70cc2b191b
...mostly done with a rewriting Clang plugin, with just some manual tweaking necessary to fix poor macro usage. Change-Id: I71fa20213e86be10de332ece0aa273239df7b61a
81 lines
3.2 KiB
C++
81 lines
3.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
|
|
/*
|
|
* This file is part of the LibreOffice project.
|
|
*
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
|
*
|
|
* This file incorporates work covered by the following license notice:
|
|
*
|
|
* Licensed to the Apache Software Foundation (ASF) under one or more
|
|
* contributor license agreements. See the NOTICE file distributed
|
|
* with this work for additional information regarding copyright
|
|
* ownership. The ASF licenses this file to you under the Apache
|
|
* License, Version 2.0 (the "License"); you may not use this file
|
|
* except in compliance with the License. You may obtain a copy of
|
|
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
|
|
*/
|
|
|
|
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_GROUPPRIMITIVE3D_HXX
|
|
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_GROUPPRIMITIVE3D_HXX
|
|
|
|
#include <drawinglayer/drawinglayerdllapi.h>
|
|
|
|
#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
|
|
|
|
|
|
|
|
namespace drawinglayer
|
|
{
|
|
namespace primitive3d
|
|
{
|
|
/** GroupPrimitive3D class
|
|
|
|
Baseclass for all grouping 3D primitives
|
|
|
|
The description/functionality is identical with the 2D case in groupprimitive2d.hxx,
|
|
please see there for detailed information.
|
|
|
|
Current Basic 3D StatePrimitives are:
|
|
|
|
- ModifiedColorPrimitive3D (for a stack of color modifications)
|
|
- ShadowPrimitive3D (for 3D objects with shadow; this is a special case
|
|
since the shadow of a 3D primitive is a 2D primitive set)
|
|
- TexturePrimitive3D (with the following variations)
|
|
- GradientTexturePrimitive3D (for 3D gradient fill)
|
|
- BitmapTexturePrimitive3D (for 3D Bitmap fill)
|
|
- TransparenceTexturePrimitive3D (for 3D transparence)
|
|
- HatchTexturePrimitive3D (for 3D hatch fill)
|
|
- TransformPrimitive3D (for a transformation stack)
|
|
*/
|
|
class DRAWINGLAYER_DLLPUBLIC GroupPrimitive3D : public BasePrimitive3D
|
|
{
|
|
private:
|
|
/// the children. Declared private since this shall never be changed at all after construction
|
|
Primitive3DSequence maChildren;
|
|
|
|
public:
|
|
/// constructor
|
|
explicit GroupPrimitive3D(const Primitive3DSequence& rChildren);
|
|
|
|
/// data read access
|
|
Primitive3DSequence getChildren() const { return maChildren; }
|
|
|
|
/// compare operator
|
|
virtual bool operator==( const BasePrimitive3D& rPrimitive ) const SAL_OVERRIDE;
|
|
|
|
/// local decomposition. Implementation will just return children
|
|
virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE;
|
|
|
|
/// provide unique ID
|
|
DeclPrimitive3DIDBlock()
|
|
};
|
|
} // end of namespace primitive3d
|
|
} // end of namespace drawinglayer
|
|
|
|
|
|
|
|
#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_GROUPPRIMITIVE3D_HXX
|
|
|
|
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|