office-gobmx/vcl/aqua/source/dtrans/DragActionConversion.cxx
Sebastian Spaeth 4905a19032 Add vim/emacs modelines to all source files
Fixes #fdo30794
Based on bin/add-modelines script (originally posted in mail
1286706307.1871.1399280959@webmail.messagingengine.com)

Signed-off-by: Sebastian Spaeth <Sebastian@SSpaeth.de>
2010-10-14 17:02:15 +02:00

95 lines
2.7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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#include "DragActionConversion.hxx"
#include <com/sun/star/datatransfer/dnd/DNDConstants.hpp>
using namespace com::sun::star::datatransfer::dnd;
/* Convert office drag actions as defined in
<type>com::sun::star::datatransfer::dnd::DNDConstants</type>
into system conform drag actions.
*/
unsigned int OfficeToSystemDragActions(sal_Int8 dragActions)
{
unsigned int actions = NSDragOperationNone;
if (dragActions & DNDConstants::ACTION_COPY)
{
actions |= NSDragOperationCopy;
}
if (dragActions & DNDConstants::ACTION_MOVE)
{
actions |= NSDragOperationMove;
}
if (dragActions & DNDConstants::ACTION_LINK)
{
actions |= NSDragOperationLink;
}
return actions;
}
/* Convert system conform drag actions into office conform
drag actions as defined in
<type>com::sun::star::datatransfer::dnd::DNDConstants</type>.
*/
sal_Int8 SystemToOfficeDragActions(unsigned int dragActions)
{
sal_Int8 actions = DNDConstants::ACTION_NONE;
if (dragActions & NSDragOperationCopy)
{
actions |= DNDConstants::ACTION_COPY;
}
if (dragActions & NSDragOperationMove)
{
actions |= DNDConstants::ACTION_MOVE;
}
if (dragActions & NSDragOperationLink)
{
actions |= DNDConstants::ACTION_LINK;
}
// We map NSDragOperationGeneric to ACTION_DEFAULT to
// signal that we have to decide for a drag action
if (dragActions & NSDragOperationGeneric)
{
actions |= DNDConstants::ACTION_DEFAULT;
}
return actions;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */