a31aadb1ef
Change-Id: I38166d36e9e8518ab86ded7ab630a35f3a0c39d7 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/132268 Tested-by: Jenkins Reviewed-by: Hossein <hossein@libreoffice.org>
327 lines
11 KiB
C++
327 lines
11 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <sal/config.h>
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#include <sal/main.h>
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#include <sal/log.hxx>
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#include <tools/diagnose_ex.h>
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#include <tools/extendapplicationenvironment.hxx>
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#include <cppuhelper/bootstrap.hxx>
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#include <comphelper/processfactory.hxx>
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#include <com/sun/star/lang/XMultiServiceFactory.hpp>
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#include <com/sun/star/uno/XComponentContext.hpp>
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#include <vcl/event.hxx>
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#include <vcl/svapp.hxx>
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#include <vcl/wrkwin.hxx>
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#include <vcl/gradient.hxx>
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#include <vcl/lineinfo.hxx>
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#include <vcl/bitmap.hxx>
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#include <vcl/metric.hxx>
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#include <vcl/vclptr.hxx>
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#include <bitmap/BitmapWriteAccess.hxx>
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#include <rtl/ustrbuf.hxx>
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#include <math.h>
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using namespace ::com::sun::star::uno;
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using namespace ::com::sun::star::lang;
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using namespace cppu;
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// Forward declaration
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static void Main();
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SAL_IMPLEMENT_MAIN()
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{
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try
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{
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tools::extendApplicationEnvironment();
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Reference< XComponentContext > xContext = defaultBootstrap_InitialComponentContext();
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Reference< XMultiServiceFactory > xServiceManager( xContext->getServiceManager(), UNO_QUERY );
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if( !xServiceManager.is() )
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Application::Abort( "Failed to bootstrap" );
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comphelper::setProcessServiceFactory( xServiceManager );
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InitVCL();
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::Main();
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DeInitVCL();
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}
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catch (const Exception&)
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{
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TOOLS_WARN_EXCEPTION("vcl.app", "Fatal");
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return 1;
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}
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catch (const std::exception &e)
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{
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fprintf(stderr, "fatal error: %s\n", e.what());
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return 1;
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}
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return 0;
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}
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namespace {
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class MyWin : public WorkWindow
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{
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Bitmap m_aBitmap;
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public:
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MyWin( vcl::Window* pParent, WinBits nWinStyle );
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virtual void Paint( vcl::RenderContext& /*rRenderContext*/, const tools::Rectangle& rRect ) override;
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};
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}
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void Main()
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{
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ScopedVclPtrInstance< MyWin > aMainWin( nullptr, WB_APP | WB_STDWORK );
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aMainWin->SetText( "VCL - Workbench" );
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aMainWin->Show();
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Application::Execute();
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}
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MyWin::MyWin( vcl::Window* pParent, WinBits nWinStyle ) :
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WorkWindow( pParent, nWinStyle ),
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m_aBitmap(Size(256, 256), vcl::PixelFormat::N32_BPP)
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{
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// prepare an alpha mask
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BitmapWriteAccess* pAcc = m_aBitmap.AcquireWriteAccess();
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for( int nX = 0; nX < 256; nX++ )
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{
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for( int nY = 0; nY < 256; nY++ )
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{
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double fRed = 255.0-1.5*std::hypot(nX, nY);
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if( fRed < 0.0 )
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fRed = 0.0;
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double fGreen = 255.0-1.5*std::hypot(255-nX, nY);
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if( fGreen < 0.0 )
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fGreen = 0.0;
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double fBlue = 255.0-1.5*std::hypot(128-nX, 255-nY);
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if( fBlue < 0.0 )
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fBlue = 0.0;
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pAcc->SetPixel( nY, nX, BitmapColor( sal_uInt8(fRed), sal_uInt8(fGreen), sal_uInt8(fBlue) ) );
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}
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}
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Bitmap::ReleaseAccess( pAcc );
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}
