312858c157
2006/09/01 17:36:55 kaib 1.3.282.1: #i68856# Added header markers and pch files
96 lines
2.9 KiB
C++
96 lines
2.9 KiB
C++
/*************************************************************************
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*
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* OpenOffice.org - a multi-platform office productivity suite
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*
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* $RCSfile: AnimationChildWindow.cxx,v $
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*
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* $Revision: 1.4 $
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*
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* last change: $Author: obo $ $Date: 2006-09-16 18:33:03 $
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*
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* The Contents of this file are made available subject to
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* the terms of GNU Lesser General Public License Version 2.1.
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*
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2005 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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************************************************************************/
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_sd.hxx"
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#include "AnimationChildWindow.hxx"
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#include "app.hrc"
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#include "animobjs.hxx"
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#include "animobjs.hrc"
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#ifndef _SFXAPP_HXX
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#include <sfx2/app.hxx>
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#endif
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#ifndef _SFX_CHILDWIN_HXX
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#include <sfx2/childwin.hxx>
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#endif
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#ifndef _SFXDOCKWIN_HXX
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#include <sfx2/dockwin.hxx>
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#endif
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namespace sd {
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SFX_IMPL_DOCKINGWINDOW(AnimationChildWindow, SID_ANIMATION_OBJECTS)
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/*************************************************************************
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|*
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|* Ableitung vom SfxChildWindow als "Behaelter" fuer Animator
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|*
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\************************************************************************/
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AnimationChildWindow::AnimationChildWindow(
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::Window* pParent,
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USHORT nId,
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SfxBindings* pBindings,
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SfxChildWinInfo* pInfo )
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: SfxChildWindow( pParent, nId )
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{
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AnimationWindow* pAnimWin = new AnimationWindow(
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pBindings, this, pParent, SdResId( FLT_WIN_ANIMATION ) );
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pWindow = pAnimWin;
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eChildAlignment = SFX_ALIGN_NOALIGNMENT;
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pAnimWin->Initialize( pInfo );
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/*
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if ( pInfo->aSize.Width() != 0 && pInfo->aSize.Height() != 0 )
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{
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pWindow->SetPosSizePixel( pInfo->aPos, pInfo->aSize );
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}
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else
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pWindow->SetPosPixel(SFX_APPWINDOW->OutputToScreenPixel(
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SFX_APPWINDOW->GetClientAreaPixel().TopLeft()));
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if ( pInfo->nFlags & SFX_CHILDWIN_ZOOMIN )
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pAnimWin->ZoomIn();
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pAnimWin->aFltWinSize = pWindow->GetSizePixel();
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*/
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SetHideNotDelete( TRUE );
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}
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} // end of namespace sd
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