567ef6d578
...mostly done with a rewriting Clang plugin, with just some manual tweaking necessary to fix poor macro usage. Change-Id: Ie656f9d653fc716f72ac175925272696d509038f
88 lines
3.4 KiB
C++
88 lines
3.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVX_CUBE3D_HXX
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#define INCLUDED_SVX_CUBE3D_HXX
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#include <svx/obj3d.hxx>
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#include <svx/svxdllapi.h>
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/*************************************************************************
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|*
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|* |
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|* Create a 3D cuboid; aPos: Center oder left, bottom, behind |__
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|* (depending on bPosIsCenter) /
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|* nSideFlags indicates, if only some of the cuboid surfaces can
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|* be created; the corresponding bits are defined in the enum.
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|* The flag bDblSided indicates whether the created surfaces are
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|* two-sided (which only makes sense if not all of the surfaces were
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|* created).
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|*
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\************************************************************************/
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enum { CUBE_BOTTOM = 0x0001, CUBE_BACK = 0x0002, CUBE_LEFT = 0x0004,
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CUBE_TOP = 0x0008, CUBE_RIGHT = 0x0010, CUBE_FRONT = 0x0020,
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CUBE_FULL = 0x003F, CUBE_OPEN_TB = 0x0036, CUBE_OPEN_LR = 0x002B,
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CUBE_OPEN_FB = 0x001D };
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class SVX_DLLPUBLIC E3dCubeObj : public E3dCompoundObject
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{
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private:
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// Parameter
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basegfx::B3DPoint aCubePos;
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basegfx::B3DVector aCubeSize;
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sal_uInt16 nSideFlags;
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// BOOLeans
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bool bPosIsCenter : 1;
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protected:
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void SetDefaultAttributes(E3dDefaultAttributes& rDefault);
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virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact() SAL_OVERRIDE;
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public:
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TYPEINFO_OVERRIDE();
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E3dCubeObj(E3dDefaultAttributes& rDefault, basegfx::B3DPoint aPos, const basegfx::B3DVector& r3DSize);
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E3dCubeObj();
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virtual sal_uInt16 GetObjIdentifier() const SAL_OVERRIDE;
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virtual SdrObject* DoConvertToPolyObj(bool bBezier, bool bAddText) const SAL_OVERRIDE;
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virtual E3dCubeObj* Clone() const SAL_OVERRIDE;
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// Set local parameters with geometry recreation
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void SetCubePos(const basegfx::B3DPoint& rNew);
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const basegfx::B3DPoint& GetCubePos() { return aCubePos; }
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void SetCubeSize(const basegfx::B3DVector& rNew);
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const basegfx::B3DVector& GetCubeSize() { return aCubeSize; }
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void SetPosIsCenter(bool bNew);
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bool GetPosIsCenter() { return bPosIsCenter; }
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sal_uInt16 GetSideFlags() { return nSideFlags; }
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// TakeObjName...() is for the display in the UI, for example "3 frames selected".
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virtual OUString TakeObjNameSingul() const SAL_OVERRIDE;
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virtual OUString TakeObjNamePlural() const SAL_OVERRIDE;
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};
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#endif // INCLUDED_SVX_CUBE3D_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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