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static Point project( const Point& rPoint )
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{
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const double angle_x = M_PI / 6.0;
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const double angle_z = M_PI / 6.0;
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// transform planar coordinates to 3d
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double x = rPoint.X();
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double y = rPoint.Y();
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// rotate around X axis
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double x1 = x;
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double y1 = y * cos( angle_x );
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double z1 = y * sin( angle_x );
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// rotate around Z axis
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double x2 = x1 * cos( angle_z ) + y1 * sin( angle_z );
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//double y2 = y1 * cos( angle_z ) - x1 * sin( angle_z );
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double z2 = z1;
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return Point( static_cast<sal_Int32>(x2), static_cast<sal_Int32>(z2) );
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}
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static Color approachColor( const Color& rFrom, const Color& rTo )
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{
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Color aColor;
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sal_uInt8 nDiff;
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// approach red
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if( rFrom.GetRed() < rTo.GetRed() )
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{
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nDiff = rTo.GetRed() - rFrom.GetRed();
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aColor.SetRed( rFrom.GetRed() + std::min<sal_uInt8>( nDiff, 10 ) );
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}
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else if( rFrom.GetRed() > rTo.GetRed() )
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{
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nDiff = rFrom.GetRed() - rTo.GetRed();
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aColor.SetRed( rFrom.GetRed() - std::min<sal_uInt8>( nDiff, 10 ) );
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}
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else
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aColor.SetRed( rFrom.GetRed() );
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// approach Green
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if( rFrom.GetGreen() < rTo.GetGreen() )
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{
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nDiff = rTo.GetGreen() - rFrom.GetGreen();
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aColor.SetGreen( rFrom.GetGreen() + std::min<sal_uInt8>( nDiff, 10 ) );
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}
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else if( rFrom.GetGreen() > rTo.GetGreen() )
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{
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nDiff = rFrom.GetGreen() - rTo.GetGreen();
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aColor.SetGreen( rFrom.GetGreen() - std::min<sal_uInt8>( nDiff, 10 ) );
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}
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else
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aColor.SetGreen( rFrom.GetGreen() );
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// approach blue
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if( rFrom.GetBlue() < rTo.GetBlue() )
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{
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nDiff = rTo.GetBlue() - rFrom.GetBlue();
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aColor.SetBlue( rFrom.GetBlue() + std::min<sal_uInt8>( nDiff, 10 ) );
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}
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else if( rFrom.GetBlue() > rTo.GetBlue() )
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{
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nDiff = rFrom.GetBlue() - rTo.GetBlue();
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aColor.SetBlue( rFrom.GetBlue() - std::min<sal_uInt8>( nDiff, 10 ) );
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}
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else
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aColor.SetBlue( rFrom.GetBlue() );
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return aColor;
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}
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#define DELTA 5.0
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void MyWin::Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle& rRect)
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{
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WorkWindow::Paint(rRenderContext, rRect);
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rRenderContext.Push();
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MapMode aMapMode(MapUnit::Map100thMM);
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rRenderContext.SetMapMode(aMapMode);
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Size aPaperSize = rRenderContext.GetOutputSize();
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Point aCenter(aPaperSize.Width() / 2 - 300,
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(aPaperSize.Height() - 8400) / 2 + 8400);
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Point aP1(aPaperSize.Width() / 48, 0), aP2(aPaperSize.Width() / 40, 0);
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Point aPoint;
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rRenderContext.DrawRect(tools::Rectangle(Point(0, 0), aPaperSize));
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rRenderContext.DrawRect(tools::Rectangle(Point(100, 100),
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Size(aPaperSize.Width() - 200,
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aPaperSize.Height() - 200)));
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rRenderContext.DrawRect(tools::Rectangle(Point(200, 200),
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Size(aPaperSize.Width() - 400,
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aPaperSize.Height() - 400)));
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rRenderContext.DrawRect(tools::Rectangle(Point(300, 300),
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Size(aPaperSize.Width() - 600,
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aPaperSize.Height() - 600)));
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const int nFontCount = rRenderContext.GetFontFaceCollectionCount();
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const int nFontSamples = (nFontCount < 15) ? nFontCount : 15;
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for (int i = 0; i < nFontSamples; ++i)
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{
