6ac0e1399a
...and rather live with macro calls not terminated by semicolons until those macros are gone for good anyway. Completely remove unused DECLARE_UNO3_XCOMPONENT_DEFAULTS. Change-Id: I0d4eb5a91736004b0da2b09fce860e57f6d1ddbd
125 lines
6.2 KiB
C++
125 lines
6.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_CANVAS_SOURCE_VCL_CANVASCUSTOMSPRITE_HXX
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#define INCLUDED_CANVAS_SOURCE_VCL_CANVASCUSTOMSPRITE_HXX
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#include <cppuhelper/compbase4.hxx>
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#include <comphelper/uno3.hxx>
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#include <com/sun/star/lang/XServiceInfo.hpp>
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#include <com/sun/star/lang/XComponent.hpp>
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#include <com/sun/star/rendering/XCustomSprite.hpp>
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#include <com/sun/star/rendering/XIntegerBitmap.hpp>
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#include <com/sun/star/rendering/XPolyPolygon2D.hpp>
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#include <vcl/virdev.hxx>
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#include <canvas/vclwrapper.hxx>
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#include <canvas/base/basemutexhelper.hxx>
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#include <canvas/base/spritesurface.hxx>
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#include <canvas/base/canvascustomspritebase.hxx>
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#include "sprite.hxx"
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#include "canvashelper.hxx"
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#include "spritehelper.hxx"
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#include "backbuffer.hxx"
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#include "impltools.hxx"
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#include "spritecanvas.hxx"
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#include "repainttarget.hxx"
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namespace vclcanvas
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{
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typedef ::cppu::WeakComponentImplHelper4< ::com::sun::star::rendering::XCustomSprite,
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::com::sun::star::rendering::XBitmapCanvas,
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::com::sun::star::rendering::XIntegerBitmap,
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::com::sun::star::lang::XServiceInfo > CanvasCustomSpriteBase_Base;
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/** Mixin Sprite
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Have to mixin the Sprite interface before deriving from
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::canvas::CanvasCustomSpriteBase, as this template should
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already implement some of those interface methods.
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The reason why this appears kinda convoluted is the fact that
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we cannot specify non-IDL types as WeakComponentImplHelperN
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template args, and furthermore, don't want to derive
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::canvas::CanvasCustomSpriteBase directly from
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::canvas::Sprite (because derivees of
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::canvas::CanvasCustomSpriteBase have to explicitly forward
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the XInterface methods (e.g. via DECLARE_UNO3_AGG_DEFAULTS)
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anyway). Basically, ::canvas::CanvasCustomSpriteBase should
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remain a base class that provides implementation, not to
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enforce any specific interface on its derivees.
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*/
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class CanvasCustomSpriteSpriteBase_Base : public ::canvas::BaseMutexHelper< CanvasCustomSpriteBase_Base >,
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public Sprite
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{
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};
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typedef ::canvas::CanvasCustomSpriteBase< CanvasCustomSpriteSpriteBase_Base,
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SpriteHelper,
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CanvasHelper,
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tools::LocalGuard,
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::cppu::OWeakObject > CanvasCustomSpriteBaseT;
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/* Definition of CanvasCustomSprite class */
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class CanvasCustomSprite : public CanvasCustomSpriteBaseT,
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public RepaintTarget
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{
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public:
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CanvasCustomSprite( const ::com::sun::star::geometry::RealSize2D& rSpriteSize,
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::com::sun::star::rendering::XGraphicDevice& rDevice,
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const ::canvas::SpriteSurface::Reference& rOwningSpriteCanvas,
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const OutDevProviderSharedPtr& rOutDevProvider,
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bool bShowSpriteBounds );
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// Forwarding the XComponent implementation to the
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// cppu::ImplHelper templated base
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// Classname Base doing refcount Base implementing the XComponent interface
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// | | |
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// V V V
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DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS( CanvasCustomSprite, CanvasCustomSpriteBase_Base, ::cppu::WeakComponentImplHelperBase )
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// XServiceInfo
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virtual OUString SAL_CALL getImplementationName() throw( ::com::sun::star::uno::RuntimeException, std::exception ) SAL_OVERRIDE;
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virtual sal_Bool SAL_CALL supportsService( const OUString& ServiceName ) throw( ::com::sun::star::uno::RuntimeException, std::exception ) SAL_OVERRIDE;
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virtual ::com::sun::star::uno::Sequence< OUString > SAL_CALL getSupportedServiceNames() throw( ::com::sun::star::uno::RuntimeException, std::exception ) SAL_OVERRIDE;
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// Sprite
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virtual void redraw( OutputDevice& rOutDev,
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bool bBufferedUpdate ) const SAL_OVERRIDE;
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virtual void redraw( OutputDevice& rOutDev,
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const ::basegfx::B2DPoint& rPos,
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bool bBufferedUpdate ) const SAL_OVERRIDE;
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// RepaintTarget
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virtual bool repaint( const GraphicObjectSharedPtr& rGrf,
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const ::com::sun::star::rendering::ViewState& viewState,
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const ::com::sun::star::rendering::RenderState& renderState,
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const ::Point& rPt,
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const ::Size& rSz,
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const GraphicAttr& rAttr ) const SAL_OVERRIDE;
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};
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}
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#endif // INCLUDED_CANVAS_SOURCE_VCL_CANVASCUSTOMSPRITE_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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