() override;
|
|
|
|
void init();
|
|
|
|
void createMainSequence();
|
|
virtual void reset() override;
|
|
|
|
InteractiveSequencePtr createInteractiveSequence( const css::uno::Reference< css::drawing::XShape >& xShape );
|
|
|
|
InteractiveSequenceVector maInteractiveSequenceVector;
|
|
|
|
css::uno::Reference< css::util::XChangesListener > mxChangesListener;
|
|
css::uno::Reference< css::animations::XTimeContainer > mxTimingRootNode;
|
|
Timer maTimer;
|
|
bool mbTimerMode;
|
|
bool mbRebuilding;
|
|
|
|
::tools::Long mnRebuildLockGuard;
|
|
bool mbPendingRebuildRequest;
|
|
sal_Int32 mbIgnoreChanges;
|
|
};
|
|
|
|
typedef std::shared_ptr< MainSequence > MainSequencePtr;
|
|
|
|
class MainSequenceRebuildGuard
|
|
{
|
|
public:
|
|
MainSequenceRebuildGuard( MainSequencePtr pMainSequence );
|
|
~MainSequenceRebuildGuard();
|
|
|
|
private:
|
|
MainSequencePtr mpMainSequence;
|
|
};
|
|
|
|
}
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|