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FontMetric aFont(rRenderContext.GetFontMetricFromCollection((i * nFontCount) / nFontSamples));
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aFont.SetFontHeight(400 + (i % 7) * 100);
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aFont.SetOrientation(Degree10(i * (3600 / nFontSamples)));
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rRenderContext.SetFont(aFont);
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sal_uInt8 nRed = (i << 6) & 0xC0;
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sal_uInt8 nGreen = (i << 4) & 0xC0;
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sal_uInt8 nBlue = (i << 2) & 0xC0;
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rRenderContext.SetTextColor(Color(nRed, nGreen, nBlue));
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rRenderContext.DrawText(tools::Rectangle(Point((aPaperSize.Width() - 4000) / 2, 2000),
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Size(aPaperSize.Width() - 2100, aPaperSize.Height() - 4000)),
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"SVP test program",
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DrawTextFlags::MultiLine);
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}
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rRenderContext.SetFillColor();
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rRenderContext.DrawRect(tools::Rectangle(Point(aPaperSize.Width() - 4000, 1000),
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Size(3000, 3000)));
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rRenderContext.DrawBitmap(Point(aPaperSize.Width() - 4000, 1000),
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Size( 3000,3000 ),
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m_aBitmap);
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Color const aWhite(0xff, 0xff, 0xff);
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Color const aBlack(0, 0, 0);
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Color const aLightRed(0xff, 0, 0);
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Color const aDarkRed(0x40, 0, 0);
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Color const aLightBlue(0, 0, 0xff);
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Color const aDarkBlue(0,0,0x40);
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Color const aLightGreen(0, 0xff, 0);
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Color const aDarkGreen(0, 0x40, 0);
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Gradient aGradient(GradientStyle::Linear, aBlack, aWhite);
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aGradient.SetAngle(900_deg10);
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rRenderContext.DrawGradient(tools::Rectangle(Point(1000, 4500),
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Size(aPaperSize.Width() - 2000, 500)),
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aGradient);
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aGradient.SetStartColor(aDarkRed);
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aGradient.SetEndColor(aLightBlue);
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rRenderContext.DrawGradient(tools::Rectangle(Point(1000, 5300),
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Size(aPaperSize.Width() - 2000, 500)),
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aGradient);
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aGradient.SetStartColor(aDarkBlue);
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aGradient.SetEndColor(aLightGreen);
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rRenderContext.DrawGradient(tools::Rectangle(Point(1000, 6100),
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Size(aPaperSize.Width() - 2000, 500)),
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aGradient);
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aGradient.SetStartColor(aDarkGreen);
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aGradient.SetEndColor(aLightRed);
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rRenderContext.DrawGradient(tools::Rectangle(Point(1000, 6900),
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Size(aPaperSize.Width() - 2000, 500)),
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aGradient);
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LineInfo aLineInfo(LineStyle::Solid, 200);
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const double sind = sin(basegfx::deg2rad(DELTA));
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const double cosd = cos(basegfx::deg2rad(DELTA));
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const double factor = 1 + (DELTA / 1000.0);
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int n = 0;
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Color aLineColor(0, 0, 0);
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Color aApproachColor(0, 0, 200);
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while (aP2.X() < aCenter.X() && n++ < 680)
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{
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aLineInfo.SetWidth(n / 3);
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aLineColor = approachColor(aLineColor, aApproachColor);
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rRenderContext.SetLineColor(aLineColor);
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// switch approach color
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if (aApproachColor.IsRGBEqual(aLineColor))
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{
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if (aApproachColor.GetRed())
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aApproachColor = Color(0, 0, 200);
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else if (aApproachColor.GetGreen())
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aApproachColor = Color(200, 0, 0);
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else
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aApproachColor = Color(0, 200, 0);
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}
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rRenderContext.DrawLine(project(aP1) + aCenter,
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project(aP2) + aCenter,
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aLineInfo);
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aPoint.setX( static_cast<int>((static_cast<double>(aP1.X())*cosd - static_cast<double>(aP1.Y())*sind)*factor) );
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aPoint.setY( static_cast<int>((static_cast<double>(aP1.Y())*cosd + static_cast<double>(aP1.X())*sind)*factor) );
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aP1 = aPoint;
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aPoint.setX( static_cast<int>((static_cast<double>(aP2.X())*cosd - static_cast<double>(aP2.Y())*sind)*factor) );
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aPoint.setY( static_cast<int>((static_cast<double>(aP2.Y())*cosd + static_cast<double>(aP2.X())*sind)*factor) );
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aP2 = aPoint;
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}
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rRenderContext.Pop();
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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