office-gobmx/external/collada2gltf
Zolnai Tamás d4fccd7d2c collada2gltf: it seems better not to add #version to glTF shader files
Here only handle precision. Using precision unconditionally
causing problems when shader source is compiled with GLSL 1.2.
The #version dircetives can be added by the glTF parser.
For example libgltf implementation:
https://gerrit.libreoffice.org/gitweb?p=libgltf.git;a=commit;
h=e4544a8b5ca8470a96bf28c6ccdb7461e78ca293

Change-Id: I934cdfa8651a8787fbcd476cea9892bf7e89dd11
2014-08-17 09:12:39 +02:00
..
patches collada2gltf: it seems better not to add #version to glTF shader files 2014-08-17 09:12:39 +02:00
GitSHA1.cpp
Makefile
Module_collada2gltf.mk
README
StaticLibrary_collada2gltf.mk
UnpackedTarball_collada2gltf.mk collada2gltf: add a better name to this patch 2014-08-15 17:05:41 +02:00

An open-source converter produces glTF assets from COLLADA using OpenCOLLADA.

From:
[https://github.com/amd/glTF/tree/master/converter/COLLADA2GLTF].