8792ec7b21
Conflicts: include/framework/preventduplicateinteraction.hxx include/sfx2/sfxbasecontroller.hxx include/sfx2/sfxbasemodel.hxx include/toolkit/awt/vclxtabpagemodel.hxx include/vcl/field.hxx include/vcl/settings.hxx Change-Id: Ibccf9f88c68267a3d7e656012b51eaf644c418c2 Reviewed-on: https://gerrit.libreoffice.org/8272 Reviewed-by: Caolán McNamara <caolanm@redhat.com> Tested-by: Caolán McNamara <caolanm@redhat.com>
71 lines
2.7 KiB
C++
71 lines
2.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_GRAPHICPRIMITIVEHELPER2D_HXX
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#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_GRAPHICPRIMITIVEHELPER2D_HXX
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#include <drawinglayer/drawinglayerdllapi.h>
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#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
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#include <svtools/grfmgr.hxx>
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// predefines
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class Graphic;
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namespace drawinglayer
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{
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namespace primitive2d
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{
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/** Helper method with supports decomposing a Graphic with all
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possible contents to lower level primitives.
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#i121194# Unified to use this helper for FillGraphicPrimitive2D
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and GraphicPrimitive2D at the same time. It is able to handle
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Bitmaps (with the sub-categories animated bitmap, and SVG),
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and Metafiles.
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*/
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Primitive2DSequence create2DDecompositionOfGraphic(
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const Graphic& rGraphic,
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const basegfx::B2DHomMatrix& rTransform);
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/** Helper to embed given sequence of primitives to evtl. a stack
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of ModifiedColorPrimitive2D's to get all the needed modifications
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applied.
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*/
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Primitive2DSequence create2DColorModifierEmbeddingsAsNeeded(
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const Primitive2DSequence& rChildren,
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GraphicDrawMode aGraphicDrawMode = GRAPHICDRAWMODE_STANDARD,
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double fLuminance = 0.0, // [-1.0 .. 1.0]
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double fContrast = 0.0, // [-1.0 .. 1.0]
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double fRed = 0.0, // [-1.0 .. 1.0]
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double fGreen = 0.0, // [-1.0 .. 1.0]
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double fBlue = 0.0, // [-1.0 .. 1.0]
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double fGamma = 1.0, // ]0.0 .. 10.0]
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bool bInvert = false);
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} // end of namespace primitive2d
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} // end of namespace drawinglayer
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#endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_GRAPHICPRIMITIVEHELPER2D_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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