office-gobmx/include/drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx
Stephan Bergmann 70cc2b191b First batch of adding SAL_OVERRRIDE to overriding function declarations
...mostly done with a rewriting Clang plugin, with just some manual tweaking
necessary to fix poor macro usage.

Change-Id: I71fa20213e86be10de332ece0aa273239df7b61a
2014-03-26 16:39:26 +01:00

76 lines
2.9 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
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*/
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_UNIFIEDTRANSPARENCEPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_UNIFIEDTRANSPARENCEPRIMITIVE2D_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
namespace drawinglayer
{
namespace primitive2d
{
/** UnifiedTransparencePrimitive2D class
This primitive encapsualtes a child hierarchy and defines
that it shall be visualized with the given transparency. That
transparency is unique for all contained geometry, so that
e.g. overlapping polygons in the child geometry will not show
regions of combined transparency, but be all rendered with the
defined, single transparency.
*/
class DRAWINGLAYER_DLLPUBLIC UnifiedTransparencePrimitive2D : public GroupPrimitive2D
{
private:
/// the unified transparence
double mfTransparence;
public:
/// constructor
UnifiedTransparencePrimitive2D(
const Primitive2DSequence& rChildren,
double fTransparence);
/// data read access
double getTransparence() const { return mfTransparence; }
/// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const SAL_OVERRIDE;
/// own getB2DRange implementation to include transparent geometries to BoundRect calculations
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
/// create decomposition
virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
/// provide unique ID
DeclPrimitive2DIDBlock()
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_UNIFIEDTRANSPARENCEPRIMITIVE2D_HXX
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