office-gobmx/cppcanvas/qa/unit/test.cxx
Caolán McNamara 3a00aaef2a boost->std
Change-Id: Ie490bf2c6921f393bdeed96b1a8815996b701bf0
Reviewed-on: https://gerrit.libreoffice.org/18670
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Tested-by: Caolán McNamara <caolanm@redhat.com>
2015-09-18 07:59:14 +00:00

94 lines
2.9 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#include <sal/config.h>
#include <test/bootstrapfixture.hxx>
#include <osl/file.hxx>
#include <osl/process.h>
#include <vcl/svapp.hxx>
#include <vcl/wrkwin.hxx>
#include <vcl/canvastools.hxx>
#include <comphelper/processfactory.hxx>
#include <com/sun/star/lang/XInitialization.hpp>
#include <com/sun/star/lang/XMultiServiceFactory.hpp>
#include <com/sun/star/rendering/XBitmap.hpp>
#include <com/sun/star/rendering/XCanvas.hpp>
#include <com/sun/star/rendering/XBitmapCanvas.hpp>
using namespace ::com::sun::star;
class CanvasTest : public test::BootstrapFixture
{
public:
CanvasTest() : BootstrapFixture(true, false) {}
void testComposite();
CPPUNIT_TEST_SUITE(CanvasTest);
CPPUNIT_TEST(testComposite);
CPPUNIT_TEST_SUITE_END();
};
void CanvasTest::testComposite()
{
#ifdef LINUX
VclPtrInstance<WorkWindow> pWin( nullptr, WB_STDWORK );
uno::Reference<rendering::XCanvas> xCanvas = pWin->GetCanvas ();
if( !xCanvas.is() )
return; // can't get a canvas working at all - truly headless ?
// a huge canvas ...
Size aSize (1, 1);
uno::Reference<rendering::XBitmap> xBitmap;
xBitmap = xCanvas->getDevice ()->createCompatibleAlphaBitmap(
vcl::unotools::integerSize2DFromSize( aSize ) );
CPPUNIT_ASSERT( xBitmap.is() );
uno::Reference< rendering::XBitmapCanvas > xBitmapCanvas( xBitmap, uno::UNO_QUERY );
CPPUNIT_ASSERT( xBitmapCanvas.is() );
BitmapEx aBitmapEx;
{
// clear the canvas and basic sanity check ...
xBitmapCanvas->clear();
CPPUNIT_ASSERT( aBitmapEx.Create( xBitmapCanvas, aSize ) );
CPPUNIT_ASSERT( aBitmapEx.IsAlpha() );
CPPUNIT_ASSERT( aBitmapEx.GetAlpha() );
}
{
// render something
rendering::RenderState aDefaultState;
uno::Sequence< double > aRedTransparent( 4 );
aRedTransparent[0] = 1.0; // R
aRedTransparent[1] = 0.0; // G
aRedTransparent[2] = 0.0; // B
aRedTransparent[3] = 0.5; // A
aDefaultState.DeviceColor = aRedTransparent;
#if 0
// words fail me to describe the sheer beauty of allocating an UNO
// object to represent a polygon, and manually handling the ViewState
// and there being no public helper for this - to render ... a rectangle.
XCachedPrimitive fillPolyPolygon( [in] XPolyPolygon2D xPolyPolygon, [in] ViewState aViewState, [in] RenderState aRenderState )
#endif
}
#endif
}
CPPUNIT_TEST_SUITE_REGISTRATION(CanvasTest);
CPPUNIT_PLUGIN_IMPLEMENT();
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */